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777 lines
28 KiB
C++
777 lines
28 KiB
C++
//===-- DebuggerThread.cpp ------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "DebuggerThread.h"
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#include "ExceptionRecord.h"
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#include "IDebugDelegate.h"
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#include "lldb/Core/ModuleSpec.h"
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#include "lldb/Host/ProcessLaunchInfo.h"
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#include "lldb/Host/ThreadLauncher.h"
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#include "lldb/Host/windows/AutoHandle.h"
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#include "lldb/Host/windows/HostProcessWindows.h"
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#include "lldb/Host/windows/HostThreadWindows.h"
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#include "lldb/Host/windows/LazyImport.h"
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#include "lldb/Host/windows/ProcessLauncherWindows.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Utility/FileSpec.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/Predicate.h"
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#include "lldb/Utility/Status.h"
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#include "Plugins/Process/Windows/Common/ProcessWindowsLog.h"
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#include "lldb/Utility/LLDBLog.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/ConvertUTF.h"
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#include "llvm/Support/Threading.h"
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#include "llvm/Support/raw_ostream.h"
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#include <optional>
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#include <pathcch.h>
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#include <psapi.h>
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#ifndef STATUS_WX86_BREAKPOINT
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#define STATUS_WX86_BREAKPOINT 0x4000001FL // For WOW64
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#endif
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using namespace lldb;
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using namespace lldb_private;
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typedef BOOL WINAPI WaitForDebugEventFn(LPDEBUG_EVENT, DWORD);
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static WaitForDebugEventFn *g_wait_for_debug_event = nullptr;
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/// WaitForDebugEventEx is only available on Windows 10+. This lazily checks if
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/// the function is available and falls back to WaitForDebugEvent if
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/// unavailable. The -Ex version ensures correct forwarding of
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/// OutputDebugStringW events.
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static void InitializeWaitForDebugEvent() {
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static LazyImport<WaitForDebugEventFn *> s_wait_for_debug_event_ex = {
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L"kernel32.dll", "WaitForDebugEventEx"};
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if (g_wait_for_debug_event)
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return;
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if (!s_wait_for_debug_event_ex) {
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LLDB_LOG(
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GetLog(LLDBLog::Host),
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"WaitForDebugEventEx unavailable, using WaitForDebugEvent instead. "
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"Unicode strings from OutputDebugStringW might show incorrectly.");
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g_wait_for_debug_event = &WaitForDebugEvent;
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} else {
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g_wait_for_debug_event = *s_wait_for_debug_event_ex;
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}
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}
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DebuggerThread::DebuggerThread(DebugDelegateSP debug_delegate)
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: m_debug_delegate(debug_delegate), m_pid_to_detach(0),
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m_is_shutting_down(false) {
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InitializeWaitForDebugEvent();
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m_debugging_ended_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr);
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}
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DebuggerThread::~DebuggerThread() { ::CloseHandle(m_debugging_ended_event); }
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Status DebuggerThread::DebugLaunch(const ProcessLaunchInfo &launch_info) {
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Log *log = GetLog(WindowsLog::Process);
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LLDB_LOG(log, "launching '{0}'", launch_info.GetExecutableFile().GetPath());
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Status result;
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llvm::Expected<HostThread> secondary_thread = ThreadLauncher::LaunchThread(
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"lldb.plugin.process-windows.secondary[?]",
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[this, launch_info] { return DebuggerThreadLaunchRoutine(launch_info); });
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if (!secondary_thread) {
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result = Status::FromError(secondary_thread.takeError());
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LLDB_LOG(log, "couldn't launch debugger thread. {0}", result);
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}
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return result;
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}
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Status DebuggerThread::DebugAttach(lldb::pid_t pid,
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const ProcessAttachInfo &attach_info) {
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Log *log = GetLog(WindowsLog::Process);
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LLDB_LOG(log, "attaching to '{0}'", pid);
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Status result;
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llvm::Expected<HostThread> secondary_thread = ThreadLauncher::LaunchThread(
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"lldb.plugin.process-windows.secondary[?]", [this, pid, attach_info] {
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return DebuggerThreadAttachRoutine(pid, attach_info);
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});
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if (!secondary_thread) {
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result = Status::FromError(secondary_thread.takeError());
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LLDB_LOG(log, "couldn't attach to process '{0}'. {1}", pid, result);
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}
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return result;
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}
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lldb::thread_result_t DebuggerThread::DebuggerThreadLaunchRoutine(
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const ProcessLaunchInfo &launch_info) {
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// Grab a shared_ptr reference to this so that we know it won't get deleted
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// until after the thread routine has exited.
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std::shared_ptr<DebuggerThread> this_ref(shared_from_this());
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Log *log = GetLog(WindowsLog::Process);
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LLDB_LOG(log, "preparing to launch '{0}' on background thread.",
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launch_info.GetExecutableFile().GetPath());
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Status error;
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ProcessLauncherWindows launcher;
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HostProcess process(launcher.LaunchProcess(launch_info, error));
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// If we couldn't create the process, notify waiters immediately. Otherwise
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// enter the debug loop and wait until we get the create process debug
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// notification. Note that if the process was created successfully, we can
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// throw away the process handle we got from CreateProcess because Windows
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// will give us another (potentially more useful?) handle when it sends us
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// the CREATE_PROCESS_DEBUG_EVENT.
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if (error.Success())
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DebugLoop();
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else
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m_debug_delegate->OnDebuggerError(error, 0);
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return {};
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}
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lldb::thread_result_t DebuggerThread::DebuggerThreadAttachRoutine(
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lldb::pid_t pid, const ProcessAttachInfo &attach_info) {
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// Grab a shared_ptr reference to this so that we know it won't get deleted
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// until after the thread routine has exited.
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std::shared_ptr<DebuggerThread> this_ref(shared_from_this());
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Log *log = GetLog(WindowsLog::Process);
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LLDB_LOG(log, "preparing to attach to process '{0}' on background thread.",
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pid);
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if (!DebugActiveProcess(static_cast<DWORD>(pid))) {
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Status error(::GetLastError(), eErrorTypeWin32);
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m_debug_delegate->OnDebuggerError(error, 0);
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return {};
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}
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// The attach was successful, enter the debug loop. From here on out, this
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// is no different than a create process operation, so all the same comments
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// in DebugLaunch should apply from this point out.
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DebugLoop();
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return {};
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}
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Status DebuggerThread::StopDebugging(bool terminate) {
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Status error;
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lldb::pid_t pid = m_process.GetProcessId();
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Log *log = GetLog(WindowsLog::Process);
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LLDB_LOG(log, "terminate = {0}, inferior={1}.", terminate, pid);
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// Set m_is_shutting_down to true if it was false. Return if it was already
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// true.
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bool expected = false;
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if (!m_is_shutting_down.compare_exchange_strong(expected, true))
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return error;
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// Make a copy of the process, since the termination sequence will reset
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// DebuggerThread's internal copy and it needs to remain open for the Wait
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// operation.
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HostProcess process_copy = m_process;
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lldb::process_t handle = m_process.GetNativeProcess().GetSystemHandle();
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if (terminate) {
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if (handle != nullptr && handle != LLDB_INVALID_PROCESS) {
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// Initiate the termination before continuing the exception, so that the
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// next debug event we get is the exit process event, and not some other
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// event.
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BOOL terminate_suceeded = TerminateProcess(handle, 0);
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LLDB_LOG(log,
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"calling TerminateProcess({0}, 0) (inferior={1}), success={2}",
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handle, pid, terminate_suceeded);
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} else {
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LLDB_LOG(log,
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"NOT calling TerminateProcess because the inferior is not valid "
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"({0}, 0) (inferior={1})",
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handle, pid);
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}
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}
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// If we're stuck waiting for an exception to continue (e.g. the user is at a
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// breakpoint messing around in the debugger), continue it now. But only
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// AFTER calling TerminateProcess to make sure that the very next call to
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// WaitForDebugEventEx is an exit process event.
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if (m_active_exception.get()) {
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LLDB_LOG(log, "masking active exception");
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ContinueAsyncException(ExceptionResult::MaskException);
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}
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if (!terminate) {
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// Indicate that we want to detach.
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m_pid_to_detach = GetProcess().GetProcessId();
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// Force a fresh break so that the detach can happen from the debugger
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// thread.
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if (!::DebugBreakProcess(
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GetProcess().GetNativeProcess().GetSystemHandle())) {
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error = Status(::GetLastError(), eErrorTypeWin32);
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}
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}
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LLDB_LOG(log, "waiting for detach from process {0} to complete.", pid);
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DWORD wait_result = WaitForSingleObject(m_debugging_ended_event, 5000);
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if (wait_result != WAIT_OBJECT_0) {
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error = Status(GetLastError(), eErrorTypeWin32);
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LLDB_LOG(log, "error: WaitForSingleObject({0}, 5000) returned {1}",
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m_debugging_ended_event, wait_result);
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} else
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LLDB_LOG(log, "detach from process {0} completed successfully.", pid);
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if (!error.Success()) {
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LLDB_LOG(log, "encountered an error while trying to stop process {0}. {1}",
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pid, error);
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}
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return error;
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}
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void DebuggerThread::ContinueAsyncException(ExceptionResult result) {
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if (!m_active_exception.get())
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return;
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Log *log = GetLog(WindowsLog::Process | WindowsLog::Exception);
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LLDB_LOG(log, "broadcasting for inferior process {0}.",
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m_process.GetProcessId());
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m_active_exception.reset();
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m_exception_pred.SetValue(result, eBroadcastAlways);
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}
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void DebuggerThread::FreeProcessHandles() {
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m_process = HostProcess();
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m_main_thread = HostThread();
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if (m_image_file) {
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::CloseHandle(m_image_file);
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m_image_file = nullptr;
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}
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}
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void DebuggerThread::DebugLoop() {
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Log *log = GetLog(WindowsLog::Event);
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DEBUG_EVENT dbe = {};
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bool should_debug = true;
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LLDB_LOG_VERBOSE(log, "Entering WaitForDebugEventEx loop");
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while (should_debug) {
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LLDB_LOG_VERBOSE(log, "Calling WaitForDebugEvent");
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BOOL wait_result = g_wait_for_debug_event(&dbe, INFINITE);
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if (wait_result) {
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DWORD continue_status = DBG_CONTINUE;
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bool shutting_down = m_is_shutting_down;
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switch (dbe.dwDebugEventCode) {
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default:
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llvm_unreachable("Unhandle debug event code!");
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case EXCEPTION_DEBUG_EVENT: {
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ExceptionResult status = HandleExceptionEvent(
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dbe.u.Exception, dbe.dwThreadId, shutting_down);
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if (status == ExceptionResult::MaskException)
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continue_status = DBG_CONTINUE;
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else if (status == ExceptionResult::SendToApplication)
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continue_status = DBG_EXCEPTION_NOT_HANDLED;
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break;
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}
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case CREATE_THREAD_DEBUG_EVENT:
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continue_status =
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HandleCreateThreadEvent(dbe.u.CreateThread, dbe.dwThreadId);
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break;
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case CREATE_PROCESS_DEBUG_EVENT:
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continue_status =
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HandleCreateProcessEvent(dbe.u.CreateProcessInfo, dbe.dwThreadId);
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break;
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case EXIT_THREAD_DEBUG_EVENT:
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continue_status =
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HandleExitThreadEvent(dbe.u.ExitThread, dbe.dwThreadId);
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break;
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case EXIT_PROCESS_DEBUG_EVENT:
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continue_status =
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HandleExitProcessEvent(dbe.u.ExitProcess, dbe.dwThreadId);
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should_debug = false;
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break;
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case LOAD_DLL_DEBUG_EVENT:
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continue_status = HandleLoadDllEvent(dbe.u.LoadDll, dbe.dwThreadId);
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break;
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case UNLOAD_DLL_DEBUG_EVENT:
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continue_status = HandleUnloadDllEvent(dbe.u.UnloadDll, dbe.dwThreadId);
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break;
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case OUTPUT_DEBUG_STRING_EVENT:
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continue_status = HandleODSEvent(dbe.u.DebugString, dbe.dwThreadId);
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break;
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case RIP_EVENT:
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continue_status = HandleRipEvent(dbe.u.RipInfo, dbe.dwThreadId);
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if (dbe.u.RipInfo.dwType == SLE_ERROR)
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should_debug = false;
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break;
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}
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LLDB_LOG_VERBOSE(
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log, "calling ContinueDebugEvent({0}, {1}, {2}) on thread {3}.",
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dbe.dwProcessId, dbe.dwThreadId, continue_status,
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::GetCurrentThreadId());
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::ContinueDebugEvent(dbe.dwProcessId, dbe.dwThreadId, continue_status);
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// We have to DebugActiveProcessStop after ContinueDebugEvent, otherwise
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// the target process will crash
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if (shutting_down) {
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// A breakpoint that occurs while `m_pid_to_detach` is non-zero is a
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// magic exception that we use simply to wake up the DebuggerThread so
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// that we can close out the debug loop.
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if (m_pid_to_detach != 0 &&
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(dbe.u.Exception.ExceptionRecord.ExceptionCode ==
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EXCEPTION_BREAKPOINT ||
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dbe.u.Exception.ExceptionRecord.ExceptionCode ==
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STATUS_WX86_BREAKPOINT)) {
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LLDB_LOG(log,
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"Breakpoint exception is cue to detach from process {0:x}",
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m_pid_to_detach.load());
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// detaching with leaving breakpoint exception event on the queue may
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// cause target process to crash so process events as possible since
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// target threads are running at this time, there is possibility to
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// have some breakpoint exception between last WaitForDebugEventEx and
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// DebugActiveProcessStop but ignore for now.
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while (g_wait_for_debug_event(&dbe, 0)) {
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continue_status = DBG_CONTINUE;
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if (dbe.dwDebugEventCode == EXCEPTION_DEBUG_EVENT &&
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!(dbe.u.Exception.ExceptionRecord.ExceptionCode ==
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EXCEPTION_BREAKPOINT ||
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dbe.u.Exception.ExceptionRecord.ExceptionCode ==
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STATUS_WX86_BREAKPOINT ||
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dbe.u.Exception.ExceptionRecord.ExceptionCode ==
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EXCEPTION_SINGLE_STEP))
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continue_status = DBG_EXCEPTION_NOT_HANDLED;
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::ContinueDebugEvent(dbe.dwProcessId, dbe.dwThreadId,
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continue_status);
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}
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::DebugActiveProcessStop(m_pid_to_detach);
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m_detached = true;
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}
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}
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if (m_detached) {
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should_debug = false;
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}
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} else {
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LLDB_LOG(log, "returned FALSE from WaitForDebugEventEx. Error = {0}",
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::GetLastError());
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should_debug = false;
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}
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}
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FreeProcessHandles();
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LLDB_LOG(log, "WaitForDebugEventEx loop completed, exiting.");
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::SetEvent(m_debugging_ended_event);
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}
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ExceptionResult
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DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info,
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DWORD thread_id, bool shutting_down) {
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Log *log = GetLog(WindowsLog::Event | WindowsLog::Exception);
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if (shutting_down) {
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bool is_breakpoint =
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(info.ExceptionRecord.ExceptionCode == EXCEPTION_BREAKPOINT ||
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info.ExceptionRecord.ExceptionCode == STATUS_WX86_BREAKPOINT);
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// Don't perform any blocking operations while we're shutting down. That
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// will cause TerminateProcess -> WaitForSingleObject to time out.
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// We should not send breakpoint exceptions to the application.
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return is_breakpoint ? ExceptionResult::MaskException
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: ExceptionResult::SendToApplication;
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}
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bool first_chance = (info.dwFirstChance != 0);
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m_active_exception.reset(
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new ExceptionRecord(info.ExceptionRecord, thread_id));
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LLDB_LOG(log, "encountered {0} chance exception {1:x} on thread {2:x}",
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first_chance ? "first" : "second",
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info.ExceptionRecord.ExceptionCode, thread_id);
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ExceptionResult result =
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m_debug_delegate->OnDebugException(first_chance, *m_active_exception);
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m_exception_pred.SetValue(result, eBroadcastNever);
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LLDB_LOG(log, "waiting for ExceptionPred != BreakInDebugger");
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result = *m_exception_pred.WaitForValueNotEqualTo(
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ExceptionResult::BreakInDebugger);
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LLDB_LOG(log, "got ExceptionPred = {0}", (int)m_exception_pred.GetValue());
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return result;
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}
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DWORD
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DebuggerThread::HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info,
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DWORD thread_id) {
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Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread);
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LLDB_LOG(log, "Thread {0} spawned in process {1}", thread_id,
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m_process.GetProcessId());
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HostThread thread(info.hThread);
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thread.GetNativeThread().SetOwnsHandle(false);
|
|
m_debug_delegate->OnCreateThread(thread);
|
|
return DBG_CONTINUE;
|
|
}
|
|
|
|
DWORD
|
|
DebuggerThread::HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info,
|
|
DWORD thread_id) {
|
|
Log *log = GetLog(WindowsLog::Event | WindowsLog::Process);
|
|
uint32_t process_id = ::GetProcessId(info.hProcess);
|
|
|
|
LLDB_LOG(log, "process {0} spawned", process_id);
|
|
|
|
std::string thread_name;
|
|
llvm::raw_string_ostream name_stream(thread_name);
|
|
name_stream << "lldb.plugin.process-windows.secondary[" << process_id << "]";
|
|
llvm::set_thread_name(thread_name);
|
|
|
|
// info.hProcess and info.hThread are closed automatically by Windows when
|
|
// EXIT_PROCESS_DEBUG_EVENT is received.
|
|
m_process = HostProcess(info.hProcess);
|
|
((HostProcessWindows &)m_process.GetNativeProcess()).SetOwnsHandle(false);
|
|
m_main_thread = HostThread(info.hThread);
|
|
m_main_thread.GetNativeThread().SetOwnsHandle(false);
|
|
m_image_file = info.hFile;
|
|
|
|
lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfImage);
|
|
m_debug_delegate->OnDebuggerConnected(load_addr);
|
|
|
|
return DBG_CONTINUE;
|
|
}
|
|
|
|
DWORD
|
|
DebuggerThread::HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info,
|
|
DWORD thread_id) {
|
|
Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread);
|
|
LLDB_LOG(log, "Thread {0} exited with code {1} in process {2}", thread_id,
|
|
info.dwExitCode, m_process.GetProcessId());
|
|
m_debug_delegate->OnExitThread(thread_id, info.dwExitCode);
|
|
return DBG_CONTINUE;
|
|
}
|
|
|
|
DWORD
|
|
DebuggerThread::HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info,
|
|
DWORD thread_id) {
|
|
Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread);
|
|
LLDB_LOG(log, "process {0} exited with code {1}", m_process.GetProcessId(),
|
|
info.dwExitCode);
|
|
|
|
m_debug_delegate->OnExitProcess(info.dwExitCode);
|
|
|
|
return DBG_CONTINUE;
|
|
}
|
|
|
|
static std::optional<std::string>
|
|
ConvertNtDevicePathToDosPath(llvm::ArrayRef<wchar_t> nt_path) {
|
|
Log *log = GetLog(WindowsLog::Event);
|
|
|
|
llvm::SmallVector<wchar_t, MAX_PATH> vol_name(MAX_PATH);
|
|
HANDLE vol_iter = ::FindFirstVolumeW(vol_name.data(), vol_name.size());
|
|
if (vol_iter == INVALID_HANDLE_VALUE) {
|
|
LLDB_LOG(log,
|
|
"ConvertNtDevicePathToDosPath: FindFirstVolumeW failed, "
|
|
"error={0}",
|
|
::GetLastError());
|
|
return std::nullopt;
|
|
}
|
|
llvm::scope_exit close_iter([&] { ::FindVolumeClose(vol_iter); });
|
|
|
|
do {
|
|
// FindFirstVolumeW yields "\\?\Volume{GUID}\".
|
|
// QueryDosDeviceW expects "Volume{GUID}".
|
|
size_t vol_len = ::wcsnlen(vol_name.data(), vol_name.size());
|
|
if (vol_len < 5 || vol_name[vol_len - 1] != L'\\')
|
|
continue;
|
|
|
|
vol_name[vol_len - 1] = L'\0'; // strip trailing '\' for QueryDosDeviceW
|
|
llvm::SmallVector<wchar_t, MAX_PATH> dev_name(MAX_PATH);
|
|
bool ok = ::QueryDosDeviceW(vol_name.data() + 4, // skip "\\?\"
|
|
dev_name.data(), dev_name.size());
|
|
vol_name[vol_len - 1] = L'\\'; // restore
|
|
if (!ok)
|
|
continue;
|
|
|
|
// Check that nt_path begins with this device name followed by '\'.
|
|
size_t dev_len = ::wcsnlen(dev_name.data(), dev_name.size());
|
|
if (dev_len == 0 || dev_len >= nt_path.size())
|
|
continue;
|
|
if (_wcsnicmp(nt_path.data(), dev_name.data(), dev_len) != 0)
|
|
continue;
|
|
if (nt_path[dev_len] != L'\\')
|
|
continue;
|
|
|
|
// Prefer a drive-letter/mount-point over the raw volume GUID path.
|
|
llvm::ArrayRef<wchar_t> mount(vol_name.data(), vol_len);
|
|
llvm::SmallVector<wchar_t> mount_names;
|
|
DWORD names_size = 0;
|
|
::GetVolumePathNamesForVolumeNameW(vol_name.data(), nullptr, 0,
|
|
&names_size);
|
|
if (names_size > 1) {
|
|
mount_names.resize(names_size);
|
|
DWORD written = 0;
|
|
if (::GetVolumePathNamesForVolumeNameW(
|
|
vol_name.data(), mount_names.data(), names_size, &written) &&
|
|
mount_names[0] != L'\0') {
|
|
mount = llvm::ArrayRef<wchar_t>(
|
|
mount_names.data(),
|
|
::wcsnlen(mount_names.data(), mount_names.size()));
|
|
}
|
|
}
|
|
|
|
// Build the final path: mount point + rest of nt_path.
|
|
llvm::SmallVector<wchar_t> dos_wide(mount.begin(), mount.end());
|
|
if (!dos_wide.empty() && dos_wide.back() == L'\\')
|
|
dos_wide.pop_back();
|
|
dos_wide.append(nt_path.begin() + dev_len, nt_path.end());
|
|
|
|
std::string result;
|
|
llvm::convertWideToUTF8(std::wstring(dos_wide.begin(), dos_wide.end()),
|
|
result);
|
|
return result;
|
|
} while (::FindNextVolumeW(vol_iter, vol_name.data(), vol_name.size()));
|
|
|
|
LLDB_LOG(log, "ConvertNtDevicePathToDosPath: no matching volume found");
|
|
return std::nullopt;
|
|
}
|
|
|
|
static std::optional<std::string> GetFileNameFromHandleFallback(HANDLE hFile) {
|
|
// Check that file is not empty as we cannot map a file with zero length.
|
|
DWORD dwFileSizeHi = 0;
|
|
DWORD dwFileSizeLo = ::GetFileSize(hFile, &dwFileSizeHi);
|
|
if (dwFileSizeLo == 0 && dwFileSizeHi == 0)
|
|
return std::nullopt;
|
|
|
|
AutoHandle filemap(
|
|
::CreateFileMappingW(hFile, nullptr, PAGE_READONLY, 0, 1, nullptr),
|
|
nullptr);
|
|
if (!filemap.IsValid())
|
|
return std::nullopt;
|
|
|
|
auto view_deleter = [](void *pMem) { ::UnmapViewOfFile(pMem); };
|
|
std::unique_ptr<void, decltype(view_deleter)> pMem(
|
|
::MapViewOfFile(filemap.get(), FILE_MAP_READ, 0, 0, 1), view_deleter);
|
|
if (!pMem)
|
|
return std::nullopt;
|
|
|
|
std::array<wchar_t, MAX_PATH + 1> mapped_filename;
|
|
if (!::GetMappedFileNameW(::GetCurrentProcess(), pMem.get(),
|
|
mapped_filename.data(), mapped_filename.size()))
|
|
return std::nullopt;
|
|
|
|
return ConvertNtDevicePathToDosPath(mapped_filename);
|
|
}
|
|
|
|
static std::optional<std::string> GetFileNameByLoadAddress(HANDLE process,
|
|
LPVOID base_addr) {
|
|
std::array<wchar_t, MAX_PATH + 1> module_filename;
|
|
DWORD len =
|
|
::GetModuleFileNameExW(process, reinterpret_cast<HMODULE>(base_addr),
|
|
module_filename.data(), module_filename.size());
|
|
if (len > 0 && len < module_filename.size()) {
|
|
std::string path_utf8;
|
|
llvm::convertWideToUTF8(std::wstring(module_filename.data(), len),
|
|
path_utf8);
|
|
return path_utf8;
|
|
}
|
|
|
|
// Fallback: ask the kernel for the file backing the mapping at this address.
|
|
std::vector<wchar_t> mapped_filename(MAX_PATH + 1);
|
|
DWORD mapped_len = 0;
|
|
while (mapped_filename.size() <= PATHCCH_MAX_CCH) {
|
|
mapped_len = ::GetMappedFileNameW(
|
|
process, base_addr, mapped_filename.data(), mapped_filename.size());
|
|
if (mapped_len < mapped_filename.size())
|
|
break;
|
|
if (::GetLastError() != ERROR_INSUFFICIENT_BUFFER)
|
|
return std::nullopt;
|
|
mapped_filename.resize(mapped_filename.size() * 2);
|
|
}
|
|
std::optional<std::string> dos_path = ConvertNtDevicePathToDosPath(
|
|
llvm::ArrayRef<wchar_t>(mapped_filename.data(), mapped_len + 1));
|
|
return dos_path;
|
|
}
|
|
|
|
// Determine how many bytes can be read at `addr` in `process` before crossing
|
|
// out of the committed memory region containing it. Returns 0 if the address is
|
|
// not within a committed region.
|
|
static SIZE_T BytesReadableAt(HANDLE process, LPCVOID addr) {
|
|
MEMORY_BASIC_INFORMATION mbi{};
|
|
if (!::VirtualQueryEx(process, addr, &mbi, sizeof(mbi)))
|
|
return 0;
|
|
if (mbi.State != MEM_COMMIT)
|
|
return 0;
|
|
uintptr_t region_end =
|
|
reinterpret_cast<uintptr_t>(mbi.BaseAddress) + mbi.RegionSize;
|
|
uintptr_t a = reinterpret_cast<uintptr_t>(addr);
|
|
assert(a < region_end);
|
|
return region_end - a;
|
|
}
|
|
|
|
static std::optional<std::string> ReadRemotePathStringW(HANDLE process,
|
|
LPCVOID addr) {
|
|
SIZE_T to_read = std::min<SIZE_T>((MAX_PATH + 1) * sizeof(wchar_t),
|
|
BytesReadableAt(process, addr));
|
|
to_read &= ~SIZE_T(1); // round down to a wchar_t boundary
|
|
if (to_read < sizeof(wchar_t))
|
|
return std::nullopt;
|
|
|
|
std::array<wchar_t, MAX_PATH + 1> buf{};
|
|
SIZE_T bytes_read = 0;
|
|
if (!::ReadProcessMemory(process, addr, buf.data(), to_read, &bytes_read))
|
|
return std::nullopt;
|
|
|
|
size_t max_chars = bytes_read / sizeof(wchar_t);
|
|
size_t len = ::wcsnlen(buf.data(), max_chars);
|
|
if (len == max_chars) // no null terminator found
|
|
return std::nullopt;
|
|
if (len == 0) // empty string
|
|
return std::nullopt;
|
|
|
|
std::string result;
|
|
llvm::convertWideToUTF8(std::wstring(buf.data(), len), result);
|
|
return result;
|
|
}
|
|
|
|
static std::optional<std::string> ReadRemotePathStringA(HANDLE process,
|
|
LPCVOID addr) {
|
|
SIZE_T to_read =
|
|
std::min<SIZE_T>(MAX_PATH + 1, BytesReadableAt(process, addr));
|
|
if (to_read == 0)
|
|
return std::nullopt;
|
|
|
|
std::array<char, MAX_PATH + 1> buf{};
|
|
SIZE_T bytes_read = 0;
|
|
if (!::ReadProcessMemory(process, addr, buf.data(), to_read, &bytes_read))
|
|
return std::nullopt;
|
|
|
|
size_t len = ::strnlen(buf.data(), bytes_read);
|
|
if (len == bytes_read) // no null terminator found
|
|
return std::nullopt;
|
|
if (len == 0) // empty string
|
|
return std::nullopt;
|
|
|
|
return std::string(buf.data(), len);
|
|
}
|
|
|
|
// Resolve the LOAD_DLL_DEBUG_INFO::lpImageName field.
|
|
static std::optional<std::string>
|
|
GetFileNameFromImageNameField(HANDLE process, const LOAD_DLL_DEBUG_INFO &info) {
|
|
if (info.lpImageName == nullptr)
|
|
return std::nullopt;
|
|
|
|
LPVOID string_addr = nullptr;
|
|
SIZE_T bytes_read = 0;
|
|
if (!::ReadProcessMemory(process, info.lpImageName, &string_addr,
|
|
sizeof(string_addr), &bytes_read) ||
|
|
bytes_read != sizeof(string_addr))
|
|
return std::nullopt;
|
|
|
|
if (info.fUnicode)
|
|
return ReadRemotePathStringW(process, string_addr);
|
|
return ReadRemotePathStringA(process, string_addr);
|
|
}
|
|
|
|
DWORD
|
|
DebuggerThread::HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info,
|
|
DWORD thread_id) {
|
|
Log *log = GetLog(WindowsLog::Event);
|
|
|
|
auto on_load_dll = [&](llvm::StringRef path) {
|
|
FileSpec file_spec(path);
|
|
ModuleSpec module_spec(file_spec);
|
|
lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll);
|
|
|
|
LLDB_LOG(log, "Inferior {0} - DLL '{1}' loaded at address {2:x}...",
|
|
m_process.GetProcessId(), path, info.lpBaseOfDll);
|
|
|
|
m_debug_delegate->OnLoadDll(module_spec, load_addr);
|
|
};
|
|
|
|
std::optional<std::string> resolved_path;
|
|
if (info.hFile != nullptr) {
|
|
std::vector<wchar_t> buffer(1);
|
|
DWORD required_size =
|
|
GetFinalPathNameByHandleW(info.hFile, &buffer[0], 0, VOLUME_NAME_DOS);
|
|
if (required_size > 0) {
|
|
buffer.resize(required_size + 1);
|
|
GetFinalPathNameByHandleW(info.hFile, &buffer[0], required_size,
|
|
VOLUME_NAME_DOS);
|
|
std::string path_str_utf8;
|
|
llvm::convertWideToUTF8(buffer.data(), path_str_utf8);
|
|
llvm::StringRef path_str = path_str_utf8;
|
|
path_str.consume_front("\\\\?\\");
|
|
resolved_path = path_str.str();
|
|
} else {
|
|
resolved_path = GetFileNameFromHandleFallback(info.hFile);
|
|
}
|
|
}
|
|
|
|
HANDLE process = m_process.GetNativeProcess().GetSystemHandle();
|
|
if (!resolved_path)
|
|
resolved_path = GetFileNameFromImageNameField(process, info);
|
|
if (!resolved_path)
|
|
resolved_path = GetFileNameByLoadAddress(process, info.lpBaseOfDll);
|
|
|
|
if (resolved_path)
|
|
on_load_dll(*resolved_path);
|
|
else
|
|
LLDB_LOG(log,
|
|
"Inferior {0} - could not resolve path for LOAD_DLL_DEBUG_EVENT "
|
|
"(hFile={1}, base={2:x}, last error={3})",
|
|
m_process.GetProcessId(), info.hFile, info.lpBaseOfDll,
|
|
::GetLastError());
|
|
|
|
// Windows does not automatically close info.hFile, so we need to do it.
|
|
if (info.hFile != nullptr)
|
|
::CloseHandle(info.hFile);
|
|
return DBG_CONTINUE;
|
|
}
|
|
|
|
DWORD
|
|
DebuggerThread::HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info,
|
|
DWORD thread_id) {
|
|
Log *log = GetLog(WindowsLog::Event);
|
|
LLDB_LOG(log, "process {0} unloading DLL at addr {1:x}.",
|
|
m_process.GetProcessId(), info.lpBaseOfDll);
|
|
|
|
m_debug_delegate->OnUnloadDll(
|
|
reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll));
|
|
return DBG_CONTINUE;
|
|
}
|
|
|
|
DWORD
|
|
DebuggerThread::HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO &info,
|
|
DWORD thread_id) {
|
|
m_debug_delegate->OnDebugString(
|
|
static_cast<lldb::addr_t>(
|
|
reinterpret_cast<uintptr_t>(info.lpDebugStringData)),
|
|
info.fUnicode == TRUE, info.nDebugStringLength);
|
|
return DBG_CONTINUE;
|
|
}
|
|
|
|
DWORD
|
|
DebuggerThread::HandleRipEvent(const RIP_INFO &info, DWORD thread_id) {
|
|
Log *log = GetLog(WindowsLog::Event);
|
|
LLDB_LOG(log, "encountered error {0} (type={1}) in process {2} thread {3}",
|
|
info.dwError, info.dwType, m_process.GetProcessId(), thread_id);
|
|
|
|
Status error(info.dwError, eErrorTypeWin32);
|
|
m_debug_delegate->OnDebuggerError(error, info.dwType);
|
|
|
|
return DBG_CONTINUE;
|
|
}
|