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156 lines
4.9 KiB
C++
156 lines
4.9 KiB
C++
/*
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* Copyright 2008-2013 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*! \file temporary_array.h
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* \brief Container-like class temporary storage inside algorithms.
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*/
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#pragma once
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#include <thrust/detail/config.h>
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#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
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# pragma GCC system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
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# pragma clang system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
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# pragma system_header
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#endif // no system header
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THRUST_NAMESPACE_BEGIN
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namespace detail
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{
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// Forward declare temporary_array, as it's used by the CUDA copy backend, which
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// is included in contiguous_storage's definition.
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template <typename T, typename System>
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class temporary_array;
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} // namespace detail
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THRUST_NAMESPACE_END
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#include <thrust/detail/allocator/no_throw_allocator.h>
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#include <thrust/detail/allocator/temporary_allocator.h>
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#include <thrust/detail/contiguous_storage.h>
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#include <thrust/detail/memory_wrapper.h>
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#include <thrust/iterator/detail/tagged_iterator.h>
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#include <thrust/iterator/iterator_traits.h>
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#if !_THRUST_HAS_DEVICE_SYSTEM_STD
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# include <type_traits>
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#endif
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THRUST_NAMESPACE_BEGIN
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namespace detail
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{
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template <typename T, typename System>
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class temporary_array : public contiguous_storage<T, no_throw_allocator<temporary_allocator<T, System>>>
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{
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private:
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using super_t = contiguous_storage<T, no_throw_allocator<temporary_allocator<T, System>>>;
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// to help out the constructor
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using alloc_type = no_throw_allocator<temporary_allocator<T, System>>;
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public:
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using size_type = typename super_t::size_type;
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THRUST_HOST_DEVICE temporary_array(thrust::execution_policy<System>& system);
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THRUST_HOST_DEVICE temporary_array(thrust::execution_policy<System>& system, size_type n);
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// provide a kill-switch to explicitly avoid initialization
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THRUST_HOST_DEVICE temporary_array(int uninit, thrust::execution_policy<System>& system, size_type n);
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template <typename InputIterator>
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THRUST_HOST_DEVICE temporary_array(thrust::execution_policy<System>& system, InputIterator first, size_type n);
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template <typename InputIterator, typename InputSystem>
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THRUST_HOST_DEVICE temporary_array(
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thrust::execution_policy<System>& system,
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thrust::execution_policy<InputSystem>& input_system,
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InputIterator first,
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size_type n);
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template <typename InputIterator>
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THRUST_HOST_DEVICE temporary_array(thrust::execution_policy<System>& system, InputIterator first, InputIterator last);
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template <typename InputSystem, typename InputIterator>
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THRUST_HOST_DEVICE temporary_array(
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thrust::execution_policy<System>& system,
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thrust::execution_policy<InputSystem>& input_system,
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InputIterator first,
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InputIterator last);
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THRUST_HOST_DEVICE ~temporary_array();
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}; // end temporary_array
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// XXX eliminate this when we do ranges for real
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template <typename Iterator, typename System>
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class tagged_iterator_range
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{
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public:
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using iterator = thrust::detail::tagged_iterator<Iterator, System>;
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template <typename Ignored1, typename Ignored2>
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tagged_iterator_range(const Ignored1&, const Ignored2&, Iterator first, Iterator last)
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: m_begin(first)
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, m_end(last)
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{}
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iterator begin() const
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{
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return m_begin;
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}
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iterator end() const
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{
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return m_end;
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}
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private:
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iterator m_begin, m_end;
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};
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// if FromSystem is convertible to ToSystem, then just make a shallow
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// copy of the range. else, use a temporary_array
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// note that the resulting iterator is explicitly tagged with ToSystem either way
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template <typename Iterator, typename FromSystem, typename ToSystem>
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struct move_to_system_base
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: public eval_if<_THRUST_STD::is_convertible<FromSystem, ToSystem>::value,
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identity_<tagged_iterator_range<Iterator, ToSystem>>,
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identity_<temporary_array<typename thrust::iterator_value<Iterator>::type, ToSystem>>>
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{};
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template <typename Iterator, typename FromSystem, typename ToSystem>
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class move_to_system : public move_to_system_base<Iterator, FromSystem, ToSystem>::type
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{
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using super_t = typename move_to_system_base<Iterator, FromSystem, ToSystem>::type;
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public:
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move_to_system(thrust::execution_policy<FromSystem>& from_system,
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thrust::execution_policy<ToSystem>& to_system,
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Iterator first,
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Iterator last)
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: super_t(to_system, from_system, first, last)
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{}
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};
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} // namespace detail
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THRUST_NAMESPACE_END
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#include <thrust/detail/temporary_array.inl>
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