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196 lines
6.0 KiB
C++
196 lines
6.0 KiB
C++
/*
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* Copyright 2008-2013 NVIDIA Corporation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*! \file thrust/future.h
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* \brief `thrust::future`, an asynchronous value type.
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*/
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#pragma once
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#include <thrust/detail/config.h>
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#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
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# pragma GCC system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
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# pragma clang system_header
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#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
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# pragma system_header
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#endif // no system header
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#include <thrust/detail/cpp_version_check.h>
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#if THRUST_CPP_DIALECT >= 2017
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# include <thrust/detail/static_assert.h>
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# include <thrust/execution_policy.h>
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# include <utility>
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/*! \cond
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*/
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/*
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// #include the host system's pointer.h header.
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#define __THRUST_HOST_SYSTEM_POINTER_HEADER <__THRUST_HOST_SYSTEM_ROOT/pointer.h>
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#include __THRUST_HOST_SYSTEM_POINTER_HEADER
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#undef __THRUST_HOST_SYSTEM_POINTER_HEADER
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*/
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// #include the device system's pointer.h header.
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# define __THRUST_DEVICE_SYSTEM_POINTER_HEADER <__THRUST_DEVICE_SYSTEM_ROOT/pointer.h>
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# include __THRUST_DEVICE_SYSTEM_POINTER_HEADER
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# undef __THRUST_DEVICE_SYSTEM_POINTER_HEADER
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/*
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// #include the host system's future.h header.
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#define __THRUST_HOST_SYSTEM_FUTURE_HEADER <__THRUST_HOST_SYSTEM_ROOT/future.h>
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#include __THRUST_HOST_SYSTEM_FUTURE_HEADER
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#undef __THRUST_HOST_SYSTEM_FUTURE_HEADER
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*/
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// #include the device system's future.h header.
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# define __THRUST_DEVICE_SYSTEM_FUTURE_HEADER <__THRUST_DEVICE_SYSTEM_ROOT/future.h>
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# include __THRUST_DEVICE_SYSTEM_FUTURE_HEADER
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# undef __THRUST_DEVICE_SYSTEM_FUTURE_HEADER
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/*! \endcond
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*/
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THRUST_SUPPRESS_DEPRECATED_PUSH
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THRUST_NAMESPACE_BEGIN
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/*! \cond
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*/
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///////////////////////////////////////////////////////////////////////////////
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// `select_unique_(future|event)_type` is a hook for choosing the
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// `unique_eager_event`/`unique_eager_future` type for a system. `decltype` is
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// used to determine the return type of an ADL call to
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// `select_unique_eager_(future|event)_type(system)`; that return type should
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// be the correct event/future type for `system`. Overloads should only be
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// declared, not defined.
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namespace unimplemented
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{
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struct THRUST_DEPRECATED no_unique_eager_event_type_found
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{};
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THRUST_DEPRECATED THRUST_HOST inline no_unique_eager_event_type_found unique_eager_event_type(...) noexcept;
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struct THRUST_DEPRECATED no_unique_eager_future_type_found
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{};
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template <typename T>
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THRUST_DEPRECATED THRUST_HOST no_unique_eager_future_type_found unique_eager_future_type(...) noexcept;
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} // namespace unimplemented
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namespace unique_eager_event_type_detail
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{
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using unimplemented::unique_eager_event_type;
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template <typename System>
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using select THRUST_DEPRECATED = decltype(unique_eager_event_type(std::declval<System>()));
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} // namespace unique_eager_event_type_detail
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namespace unique_eager_future_type_detail
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{
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using unimplemented::unique_eager_future_type;
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template <typename System, typename T>
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using select THRUST_DEPRECATED = decltype(unique_eager_future_type<T>(std::declval<System>()));
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} // namespace unique_eager_future_type_detail
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///////////////////////////////////////////////////////////////////////////////
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template <typename System>
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using unique_eager_event THRUST_DEPRECATED = unique_eager_event_type_detail::select<System>;
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template <typename System>
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using event THRUST_DEPRECATED = unique_eager_event<System>;
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///////////////////////////////////////////////////////////////////////////////
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template <typename System, typename T>
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using unique_eager_future THRUST_DEPRECATED = unique_eager_future_type_detail::select<System, T>;
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template <typename System, typename T>
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using future THRUST_DEPRECATED = unique_eager_future<System, T>;
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/*
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///////////////////////////////////////////////////////////////////////////////
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using host_unique_eager_event = unique_eager_event_type_detail::select<
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thrust::system::__THRUST_HOST_SYSTEM_NAMESPACE::tag
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>;
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using host_event = host_unique_eager_event;
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///////////////////////////////////////////////////////////////////////////////
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template <typename T>
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using host_unique_eager_future = unique_eager_future_type_detail::select<
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thrust::system::__THRUST_HOST_SYSTEM_NAMESPACE::tag, T
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>;
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template <typename T>
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using host_future = host_unique_eager_future<T>;
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*/
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///////////////////////////////////////////////////////////////////////////////
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using device_unique_eager_event THRUST_DEPRECATED =
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unique_eager_event_type_detail::select<thrust::system::__THRUST_DEVICE_SYSTEM_NAMESPACE::tag>;
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using device_event THRUST_DEPRECATED = device_unique_eager_event;
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///////////////////////////////////////////////////////////////////////////////
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template <typename T>
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using device_unique_eager_future THRUST_DEPRECATED =
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unique_eager_future_type_detail::select<thrust::system::__THRUST_DEVICE_SYSTEM_NAMESPACE::tag, T>;
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template <typename T>
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using device_future THRUST_DEPRECATED = device_unique_eager_future<T>;
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///////////////////////////////////////////////////////////////////////////////
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struct THRUST_DEPRECATED new_stream_t final
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{};
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# ifndef CCCL_HEADER_MACRO_CHECK
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// when building header tests, we get a deprecation warning from cudafe1.stub.c if we deprecate a global variable
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THRUST_DEPRECATED
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# endif
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THRUST_INLINE_CONSTANT new_stream_t new_stream{};
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///////////////////////////////////////////////////////////////////////////////
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using thrust::system::__THRUST_DEVICE_SYSTEM_NAMESPACE::when_all;
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///////////////////////////////////////////////////////////////////////////////
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/*! \endcond
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*/
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THRUST_SUPPRESS_DEPRECATED_POP
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THRUST_NAMESPACE_END
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#endif
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