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TheRock/rocm-systems/projects/clr/rocclr/include/GL/gl_interop.h
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

92 lines
2.8 KiB
C

/*
* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
*
* SPDX-License-Identifier: MIT
*/
#ifndef GL_INTEROP_H_
#define GL_INTEROP_H_
#define GL_RESOURCE_ATTACH_TEXTURE_AMD 0x12a000
#define GL_RESOURCE_ATTACH_FRAMEBUFFER_AMD 0x12a001
#define GL_RESOURCE_ATTACH_RENDERBUFFER_AMD 0x12a002
#define GL_RESOURCE_ATTACH_VERTEXBUFFER_AMD 0x12a003
#ifndef GLuintp
typedef uintptr_t GLuintp;
#endif
#ifndef GLlonglong
typedef long long GLlonglong;
#endif
typedef struct GLResourceRec {
GLenum type;
GLuint name;
GLuint flags;
GLuintp mbResHandle;
GLuint level; ///< Start level to attach
GLuint numLevels; ///< Number of levels to attach (can be set to GL_TEXTURE_ALL_LEVELS_AMD)
GLuint layer; ///< Start layer to attach
GLuint numLayers; ///< Number of layers to attach (can be set to GL_TEXTURE_ALL_LAYERS_AMD)
} GLResource;
typedef struct GLResourceDimRec {
GLuint width;
GLuint height;
GLuint depth;
} GLResourceDim;
#define GLRDATA_MAX_LAYERS 8192
#define GL_RESOURCE_DATA_VERSION 7
typedef struct GLResourceDataRec {
GLuint size;
GLuint version;
GLuint surfaceSize; ///< Size of the base surface.
GLuint pad;
GLuintp offset; ///< Offset pointing to the sub resource's surface.
GLuintp mbResHandle;
GLuint format;
GLuint flags;
GLuint tilingMode;
GLuint swizzles[GLRDATA_MAX_LAYERS];
GLResourceDim paddedDimensions;
GLResourceDim rawDimensions;
GLlonglong cardAddr; ///< Address of the base surface (add offset to get the actual address of
///< the sub surface)
GLlonglong p2pAddr;
GLlonglong mc_size;
GLuint cpuAccess;
GLuintp handle;
GLuint perSurfTileInfo;
GLuint objectAttribType;
GLuint sharedBufferID;
GLuint levels;
GLuint swizzlesMip[GLRDATA_MAX_LAYERS];
GLuint textureSRDSize;
GLuint samplerSRDSize;
GLuint textureSRD[8];
GLuint samplerSRD[8];
GLboolean isDoppDesktopTexture;
GLboolean isDoppPresentTexture;
GLuint isTilingRotated;
GLuint vidpnSourceId;
GLboolean isDisplayable;
} GLResourceData;
#ifdef _WIN32
typedef BOOL(WINAPI* PFNWGLBEGINCLINTEROPAMD)(HGLRC hglrc, GLuint flags);
typedef BOOL(WINAPI* PFNWGLENDCLINTEROPAMD)(HGLRC hglrc, GLuint flags);
typedef BOOL(WINAPI* PFNWGLRESOURCEATTACHAMD)(HGLRC hglrc, GLvoid* resource, GLvoid* pResourceData);
typedef BOOL(WINAPI* PFNWGLRESOURCEDETACHAMD)(HGLRC hglrc, GLvoid* resource);
typedef BOOL(WINAPI* PFNWGLGETCONTEXTGPUINFOAMD)(HGLRC hglrc, LUID* adapterLUID,
UINT* chainBitmask);
typedef BOOL(WINAPI* PFNWGLMULTIRESOURCEACQUIREAMD)(HGLRC hglrc, GLvoid** resource,
GLuint numResources);
typedef BOOL(WINAPI* PFNWGLMULTIRESOURCERELEASEAMD)(HGLRC hglrc, GLvoid** resource,
GLuint numResources);
#endif /* _WIN32 */
#endif /* GL_INTEROP_H_*/