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TheRock/rocm-systems/projects/clr/rocclr/platform/command.cpp
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derek.holloway 7502bf64a4
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

853 lines
30 KiB
C++

/*
* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
*
* SPDX-License-Identifier: MIT
*/
#include "platform/activity.hpp"
#include "platform/command.hpp"
#include "platform/commandqueue.hpp"
#include "device/device.hpp"
#include "platform/context.hpp"
#include "platform/kernel.hpp"
#include "thread/monitor.hpp"
#include "platform/memory.hpp"
#include "platform/agent.hpp"
#include "os/alloc.hpp"
#include <atomic>
#include <cstring>
#include <algorithm>
namespace amd {
// ================================================================================================
Event::Event(HostQueue& queue, bool profilingEnabled)
: callbacks_(NULL),
status_(CL_INT_MAX),
hw_event_(nullptr),
notify_event_(nullptr),
device_(&queue.device()),
profilingInfo_(profilingEnabled) {
event_entry_scope_.store(Device::kCacheStateInvalid, std::memory_order_relaxed);
notified_.clear();
}
// ================================================================================================
Event::Event()
: callbacks_(NULL),
status_(CL_SUBMITTED),
hw_event_(nullptr),
notify_event_(nullptr),
device_(nullptr) {
event_entry_scope_.store(Device::kCacheStateInvalid, std::memory_order_relaxed);
notified_.clear();
}
// ================================================================================================
Event::~Event() {
CallBackEntry* callback = callbacks_;
while (callback != NULL) {
CallBackEntry* next = callback->next_;
delete callback;
callback = next;
}
if (auto* notifyEvent = notify_event_.load(std::memory_order_acquire)) {
notifyEvent->release();
}
// Destroy global HW event if available
if ((hw_event_ != nullptr) && (device_ != nullptr)) {
device_->ReleaseGlobalSignal(hw_event_);
}
}
// ================================================================================================
AccumulateCommand::~AccumulateCommand() {
// When an external owner (e.g. the graph signal pool) reclaims the signals,
// do not destroy them here.
if (!owns_hw_events_) {
return;
}
// Release all retained HW events per device
for (auto& device_events_pair : hw_events_) {
Device* dev = device_events_pair.first;
if (dev != nullptr) {
for (void* hw_event : device_events_pair.second) {
if (hw_event != nullptr) {
dev->ReleaseGlobalSignal(hw_event);
}
}
}
}
}
// ================================================================================================
uint64_t Event::recordProfilingInfo(int32_t status, uint64_t timeStamp) {
if (timeStamp == 0) {
timeStamp = Os::timeNanos();
}
switch (status) {
case CL_QUEUED:
profilingInfo_.queued_ = timeStamp;
break;
case CL_SUBMITTED:
profilingInfo_.submitted_ = timeStamp;
break;
case CL_RUNNING:
profilingInfo_.start_ = timeStamp;
break;
default:
profilingInfo_.end_ = timeStamp;
break;
}
return timeStamp;
}
// Global epoch time since the first processed command
uint64_t epoch = 0;
std::once_flag epoch_init;
// ================================================================================================
bool Event::setStatus(int32_t status, uint64_t timeStamp) {
assert(status <= CL_QUEUED && "invalid status");
int32_t currentStatus = this->status();
if (currentStatus <= CL_COMPLETE || currentStatus <= status) {
// We can only move forward in the execution status.
return false;
}
if (profilingInfo().enabled_) {
timeStamp = recordProfilingInfo(status, timeStamp);
std::call_once(epoch_init, [&]{ epoch = profilingInfo().queued_;});
}
if (amd::IS_HIP) {
// HIP API doesn't have any event, associated with a callback. Hence the SW status of
// the event is irrelevant, during the actual callback. At the same time HIP API requires
// to finish the callback before HIP stream can continue. Hence runtime has to process
// the callback first and then update the status.
if (callbacks_ != (CallBackEntry*)0) {
processCallbacks(status);
}
if (!status_.compare_exchange_strong(currentStatus, status, std::memory_order_relaxed)) {
// Somebody else beat us to it, let them deal with the release/signal.
return false;
}
} else {
if (!status_.compare_exchange_strong(currentStatus, status, std::memory_order_relaxed)) {
// Somebody else beat us to it, let them deal with the release/signal.
return false;
}
if (callbacks_ != (CallBackEntry*)0) {
processCallbacks(status);
}
}
if (Agent::shouldPostEventEvents() && command().type() != 0) {
Agent::postEventStatusChanged(as_cl(this), status, timeStamp + Os::offsetToEpochNanos());
}
if (status <= CL_COMPLETE) {
// Before we notify the waiters that this event reached the CL_COMPLETE
// status, we release all the resources associated with this instance.
if (!IS_HIP) {
releaseResources();
}
if (profilingInfo().enabled_) {
amd::activity_prof::ReportActivity(command());
}
// Broadcast all the waiters.
if (referenceCount() > 1) {
signal();
}
if (profilingInfo().enabled_) {
ClPrint(LOG_DETAIL_DEBUG, LOG_CMD, "Command %p complete (Wall: %ld, CPU: %ld, GPU: %ld us)",
&command(), ((profilingInfo().end_ - epoch) / 1000),
((profilingInfo().submitted_ - profilingInfo().queued_) / 1000),
((profilingInfo().end_ - profilingInfo().start_) / 1000));
} else {
ClPrint(LOG_DETAIL_DEBUG, LOG_CMD, "Command %p complete", &command());
}
release();
}
return true;
}
// ================================================================================================
bool Event::resetStatus(int32_t status) {
int32_t currentStatus = this->status();
if (currentStatus != CL_COMPLETE) {
ClPrint(LOG_ERROR, LOG_CMD, "Command is reset before complete current status :%d",
currentStatus);
}
if (!status_.compare_exchange_strong(currentStatus, status, std::memory_order_relaxed)) {
ClPrint(LOG_ERROR, LOG_CMD, "Failed to reset command status");
return false;
}
notified_.clear();
return true;
}
// ================================================================================================
bool Event::setCallback(int32_t status, Event::CallBackFunction callback, void* data,
bool blocking) {
assert(status >= CL_COMPLETE && status <= CL_QUEUED && "Invalid status");
CallBackEntry* entry = new CallBackEntry(status, callback, data, blocking);
if (entry == NULL) {
return false;
}
entry->next_ = callbacks_;
while (!callbacks_.compare_exchange_weak(
entry->next_, entry)); // Someone else is also updating the head of the linked list! reload.
// Check if the event has already reached 'status'
if (this->status() <= status && entry->callback_ != CallBackFunction(0)) {
if (entry->callback_.exchange(NULL) != NULL) {
callback(as_cl(this), status, entry->data_);
}
}
return true;
}
// ================================================================================================
void Event::processCallbacks(int32_t status) const {
cl_event event = const_cast<cl_event>(as_cl(this));
const int32_t mask = (status > CL_COMPLETE) ? status : CL_COMPLETE;
// For_each callback:
CallBackEntry* entry;
for (entry = callbacks_; entry != NULL; entry = entry->next_) {
// If the entry's status matches the mask,
if (entry->status_ == mask && entry->callback_ != CallBackFunction(0)) {
// invoke the callback function.
CallBackFunction callback = entry->callback_.exchange(NULL);
if (callback != NULL) {
callback(event, status, entry->data_);
}
}
}
}
static constexpr bool kCpuWait = true;
// ================================================================================================
bool Event::awaitCompletion() {
if (status() > CL_COMPLETE) {
// Notifies the current command queue about waiting
if (!notifyCmdQueue(kCpuWait)) {
return false;
}
ClPrint(LOG_DETAIL_DEBUG, LOG_WAIT, "Waiting for event %p to complete, current status %d",
this, status());
auto* queue = command().queue();
if ((queue != nullptr) && queue->vdev()->ActiveWait()) {
// Active wait: yield in a tight loop. Bail out if the queue's worker
// thread is no longer alive, otherwise this spins forever during
// process teardown -- on Windows ExitProcess terminates worker threads
// before DLL_PROCESS_DETACH, so __hipUnregisterFatBinary ->
// SyncAllStreams -> finish() reaches here with no thread left to signal
// completion (ROCm/TheRock#999). Only meaningful when a real worker
// thread exists (handle != nullptr); direct dispatch has none.
while (status() > CL_COMPLETE) {
if (queue->thread().handle() != nullptr && !amd::Os::isThreadAlive(queue->thread())) {
break;
}
amd::Os::yield();
}
} else {
ScopedLock lock(lock_);
// Wait until the status becomes CL_COMPLETE or negative. Bail out if the
// worker thread is dead -- nobody would signal the condition variable
// and we would block forever during teardown (see comment above).
while (status() > CL_COMPLETE) {
if (queue != nullptr && queue->thread().handle() != nullptr &&
!amd::Os::isThreadAlive(queue->thread())) {
break;
}
lock_.wait();
}
}
if (status() == CL_COMPLETE) {
ClPrint(LOG_DETAIL_DEBUG, LOG_WAIT, "Event %p wait completed", this);
} else {
ClPrint(LOG_DETAIL_DEBUG, LOG_WAIT,
"Event %p wait aborted, worker thread no longer alive (status %d)", this, status());
}
}
return status() == CL_COMPLETE;
}
// ================================================================================================
bool Event::notifyCmdQueue(bool cpu_wait) {
HostQueue* queue = command().queue();
if (AMD_DIRECT_DISPATCH) {
ScopedLock l(notify_lock_);
if ((status() > CL_COMPLETE) && (nullptr != queue) &&
// If HW event was assigned, then notification can be ignored, since a barrier was issued
// @note: Force the marker always in OCL for now, since OCL events require precise
// sequence of the status update
((HwEvent() == nullptr) || !amd::IS_HIP) && (notify_event_ == nullptr)) {
// Make sure the queue is draining the enqueued commands.
amd::Command* command = new amd::Marker(*queue, false, nullWaitList, this, cpu_wait);
if (command == NULL) {
return false;
}
command->enqueue();
// Save notification, associated with the current event
notify_event_ = command;
}
} else {
if ((status() > CL_COMPLETE) && (nullptr != queue) && !notified_.test_and_set()) {
// Make sure the queue is draining the enqueued commands.
amd::Command* command = new amd::Marker(*queue, false, nullWaitList, this);
if (command == NULL) {
notified_.clear();
return false;
}
command->enqueue();
command->release();
}
}
return true;
}
const Event::EventWaitList Event::nullWaitList(0);
static bool IsActivityEnabledAndCommit(cl_command_type type) {
auto op = amd::activity_prof::OperationId(type);
if (amd::activity_prof::IsEnabled(op)) {
amd::activity_prof::CommitRecord(op);
return true;
}
return false;
}
// ================================================================================================
Command::Command(HostQueue& queue, cl_command_type type, const EventWaitList& eventWaitList,
uint32_t commandWaitBits, const Event* waitingEvent)
: Event(queue, IsActivityEnabledAndCommit(type) ||
queue.properties().test(CL_QUEUE_PROFILING_ENABLE) ||
Agent::shouldPostEventEvents()),
queue_(&queue),
next_(nullptr),
type_(type),
waitingEvent_(waitingEvent),
eventWaitList_(eventWaitList),
commandWaitBits_(commandWaitBits) {
// Retain the commands from the event wait list.
for (const auto& event : eventWaitList) {
event->retain();
}
}
SysmemPool<ComputeCommand>* Command::command_pool_ = new SysmemPool<ComputeCommand>;
// ================================================================================================
void Command::operator delete(void* ptr) {
if (DEBUG_CLR_SYSMEM_POOL) {
command_pool_->Free(ptr);
} else {
::operator delete(ptr);
}
}
// ================================================================================================
void* Command::operator new(size_t size) {
if (DEBUG_CLR_SYSMEM_POOL) {
return command_pool_->Alloc(size);
} else {
return ::operator new(size);
}
}
// ================================================================================================
void Command::releaseResources() {
const Command::EventWaitList& events = eventWaitList();
// Release the commands from the event wait list.
for (const auto& event : events) {
event->release();
}
}
// ================================================================================================
void Command::enqueue() {
assert(queue_ != NULL && "Cannot be enqueued");
if (Agent::shouldPostEventEvents() && type_ != 0) {
Agent::postEventCreate(as_cl(static_cast<Event*>(this)), type_);
}
ClPrint(LOG_DETAIL_DEBUG, LOG_CMD, "Command (%s) enqueued: %p to queue: %p",
amd::activity_prof::getOclCommandKindString(this->type()), this, queue_);
// Direct dispatch logic below will submit the command immediately, but the command status
// update will occur later after flush() with a wait
if (AMD_DIRECT_DISPATCH) {
setStatus(CL_QUEUED);
// Notify all commands about the waiter. Barrier will be sent in order to obtain
// HSA signal for a wait on the current queue
for (const auto& event : eventWaitList()) {
if (!amd::IS_HIP && event->command().type() == CL_COMMAND_USER) {
if (event->status() >= CL_COMPLETE) {
reinterpret_cast<amd::UserEvent*>(event)->AddDependent(this);
} else {
setStatus(CL_EXEC_STATUS_ERROR_FOR_EVENTS_IN_WAIT_LIST);
return;
}
} else {
event->notifyCmdQueue(!kCpuWait);
}
}
// The batch update must be lock protected to avoid a race condition
// when multiple threads submit/flush/update the batch at the same time
std::scoped_lock sl(queue_->vdev()->execution());
queue_->FormSubmissionBatch(this);
// Enqueue flushes, except profiling markers to avoid frequent expensive callbacks
if (((type() == 0) && profilingInfo().batch_flush_) || (type() == CL_COMMAND_MARKER) ||
(type() == CL_COMMAND_TASK)) {
// The current HSA signal tracking logic requires profiling enabled for the markers
EnableProfiling();
// Update batch head for the current marker. Hence the status of all commands can be
// updated upon the marker completion
SetBatchHead(queue_->GetSubmissionBatch());
submit(*queue_->vdev());
// The batch will be tracked with the marker now
queue_->ResetSubmissionBatch();
} else {
submit(*queue_->vdev());
queue_->FlushSubmissionBatch();
}
} else {
queue_->append(*this);
queue_->flush();
}
if ((queue_->device().settings().waitCommand_ && (type_ != 0)) ||
((commandWaitBits_ & 0x2) != 0)) {
queue_->finish();
}
// set this queue status is active
queue_->SetQueueStatus();
}
// ================================================================================================
const Context& Command::context() const { return queue_->context(); }
NDRangeKernelCommand::NDRangeKernelCommand(HostQueue& queue, const EventWaitList& eventWaitList,
Kernel& kernel, const NDRangeContainer& sizes,
uint32_t sharedMemBytes, uint32_t extraParam,
uint32_t gridId, uint32_t numGrids, uint64_t prevGridSum,
uint64_t allGridSum, uint32_t firstDevice,
bool forceProfiling)
: Command(queue, CL_COMMAND_NDRANGE_KERNEL, eventWaitList,
AMD_SERIALIZE_KERNEL | (HIP_LAUNCH_BLOCKING << 1)),
kernel_(kernel),
sizes_(sizes),
sharedMemBytes_(sharedMemBytes),
extraParam_(extraParam),
gridId_(gridId),
numGrids_(numGrids),
prevGridSum_(prevGridSum),
allGridSum_(allGridSum),
firstDevice_(firstDevice),
parameters_(nullptr) {
auto& device = queue.device();
auto devKernel = const_cast<device::Kernel*>(kernel.getDeviceKernel(device));
if (cooperativeGroups()) {
setNumWorkgroups();
}
// This optimization will set marker_ts_ but may not submit a batch.
if (forceProfiling) {
profilingInfo_.enabled_ = true;
profilingInfo_.clear();
profilingInfo_.correlation_id_ = activity_prof::correlation_id;
profilingInfo_.marker_ts_ = true;
}
kernel_.retain();
}
void NDRangeKernelCommand::releaseResources() {
kernel_.parameters().release(parameters_);
DEBUG_ONLY(parameters_ = NULL);
kernel_.release();
Command::releaseResources();
}
NativeFnCommand::NativeFnCommand(HostQueue& queue, const EventWaitList& eventWaitList,
void(CL_CALLBACK* nativeFn)(void*), const void* args,
size_t argsSize, size_t numMemObjs, const cl_mem* memObjs,
const void** memLocs)
: Command(queue, CL_COMMAND_NATIVE_KERNEL, eventWaitList),
nativeFn_(nativeFn),
argsSize_(argsSize) {
args_ = new char[argsSize_];
if (args_ == NULL) {
return;
}
::memcpy(args_, args, argsSize_);
memObjects_.resize(numMemObjs);
memOffsets_.resize(numMemObjs);
for (size_t i = 0; i < numMemObjs; ++i) {
Memory* obj = as_amd(memObjs[i]);
obj->retain();
memObjects_[i] = obj;
memOffsets_[i] = (const_address)memLocs[i] - (const_address)args;
}
}
int32_t NativeFnCommand::invoke() {
size_t numMemObjs = memObjects_.size();
for (size_t i = 0; i < numMemObjs; ++i) {
void* hostMemPtr = memObjects_[i]->getHostMem();
if (hostMemPtr == NULL) {
return CL_MEM_OBJECT_ALLOCATION_FAILURE;
}
*reinterpret_cast<void**>(&args_[memOffsets_[i]]) = hostMemPtr;
}
nativeFn_(args_);
return CL_SUCCESS;
}
bool OneMemoryArgCommand::validatePeerMemory() {
amd::Device* queue_device = &queue()->device();
// Rocr backend maps memory from different devices by default and runtime doesn't need to track
// extra memory objects.
if (queue_device->settings().rocr_backend_) {
const std::vector<Device*>& srcDevices = memory_->getContext().devices();
if (!memory_->isArena() && srcDevices.size() == 1 && queue_device != srcDevices[0]) {
// current device and source device are not same hence
// explicit allow access is needed for P2P access
device::Memory* mem = memory_->getDeviceMemory(*srcDevices[0]);
if (!mem->getAllowedPeerAccess()) {
void* dst = reinterpret_cast<void*>(mem->virtualAddress());
bool status = srcDevices[0]->deviceAllowAccess(dst);
mem->setAllowedPeerAccess(true);
return status;
}
}
}
return true;
}
bool OneMemoryArgCommand::validateMemory() {
// Runtime disables deferred memory allocation for single device.
// Hence ignore memory validations
if (queue()->context().devices().size() == 1) {
return true;
}
device::Memory* mem = memory_->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!", memory_->getSize());
return false;
}
return true;
}
bool TwoMemoryArgsCommand::validatePeerMemory() {
bool accessAllowed = true;
amd::Device* queue_device = &queue()->device();
// Explicite Allow access is needed when first time memory is accessed from other device.
// Rules : Remote device has to provide access to current device
// --------------------------------------------------------------------
// Crr_Dev = src | Allow access will be called for dst memory |
// --------------------------------------------------------------------
// Crr_Dev = dst | Allow access will be called for src memory |
// --------------------------------------------------------------------
// Crr_dev = other| Allow access will be called for dst and src memory|
// --------------------------------------------------------------------
if (queue_device->settings().rocr_backend_) {
const std::vector<Device*>& srcDevices = memory1_->getContext().devices();
const std::vector<Device*>& dstDevices = memory2_->getContext().devices();
// explicit allow access is needed for P2P access
device::Memory* mem1 = memory1_->getDeviceMemory(*srcDevices[0]);
if (!memory1_->isArena() && !mem1->getAllowedPeerAccess() && srcDevices.size() == 1) {
void* src = reinterpret_cast<void*>(mem1->originalDeviceAddress());
accessAllowed = srcDevices[0]->deviceAllowAccess(src);
mem1->setAllowedPeerAccess(true);
}
device::Memory* mem2 = memory2_->getDeviceMemory(*dstDevices[0]);
if (!memory2_->isArena() && !mem2->getAllowedPeerAccess() && dstDevices.size() == 1) {
void* dst = reinterpret_cast<void*>(mem2->originalDeviceAddress());
accessAllowed &= dstDevices[0]->deviceAllowAccess(dst);
mem2->setAllowedPeerAccess(true);
}
}
return accessAllowed;
}
bool TwoMemoryArgsCommand::validateMemory() {
// Runtime disables deferred memory allocation for single device.
// Hence ignore memory validations
if (queue()->context().devices().size() == 1) {
return true;
}
device::Memory* mem = memory1_->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!", memory1_->getSize());
return false;
}
mem = memory2_->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!", memory2_->getSize());
return false;
}
return true;
}
bool ReadMemoryCommand::isEntireMemory() const {
return source().isEntirelyCovered(origin(), size());
}
bool WriteMemoryCommand::isEntireMemory() const {
return destination().isEntirelyCovered(origin(), size());
}
bool SvmMapMemoryCommand::isEntireMemory() const {
return getSvmMem()->isEntirelyCovered(origin(), size());
}
bool FillMemoryCommand::isEntireMemory() const {
return memory().isEntirelyCovered(origin(), size());
}
bool CopyMemoryCommand::isEntireMemory() const {
bool result = false;
switch (type()) {
case CL_COMMAND_COPY_IMAGE_TO_BUFFER: {
Coord3D imageSize(size()[0] * size()[1] * size()[2] *
source().asImage()->getImageFormat().getElementSize());
result = source().isEntirelyCovered(srcOrigin(), size()) &&
destination().isEntirelyCovered(dstOrigin(), imageSize);
} break;
case CL_COMMAND_COPY_BUFFER_TO_IMAGE: {
Coord3D imageSize(size()[0] * size()[1] * size()[2] *
destination().asImage()->getImageFormat().getElementSize());
result = source().isEntirelyCovered(srcOrigin(), imageSize) &&
destination().isEntirelyCovered(dstOrigin(), size());
} break;
case CL_COMMAND_COPY_BUFFER_RECT: {
Coord3D rectSize(size()[0] * size()[1] * size()[2]);
Coord3D srcOffs(srcRect().start_);
Coord3D dstOffs(dstRect().start_);
result = source().isEntirelyCovered(srcOffs, rectSize) &&
destination().isEntirelyCovered(dstOffs, rectSize);
} break;
default:
result = source().isEntirelyCovered(srcOrigin(), size()) &&
destination().isEntirelyCovered(dstOrigin(), size());
break;
}
return result;
}
bool MapMemoryCommand::isEntireMemory() const {
return memory().isEntirelyCovered(origin(), size());
}
void UnmapMemoryCommand::releaseResources() {
//! @todo This is a workaround to a deadlock on indirect map release.
//! Remove this code when CAL will have a refcounter on memory.
//! decIndMapCount() has to go back to submitUnmapMemory()
device::Memory* mem = memory_->getDeviceMemory(queue()->device());
if (NULL != mem) {
mem->releaseIndirectMap();
}
OneMemoryArgCommand::releaseResources();
}
bool MigrateMemObjectsCommand::validateMemory() {
// Runtime disables deferred memory allocation for single device.
// Hence ignore memory validations
if (queue()->context().devices().size() == 1) {
return true;
}
for (const auto& it : memObjects_) {
device::Memory* mem = it->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!", it->getSize());
return false;
}
}
return true;
}
// =================================================================================================
int32_t NDRangeKernelCommand::captureHIPArgsAndValidate(void** kernelParams, address kernArgs,
size_t kernArgsSize) {
const amd::Device& device = queue()->device();
// Validate the kernel before submission
if (!queue()->device().validateKernel(kernel(), queue()->vdev(), cooperativeGroups())) {
return CL_OUT_OF_RESOURCES;
}
parameters_ = kernel().parameters().alloc(*queue()->vdev());
if (parameters_ == nullptr) {
LogError("Cannot allocate memory for parameters_");
return CL_OUT_OF_RESOURCES;
}
if (!kernel().parameters().captureHIPArgs(kernelParams, kernArgs, kernArgsSize, parameters_)) {
LogError("Cannot capture and set the kernel parameters");
return CL_OUT_OF_RESOURCES;
}
return CL_SUCCESS;
}
int32_t NDRangeKernelCommand::captureOpenCLArgsAndValidate() {
const amd::Device& device = queue()->device();
// Validate the kernel before submission
if (!queue()->device().validateKernel(kernel(), queue()->vdev(), cooperativeGroups())) {
return CL_OUT_OF_RESOURCES;
}
int32_t error;
uint64_t lclMemSize = kernel().getDeviceKernel(device)->workGroupInfo()->localMemSize_;
parameters_ = kernel().parameters().captureOpenCLArgs(*queue()->vdev(),
sharedMemBytes_ + lclMemSize, &error);
return error;
}
bool ExtObjectsCommand::validateMemory() {
// Always process GL objects, even if deferred allocations are disabled,
// because processGLResource() calls OGL Acquire().
bool retVal = true;
for (const auto& it : memObjects_) {
device::Memory* mem = it->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!", it->getSize());
return false;
}
retVal = processGLResource(mem);
}
return retVal;
}
bool AcquireExtObjectsCommand::processGLResource(device::Memory* mem) {
return mem->processGLResource(device::Memory::GLDecompressResource);
}
bool ReleaseExtObjectsCommand::processGLResource(device::Memory* mem) {
return mem->processGLResource(device::Memory::GLInvalidateFBO);
}
bool MakeBuffersResidentCommand::validateMemory() {
// Runtime disables deferred memory allocation for single device.
// Hence ignore memory validations
if (queue()->context().devices().size() == 1) {
return true;
}
for (const auto& it : memObjects_) {
device::Memory* mem = it->getDeviceMemory(queue()->device());
if (NULL == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!", it->getSize());
return false;
}
}
return true;
}
bool ThreadTraceMemObjectsCommand::validateMemory() {
// Runtime disables deferred memory allocation for single device.
// Hence ignore memory validations
if (queue()->context().devices().size() == 1) {
return true;
}
for (auto it = memObjects_.cbegin(); it != memObjects_.cend(); it++) {
device::Memory* mem = (*it)->getDeviceMemory(queue()->device());
if (NULL == mem) {
for (auto tmpIt = memObjects_.cbegin(); tmpIt != it; tmpIt++) {
device::Memory* tmpMem = (*tmpIt)->getDeviceMemory(queue()->device());
delete tmpMem;
}
LogPrintfError("Can't allocate memory size - 0x%08X bytes!", (*it)->getSize());
return false;
}
}
return true;
}
bool CopyMemoryP2PCommand::validateMemory() {
amd::Device* queue_device = &queue()->device();
// Rocr backend maps memory from different devices by default and runtime doesn't need to track
// extra memory objects. Also P2P staging buffer always allocated
if (queue_device->settings().rocr_backend_) {
return validatePeerMemory();
}
const std::vector<Device*>& devices = memory1_->getContext().devices();
if (devices.size() != 1) {
LogError("Can't allocate memory object for P2P extension");
return false;
}
device::Memory* mem = memory1_->getDeviceMemory(*devices[0]);
if (nullptr == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!", memory1_->getSize());
return false;
}
const std::vector<Device*>& devices2 = memory2_->getContext().devices();
if (devices2.size() != 1) {
LogError("Can't allocate memory object for P2P extension");
return false;
}
mem = memory2_->getDeviceMemory(*devices2[0]);
if (nullptr == mem) {
LogPrintfError("Can't allocate memory size - 0x%08X bytes!", memory2_->getSize());
return false;
}
bool p2pStaging = false;
// Validate P2P memories on the current device, if any of them is null, then it's p2p staging
if ((nullptr == memory1_->getDeviceMemory(queue()->device())) ||
(nullptr == memory2_->getDeviceMemory(queue()->device()))) {
p2pStaging = true;
}
if (devices[0]->P2PStage() != nullptr && p2pStaging) {
std::scoped_lock lock(devices[0]->P2PStageOps());
// Make sure runtime allocates memory on every device
for (uint d = 0; d < devices[0]->GlbCtx().devices().size(); ++d) {
device::Memory* mem =
devices[0]->P2PStage()->getDeviceMemory(*devices[0]->GlbCtx().devices()[d]);
if (nullptr == mem) {
ClPrint(amd::LOG_DETAIL_DEBUG, amd::LOG_MEM,
"Cannot get P2P stage Device Memory for device: 0x%x \n",
devices[0]->GlbCtx().devices()[d]);
return false;
}
}
}
return true;
}
// ================================================================================================
bool SvmPrefetchAsyncCommand::validateMemory() {
amd::Memory* svmMem = amd::MemObjMap::FindMemObj(dev_ptr());
if (nullptr == svmMem) {
LogPrintfError("SvmPrefetchAsync received unknown memory for prefetch: %p!", dev_ptr());
return false;
}
return true;
}
} // namespace amd