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TheRock/rocm-systems/projects/clr/rocclr/platform/interop_d3d11.hpp
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

250 lines
8.2 KiB
C++

/*
* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
*
* SPDX-License-Identifier: MIT
*/
#pragma once
#include "interop_d3d10.hpp"
#include "platform/context.hpp"
#include "platform/memory.hpp"
#include <utility>
namespace amd {
typedef struct {
union {
UINT ByteWidth;
UINT Width;
};
UINT Height;
UINT Depth;
} D3D11ObjSize_t;
typedef struct {
D3D11_USAGE d3d11Usage_;
UINT bindFlags_;
UINT cpuAccessFlags_;
UINT miscFlags_;
UINT structureByteStride_;
} D3D11Flags_t;
typedef struct {
D3D11_RESOURCE_DIMENSION objDim_;
D3D11ObjSize_t objSize_;
D3D11Flags_t objFlags_;
UINT mipLevels_;
UINT arraySize_;
DXGI_FORMAT dxgiFormat_;
DXGI_SAMPLE_DESC dxgiSampleDesc_;
} D3D11ObjDesc_t;
//! Class D3D11Object keeps all the info about the D3D11 object
//! from which the CL object is created
class D3D11Object : public InteropObject {
private:
ID3D11Resource* pD3D11Aux_;
bool releaseResources_;
static std::vector<std::pair<void*, std::pair<UINT, UINT>>> resources_;
protected:
//! Global lock.
static Monitor resLock_;
ID3D11Resource* pD3D11Res_;
ID3D11Resource* pD3D11ResOrig_;
ID3D11Query* pQuery_;
D3D11ObjDesc_t objDesc_;
UINT subRes_;
INT plane_;
public:
// Default constructor
D3D11Object()
: pD3D11Aux_(nullptr),
releaseResources_(false),
pD3D11Res_(nullptr),
pD3D11ResOrig_(nullptr),
pQuery_(nullptr),
subRes_(NULL),
plane_(NULL) {
memset(&objDesc_, 0, sizeof(objDesc_));
}
// Copy constructor
D3D11Object(D3D11Object& d3d11obj) : pQuery_(NULL) {
*this = d3d11obj;
this->releaseResources_ = true;
// Add reference to the D3D11 resource to prevent its disappearance
if (pD3D11ResOrig_) {
pD3D11ResOrig_->AddRef();
} else if (pD3D11Res_) {
pD3D11Res_->AddRef();
}
assert(pD3D11Res_ != pD3D11ResOrig_);
}
//! Virtual destructor
virtual ~D3D11Object() {
ScopedLock sl(resLock_);
if (releaseResources_) {
// Decrement reference to the D3D11 objects
if (pD3D11Res_) pD3D11Res_->Release();
if (pD3D11Aux_) pD3D11Aux_->Release();
if (pD3D11ResOrig_) pD3D11ResOrig_->Release();
if (pQuery_) pQuery_->Release();
// Check if this resource has already been used for interop
if (resources_.size()) {
for (auto it = resources_.cbegin(); it != resources_.cend(); it++) {
if (((pD3D11ResOrig_ && (*it).first == (void*)pD3D11ResOrig_) ||
((*it).first == (void*)pD3D11Res_)) &&
(*it).second.first == subRes_ && (*it).second.second == plane_) {
resources_.erase(it);
break;
}
}
}
}
}
static int initD3D11Object(const Context& amdContext, ID3D11Resource* pRes, UINT subresource,
D3D11Object& obj, INT plane = -1);
D3D11Object* asD3D11Object() { return this; }
//! D3D11Object query functions to get D3D11 info from member variables
ID3D11Resource* getD3D11Resource() const { return pD3D11Res_; }
ID3D11Resource* getD3D11ResOrig() const { return pD3D11ResOrig_; }
ID3D11Query* getQuery() const { return pQuery_; }
Monitor& getResLock() { return resLock_; }
UINT getWidth() const { return objDesc_.objSize_.Width; }
UINT getHeight() const { return objDesc_.objSize_.Height; }
UINT getDepth() const { return objDesc_.objSize_.Depth; }
size_t getElementBytes(DXGI_FORMAT dxgiFomat, cl_uint plane);
size_t getElementBytes() { return getElementBytes(objDesc_.dxgiFormat_, plane_); }
DXGI_FORMAT getDxgiFormat() { return objDesc_.dxgiFormat_; }
UINT getSubresource() const { return subRes_; }
INT getPlane() const { return plane_; }
const D3D11ObjDesc_t* getObjDesc() const { return &objDesc_; }
cl_uint getMiscFlag(void);
//! Returns bytes per pixel > 0 if conversion successful, 0 otherwise;
//! if formats are not compatible, cl format channel
//! order and type are set to 0
cl_image_format getCLFormatFromDXGI(DXGI_FORMAT dxgiFmt, cl_uint plane);
cl_image_format getCLFormatFromDXGI() {
return getCLFormatFromDXGI(objDesc_.dxgiFormat_, plane_);
}
size_t getResourceByteSize();
// On acquire copy data from original resource to shared resource
virtual bool copyOrigToShared();
// On release copy data from shared copy to the original resource
virtual bool copySharedToOrig();
};
//! Class BufferD3D11 is derived from classes Buffer and D3D11Object
//! where the former keeps all data for CL object and
//! the latter keeps all data for D3D11 object
class BufferD3D11 : public D3D11Object, public Buffer {
protected:
//! Initializes the device memory array which is nested
// after'BufferD3D11' object in memory layout.
virtual void initDeviceMemory();
public:
//! BufferD3D11 constructor just calls constructors of base classes
//! to pass down the parameters
BufferD3D11(Context& amdContext, cl_mem_flags clFlags,
D3D11Object& d3d11obj)
: // Call base classes constructors
D3D11Object(d3d11obj),
Buffer(amdContext, clFlags, d3d11obj.getResourceByteSize()) {
setInteropObj(this);
}
virtual ~BufferD3D11() {}
};
//! Class Image1DD3D11 is derived from classes Image1D and D3D11Object
//! where the former keeps all data for CL object and
//! the latter keeps all data for D3D11 object
class Image1DD3D11 : public D3D11Object, public Image {
protected:
//! Initializes the device memory array which is nested
// after'Image1DD3D11' object in memory layout.
virtual void initDeviceMemory();
public:
//! Image1DD3D11 constructor just calls constructors of base classes
//! to pass down the parameters
Image1DD3D11(Context& amdContext, cl_mem_flags clFlags,
D3D11Object& d3d11obj)
: // Call base classes constructors
D3D11Object(d3d11obj),
Image(amdContext, CL_MEM_OBJECT_IMAGE1D, clFlags,
getCLFormatFromDXGI(d3d11obj.getDxgiFormat(), d3d11obj.getPlane()), // format,
d3d11obj.getWidth(), 1, 1,
d3d11obj.getWidth() * d3d11obj.getElementBytes(), // rowPitch),
0) {
setInteropObj(this);
}
virtual ~Image1DD3D11() {}
};
//! Class Image2DD3D11 is derived from classes Image2D and D3D11Object
//! where the former keeps all data for CL object and
//! the latter keeps all data for D3D11 object
class Image2DD3D11 : public Image, public D3D11Object {
protected:
//! Initializes the device memory array which is nested
// after'Image2DD3D11' object in memory layout.
virtual void initDeviceMemory();
public:
//! Image2DD3D11 constructor just calls constructors of base classes
//! to pass down the parameters
Image2DD3D11(Context& amdContext, cl_mem_flags clFlags,
D3D11Object& d3d11obj)
: // Call base classes constructors
D3D11Object(d3d11obj),
Image(amdContext, CL_MEM_OBJECT_IMAGE2D, clFlags,
getCLFormatFromDXGI(d3d11obj.getDxgiFormat(), d3d11obj.getPlane()), // format,
d3d11obj.getWidth(), d3d11obj.getHeight(), 1,
d3d11obj.getWidth() * d3d11obj.getElementBytes(), // rowPitch),
0) {
setInteropObj(this);
}
virtual ~Image2DD3D11() {}
};
//! Class Image3DD3D11 is derived from classes Image3D and D3D11Object
//! where the former keeps all data for CL object and
//! the latter keeps all data for D3D11 object
class Image3DD3D11 : public D3D11Object, public Image {
protected:
//! Initializes the device memory array which is nested
// after'Image3DD3D11' object in memory layout.
virtual void initDeviceMemory();
public:
//! Image2DD3D11 constructor just calls constructors of base classes
//! to pass down the parameters
Image3DD3D11(Context& amdContext, cl_mem_flags clFlags,
D3D11Object& d3d11obj)
: // Call base classes constructors
D3D11Object(d3d11obj),
Image(amdContext, CL_MEM_OBJECT_IMAGE3D, clFlags,
getCLFormatFromDXGI(d3d11obj.getDxgiFormat(), d3d11obj.getPlane()), // format,
d3d11obj.getWidth(), d3d11obj.getHeight(), d3d11obj.getDepth(),
d3d11obj.getWidth() * d3d11obj.getElementBytes(), // rowPitch),
d3d11obj.getWidth() * d3d11obj.getHeight() * d3d11obj.getElementBytes()) {
setInteropObj(this);
}
virtual ~Image3DD3D11() {}
};
} // namespace amd