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167 lines
4.9 KiB
C++
167 lines
4.9 KiB
C++
/*
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* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
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*
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* SPDX-License-Identifier: MIT
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*/
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#include "platform/runtime.hpp"
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#include "os/os.hpp"
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#include "thread/thread.hpp"
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#include "device/device.hpp"
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#include "utils/flags.hpp"
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#include "utils/options.hpp"
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#include "platform/context.hpp"
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#include "platform/agent.hpp"
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#include "platform/interop_gl.hpp"
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#ifdef _WIN32
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#include <d3d10_1.h>
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#include <dxgi.h>
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#include "CL/cl_d3d10.h"
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#endif //_WIN32
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#if defined(_MSC_VER) // both Win32 and Win64
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#include <intrin.h>
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#endif
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#include <atomic>
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#include <cstdlib>
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#include <iostream>
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namespace amd {
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volatile bool Runtime::initialized_ = false;
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bool Runtime::LibraryDetached = false;
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volatile int Runtime::pid_ = 0;
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bool Runtime::init() {
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if (initialized_) {
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return true;
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}
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// Enter a very basic critical region. We want to prevent 2 threads
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// from concurrently executing the init() routines. We can't use a
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// Monitor since the system is not yet initialized.
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static std::atomic_flag lock = ATOMIC_FLAG_INIT;
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struct CriticalRegion {
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std::atomic_flag& lock_;
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CriticalRegion(std::atomic_flag& lock) : lock_(lock) {
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while (lock.test_and_set(std::memory_order_acquire)) {
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Os::yield();
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}
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}
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~CriticalRegion() { lock_.clear(std::memory_order_release); }
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} region(lock);
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if (initialized_) {
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return true;
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}
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if (!Flag::init() || !option::init() ||
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!Device::init()
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// Agent initializes last
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|| (!amd::IS_HIP && !Agent::init())) {
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ClPrint(LOG_ERROR, LOG_INIT, "Runtime initialization failed");
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return false;
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}
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ClPrint(LOG_INFO, LOG_MISC, "ROCclr version: %s", ROCCLR_VERSION_GITHASH);
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initialized_ = true;
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pid_ = amd::Os::getProcessId();
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return true;
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}
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void Runtime::tearDown() {
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if (!initialized_) {
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return;
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}
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Agent::tearDown();
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Device::tearDown();
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option::teardown();
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Os::resetPreferredNumaNode();
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Flag::tearDown();
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if (outFile != stderr && outFile != nullptr) {
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fclose(outFile);
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}
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Command::ReleaseSysmemPool();
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initialized_ = false;
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}
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// ~RuntimeTearDown() will reference listenerLock.
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// listenerLock will be constructed earlier and destructed later than
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// runtime_tear_down.
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amd::Monitor listenerLock{};
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std::vector<ReferenceCountedObject*> RuntimeTearDown::external_{};
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std::vector<std::pair<std::string, RuntimeTearDown::TearDownCallback>>
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RuntimeTearDown::tear_down_funcs_{};
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class RuntimeTearDown runtime_tear_down{};
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// =================================================================================================
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RuntimeTearDown::~RuntimeTearDown() {
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// Flush and stop async logging. Note: Windows will destroy other threads by now
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#ifdef _WIN32
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FlushAsyncLogsInCurrentThread();
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#else
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FlushAsyncLogs();
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#endif
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if (IsAsyncLoggingEnabled()) {
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EnableAsyncLogging(false);
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}
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ClPrint(amd::LOG_INFO, amd::LOG_INIT, "Begin runtime teardown");
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#if !defined(_WIN32) && !defined(BUILD_STATIC_LIBS)
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// Only perform destruction if process matches the initialization,
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// to avoid a call with the child process after fork().
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if (amd::IS_HIP && amd::Os::getProcessId() == Runtime::pid()) {
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// Execute teardown funcs in reverse order of registration.
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for (auto it = tear_down_funcs_.rbegin(); it != tear_down_funcs_.rend(); ++it) {
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ClPrint(amd::LOG_DEBUG, amd::LOG_INIT, "~RuntimeTearDown invoke callback: %s",
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it->first.c_str());
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it->second();
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}
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for (auto it : external_) {
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ClPrint(amd::LOG_DEBUG, amd::LOG_INIT, "~RuntimeTearDown release external object: %p", it);
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it->release();
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}
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Runtime::tearDown();
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}
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#endif
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}
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// =================================================================================================
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void RuntimeTearDown::RegisterObject(ReferenceCountedObject* obj) {
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external_.push_back(obj);
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}
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// =================================================================================================
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void RuntimeTearDown::RegisterTearDownCallback(const std::string& msg, TearDownCallback func) {
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tear_down_funcs_.emplace_back(msg, std::move(func));
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}
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// =================================================================================================
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uint ReferenceCountedObject::retain() {
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uint prev = referenceCount_.fetch_add(1, std::memory_order_relaxed);
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assert(prev != 0 && "An object with count==0 is invalid");
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return prev + 1;
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}
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uint ReferenceCountedObject::release() {
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uint newCount = referenceCount_.fetch_sub(1, std::memory_order_acq_rel) - 1;
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if (newCount == 0) {
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if (terminate()) {
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// The destructor should be called with a count==1 for the last thread
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// releasing the reference. Since an atomic load before the decrement
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// would add more atomic operations, simply bump the count to 1 here
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// before destructing the object.
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referenceCount_.store(1, std::memory_order_relaxed);
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delete this;
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}
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}
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return newCount;
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}
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} // namespace amd
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