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TheRock/rocm-systems/projects/clr/rocclr/platform/runtime.cpp
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

167 lines
4.9 KiB
C++

/*
* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
*
* SPDX-License-Identifier: MIT
*/
#include "platform/runtime.hpp"
#include "os/os.hpp"
#include "thread/thread.hpp"
#include "device/device.hpp"
#include "utils/flags.hpp"
#include "utils/options.hpp"
#include "platform/context.hpp"
#include "platform/agent.hpp"
#include "platform/interop_gl.hpp"
#ifdef _WIN32
#include <d3d10_1.h>
#include <dxgi.h>
#include "CL/cl_d3d10.h"
#endif //_WIN32
#if defined(_MSC_VER) // both Win32 and Win64
#include <intrin.h>
#endif
#include <atomic>
#include <cstdlib>
#include <iostream>
namespace amd {
volatile bool Runtime::initialized_ = false;
bool Runtime::LibraryDetached = false;
volatile int Runtime::pid_ = 0;
bool Runtime::init() {
if (initialized_) {
return true;
}
// Enter a very basic critical region. We want to prevent 2 threads
// from concurrently executing the init() routines. We can't use a
// Monitor since the system is not yet initialized.
static std::atomic_flag lock = ATOMIC_FLAG_INIT;
struct CriticalRegion {
std::atomic_flag& lock_;
CriticalRegion(std::atomic_flag& lock) : lock_(lock) {
while (lock.test_and_set(std::memory_order_acquire)) {
Os::yield();
}
}
~CriticalRegion() { lock_.clear(std::memory_order_release); }
} region(lock);
if (initialized_) {
return true;
}
if (!Flag::init() || !option::init() ||
!Device::init()
// Agent initializes last
|| (!amd::IS_HIP && !Agent::init())) {
ClPrint(LOG_ERROR, LOG_INIT, "Runtime initialization failed");
return false;
}
ClPrint(LOG_INFO, LOG_MISC, "ROCclr version: %s", ROCCLR_VERSION_GITHASH);
initialized_ = true;
pid_ = amd::Os::getProcessId();
return true;
}
void Runtime::tearDown() {
if (!initialized_) {
return;
}
Agent::tearDown();
Device::tearDown();
option::teardown();
Os::resetPreferredNumaNode();
Flag::tearDown();
if (outFile != stderr && outFile != nullptr) {
fclose(outFile);
}
Command::ReleaseSysmemPool();
initialized_ = false;
}
// ~RuntimeTearDown() will reference listenerLock.
// listenerLock will be constructed earlier and destructed later than
// runtime_tear_down.
amd::Monitor listenerLock{};
std::vector<ReferenceCountedObject*> RuntimeTearDown::external_{};
std::vector<std::pair<std::string, RuntimeTearDown::TearDownCallback>>
RuntimeTearDown::tear_down_funcs_{};
class RuntimeTearDown runtime_tear_down{};
// =================================================================================================
RuntimeTearDown::~RuntimeTearDown() {
// Flush and stop async logging. Note: Windows will destroy other threads by now
#ifdef _WIN32
FlushAsyncLogsInCurrentThread();
#else
FlushAsyncLogs();
#endif
if (IsAsyncLoggingEnabled()) {
EnableAsyncLogging(false);
}
ClPrint(amd::LOG_INFO, amd::LOG_INIT, "Begin runtime teardown");
#if !defined(_WIN32) && !defined(BUILD_STATIC_LIBS)
// Only perform destruction if process matches the initialization,
// to avoid a call with the child process after fork().
if (amd::IS_HIP && amd::Os::getProcessId() == Runtime::pid()) {
// Execute teardown funcs in reverse order of registration.
for (auto it = tear_down_funcs_.rbegin(); it != tear_down_funcs_.rend(); ++it) {
ClPrint(amd::LOG_DEBUG, amd::LOG_INIT, "~RuntimeTearDown invoke callback: %s",
it->first.c_str());
it->second();
}
for (auto it : external_) {
ClPrint(amd::LOG_DEBUG, amd::LOG_INIT, "~RuntimeTearDown release external object: %p", it);
it->release();
}
Runtime::tearDown();
}
#endif
}
// =================================================================================================
void RuntimeTearDown::RegisterObject(ReferenceCountedObject* obj) {
external_.push_back(obj);
}
// =================================================================================================
void RuntimeTearDown::RegisterTearDownCallback(const std::string& msg, TearDownCallback func) {
tear_down_funcs_.emplace_back(msg, std::move(func));
}
// =================================================================================================
uint ReferenceCountedObject::retain() {
uint prev = referenceCount_.fetch_add(1, std::memory_order_relaxed);
assert(prev != 0 && "An object with count==0 is invalid");
return prev + 1;
}
uint ReferenceCountedObject::release() {
uint newCount = referenceCount_.fetch_sub(1, std::memory_order_acq_rel) - 1;
if (newCount == 0) {
if (terminate()) {
// The destructor should be called with a count==1 for the last thread
// releasing the reference. Since an atomic load before the decrement
// would add more atomic operations, simply bump the count to 1 here
// before destructing the object.
referenceCount_.store(1, std::memory_order_relaxed);
delete this;
}
}
return newCount;
}
} // namespace amd