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165 lines
3.3 KiB
C++
165 lines
3.3 KiB
C++
/*
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* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
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*
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* SPDX-License-Identifier: MIT
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*/
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#include "thread/thread.hpp"
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#include "thread/monitor.hpp"
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#include "os/os.hpp"
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#if defined(_WIN32) || defined(__CYGWIN__)
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#include <windows.h>
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#endif // _WIN32
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namespace amd {
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void Thread::create() {
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selfSuspendLock_ = new Monitor();
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data_ = NULL;
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handle_ = NULL;
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setState(CREATED);
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}
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Thread::Thread(const std::string& name, size_t stackSize, bool spawn)
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: handle_(NULL), name_(name), stackSize_(stackSize) {
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create();
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if (!spawn) return;
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if ((handle_ = Os::createOsThread(this))) {
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// Now we need to wait for Thread::main() to report back.
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ScopedLock sl(selfSuspendLock_);
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// Wait for main() to update state as INITIALIZED
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while (state() != Thread::INITIALIZED) {
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selfSuspendLock_->wait();
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}
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}
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}
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Thread::~Thread() {
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#if defined(_WIN32)
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if (handle_ != NULL) {
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::CloseHandle((HANDLE)handle_);
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}
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#endif
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delete selfSuspendLock_;
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}
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void* Thread::main() {
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#ifdef DEBUG
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Os::setCurrentThreadName(name().c_str());
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#endif // DEBUG
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Os::currentStackInfo(&stackBase_, &stackSize_);
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setCurrent();
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// Notify the parent thread that we are up and running.
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{
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ScopedLock sl(selfSuspendLock_);
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// Notify parent thread that the state is update as INITIALIZED
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setState(INITIALIZED);
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selfSuspendLock_->notify();
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}
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// Now we need to wait for Thread::start() to report back.
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{
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ScopedLock sl(selfSuspendLock_);
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// wait for start() to update state as RUNNABLE
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while (state() != Thread::RUNNABLE) {
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selfSuspendLock_->wait();
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}
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}
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if (state() == RUNNABLE) {
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run(data_);
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}
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setState(FINISHED);
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return NULL;
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}
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bool Thread::start(void* data) {
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if (state() != INITIALIZED) {
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return false;
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}
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data_ = data;
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// Notify the thread that the parent thread are up and running.
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{
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ScopedLock sl(selfSuspendLock_);
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// Notify main() that the state is updated as RUNNABLE
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setState(RUNNABLE);
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selfSuspendLock_->notify();
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}
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return true;
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}
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void Thread::resume() {
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ScopedLock sl(selfSuspendLock_);
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selfSuspendLock_->notify();
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}
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#if defined(__linux__)
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namespace details {
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__thread Thread* thread_ __attribute__((tls_model("initial-exec")));
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} // namespace details
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void Thread::registerStack(address base, address top) {
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// Nothing to do.
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}
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void Thread::setCurrent() { details::thread_ = this; }
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#elif defined(_WIN32)
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namespace details {
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#if defined(USE_DECLSPEC_THREAD)
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__declspec(thread) Thread* thread_;
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#else // !USE_DECLSPEC_THREAD
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DWORD threadIndex_ = TlsAlloc();
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#endif // !USE_DECLSPEC_THREAD
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} // namespace details
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void Thread::registerStack(address base, address top) {
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// Nothing to do.
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}
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void Thread::setCurrent() {
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#if defined(USE_DECLSPEC_THREAD)
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details::thread_ = this;
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#else // !USE_DECLSPEC_THREAD
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TlsSetValue(details::threadIndex_, this);
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#endif // !USE_DECLSPEC_THREAD
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}
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#endif
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bool Thread::init() {
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static bool initialized_ = false;
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// We could use InitOnceExecuteOnce/pthread_once here:
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if (initialized_) {
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return true;
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}
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initialized_ = true;
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return true;
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}
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void Thread::tearDown() {
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#if defined(_WIN32) && !defined(USE_DECLSPEC_THREAD)
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if (details::threadIndex_ != TLS_OUT_OF_INDEXES) {
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TlsFree(threadIndex_);
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}
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#endif // _WIN32 && !USE_DECLSPEC_THREAD
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}
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} // namespace amd
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