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168 lines
5.2 KiB
C++
168 lines
5.2 KiB
C++
/*
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* See the dyninst/COPYRIGHT file for copyright information.
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*
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* We provide the Paradyn Tools (below described as "Paradyn")
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* on an AS IS basis, and do not warrant its validity or performance.
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* We reserve the right to update, modify, or discontinue this
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* software at any time. We shall have no obligation to supply such
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* updates or modifications or any other form of support to you.
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*
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* By your use of Paradyn, you understand and agree that we (or any
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* other person or entity with proprietary rights in Paradyn) are
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* under no obligation to provide either maintenance services,
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* update services, notices of latent defects, or correction of
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* defects for Paradyn.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/* PatchAPI has a CFG that it uses to specify instrumentation
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and modification. Users may extend this CFG by deriving
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their own classes, or annotate it with their own data. To
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inform users when the CFG changes we provide a callback
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interface. */
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#if !defined(_PATCH_CALLBACK_H_)
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#define _PATCH_CALLBACK_H_
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#include <utility>
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#include <vector>
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#include "util.h"
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namespace Dyninst {
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namespace PatchAPI {
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class PatchObject;
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class PatchFunction;
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class PatchBlock;
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class PatchEdge;
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class Point;
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class PATCHAPI_EXPORT PatchCallback {
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public:
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PatchCallback() : batching_(false) {}
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virtual ~PatchCallback() {}
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typedef enum {
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source,
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target } edge_type_t;
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// Users override these to provide their callbacks
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protected:
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virtual void destroy_cb(PatchBlock *) {}
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virtual void destroy_cb(PatchEdge *, PatchObject * /*owner*/) {}
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virtual void destroy_cb(PatchFunction *) {}
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virtual void destroy_cb(PatchObject *) {}
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virtual void create_cb(PatchBlock *) {}
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virtual void create_cb(PatchEdge *) {}
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virtual void create_cb(PatchFunction *) {}
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virtual void create_cb(PatchObject *) {}
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// Some more abstract ones
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virtual void split_block_cb(PatchBlock *, PatchBlock *) {}
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virtual void remove_edge_cb(PatchBlock *, PatchEdge *, edge_type_t) {}
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virtual void add_edge_cb(PatchBlock *, PatchEdge *, edge_type_t) {}
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virtual void remove_block_cb(PatchFunction *, PatchBlock *) {}
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virtual void add_block_cb(PatchFunction *, PatchBlock *) {}
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// Points
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virtual void destroy_cb(Point *) {}
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virtual void create_cb(Point *) {}
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// If we split a block, we may change the block a Point belongs to.
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virtual void change_cb(Point *, PatchBlock *, PatchBlock *) {}
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public:
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// And these methods are used by PatchAPI and should not be overridden.
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void batch_begin();
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void batch_end();
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void destroy(PatchBlock *);
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void destroy(PatchEdge *, PatchObject *owner);
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void destroy(PatchFunction *);
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void destroy(PatchObject *);
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void create(PatchBlock *);
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void create(PatchEdge *);
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void create(PatchFunction *);
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void create(PatchObject *);
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void split_block(PatchBlock *, PatchBlock *);
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void remove_edge(PatchBlock *, PatchEdge *, edge_type_t);
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void add_edge(PatchBlock *, PatchEdge *, edge_type_t);
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void remove_block(PatchFunction *, PatchBlock *);
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void add_block(PatchFunction *, PatchBlock *);
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void destroy(Point *);
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void create(Point *);
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void change(Point *, PatchBlock *, PatchBlock *);
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private:
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bool batching_;
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typedef enum { removed, added } mod_t;
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struct BlockMod {
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PatchBlock *block;
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PatchEdge *edge;
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edge_type_t type;
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mod_t mod;
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BlockMod(PatchBlock *b, PatchEdge *e, edge_type_t t, mod_t m) : block(b), edge(e), type(t), mod(m) {}
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};
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struct FuncMod {
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PatchFunction *func;
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PatchBlock *block;
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mod_t mod;
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FuncMod(PatchFunction *f, PatchBlock *b, mod_t m) : func(f), block(b), mod(m) {}
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};
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struct PointMod {
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Point *point;
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PatchBlock *old_block;
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PatchBlock *new_block;
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PointMod(Point *p, PatchBlock *ob, PatchBlock *nb) : point(p), old_block(ob), new_block(nb) {}
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};
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typedef std::pair<PatchBlock *, PatchBlock *> BlockSplit;
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std::vector<std::pair<PatchEdge *, PatchObject*> > destroyedEdges_;
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std::vector<PatchBlock *> destroyedBlocks_;
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std::vector<PatchFunction *> destroyedFuncs_;
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std::vector<PatchObject *> destroyedObjects_;
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std::vector<PatchEdge *> createdEdges_;
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std::vector<PatchBlock *> createdBlocks_;
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std::vector<PatchFunction *> createdFuncs_;
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std::vector<PatchObject *> createdObjects_;
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std::vector<BlockMod> blockMods_;
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std::vector<FuncMod> funcMods_;
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std::vector<BlockSplit> blockSplits_;
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std::vector<Point *> destroyedPoints_;
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std::vector<Point *> createdPoints_;
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std::vector<PointMod> pointMods_;
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};
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}
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}
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#endif
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