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299 lines
12 KiB
C++
299 lines
12 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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//
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// The University of Illinois/NCSA
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// Open Source License (NCSA)
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//
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// Copyright (c) 2020, Advanced Micro Devices, Inc. All rights reserved.
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//
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// Developed by:
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//
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// AMD Research and AMD HSA Software Development
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//
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// Advanced Micro Devices, Inc.
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//
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// www.amd.com
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal with the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// - Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimers.
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// - Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimers in
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// the documentation and/or other materials provided with the distribution.
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// - Neither the names of Advanced Micro Devices, Inc,
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// nor the names of its contributors may be used to endorse or promote
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// products derived from this Software without specific prior written
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// permission.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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// OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS WITH THE SOFTWARE.
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//
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////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include <cassert>
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#if !defined(__linux__)
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#define WIN32_NO_STATUS
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#include <Windows.h>
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#undef WIN32_NO_STATUS
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#endif
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#include <ntstatus.h>
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#include <atomic>
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#include <memory>
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#include <vector>
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#include <bitset>
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#include "impl/wddm/types.h"
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#include "wkmi.h"
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#include "impl/wddm/va_mgr.h"
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#include "impl/wddm/status.h"
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#include "impl/wddm/types.h"
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#include "impl/wddm/gpu_memory.h"
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#include "impl/wddm/cmd_util.h"
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namespace wsl {
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namespace thunk {
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//class Queue;
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class WDDMQueue;
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// WSL2 hyperv GPADL protocol limitation
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#define MAX_USERPTR_BLOCK_SIZE 0xf0000000
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#define START_NON_CANONICAL_ADDR (1ULL << 47)
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#define END_NON_CANONICAL_ADDR (~0ULL - (1ULL << 47))
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#define IS_OVERLAPPING(start1, size1, start2, size2) \
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((start1 < (start2 + size2)) && (start2 < (start1 + size1)))
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enum class SegmentKind {
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kUnknown = 0,
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kAperture,
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kLocalMemory,
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kSystemMemory,
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};
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struct SegmentInfo {
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uint32_t segment_id;
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SegmentKind kind;
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// Raw segment flags — kind collapses aperture+system_memory into kAperture,
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// so preserve the source bits to identify non-local-heap segments later.
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bool is_aperture;
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bool is_system_memory;
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SegmentInfo()
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: segment_id(0),
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kind(SegmentKind::kUnknown),
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is_aperture(false),
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is_system_memory(false) {}
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};
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class WDDMDevice {
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public:
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enum device_init_result {
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kDeviceSuccess = 0,
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kDeviceSkipped = 1,
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kDeviceFailed = 2,
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};
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static constexpr size_t GpuMemoryChunkSize = 2 * (1ULL << 30); // 2 GB
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static constexpr uint32_t kNumberOfHsaEvents = 1024; //!< Note: may change in the future to 8K, KMD should define it
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static constexpr uint32_t kAqlPayloadId = 1 << 24;
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WDDMDevice(D3DKMT_HANDLE adapter, LUID adapter_luid, uint32_t node_id);
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~WDDMDevice();
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int NodeId() const { return node_id_; }
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int Major() { return device_info_.major; }
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int Minor() { return device_info_.minor; }
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int Stepping() { return device_info_.stepping; }
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bool IsDgpu() { return device_info_.is_dgpu; }
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const char *ProductName() { return device_info_.product_name; }
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uint64_t Uuid() { return device_info_.uuid; }
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uint32_t GfxFamily() { return device_info_.family; }
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uint32_t DeviceId() { return device_info_.device_id; }
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uint32_t WavefrontSize() { return device_info_.wavefront_size; }
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uint32_t ComputeUnitCount() { return device_info_.compute_unit_count; }
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uint32_t MaxEngineClockMhz() { return device_info_.max_engine_clock_mhz; }
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uint32_t WatchPointsNum() { return device_info_.watch_points_num; }
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uint32_t PciBusAddr() { return device_info_.pci_bus_addr; }
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uint32_t MemoryBusWidth() { return device_info_.memory_bus_width; }
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uint32_t MaxMemoryClockMhz() { return device_info_.max_memory_clock_mhz; }
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uint32_t WavePerCu() { return device_info_.wave_per_cu; }
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uint32_t SimdPerCu() { return device_info_.simd_per_cu; }
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uint32_t MaxScratchSlotsPerCu() { return device_info_.max_scratch_slots_per_cu; }
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uint32_t NumShaderEngine() { return device_info_.num_shader_engine; }
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uint32_t ShaderArrayPerShaderEngine() { return device_info_.shader_array_per_shader_engine; }
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uint32_t NumSdmaEngine() { return device_info_.sdma_schedid.size(); }
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uint32_t Domain() { return device_info_.domain; }
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uint32_t NumGws() { return device_info_.num_gws; }
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uint32_t AsicRevision() { return device_info_.asic_revision; }
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uint64_t LocalHeapSize() { return device_info_.local_visible_heap_size + device_info_.local_invisible_heap_size; }
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uint64_t LocalVisibleHeapSize() { return device_info_.local_visible_heap_size; }
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uint64_t LocalInvisibleHeapSize() { return device_info_.local_invisible_heap_size; }
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uint64_t NonLocalHeapSize() { return device_info_.non_local_heap_size; }
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uint64_t PrivateApertureBase() { return device_info_.private_aperture_base; }
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uint64_t PrivateApertureSize() { return device_info_.private_aperture_size; }
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uint64_t SharedApertureBase() { return device_info_.shared_aperture_base; }
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uint64_t SharedApertureSize() { return device_info_.shared_aperture_size; }
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uint32_t LdsSize() { return device_info_.lds_size; }
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uint64_t GPUCounterFrequency() { return device_info_.gpu_counter_frequency; }
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uint32_t GetSwsQueueSize(void) const { return device_info_.user_queue_size; }
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uint32_t GetMecFwVersion() { return device_info_.mec_fw_version; }
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uint32_t GetSdmaFwVersion() { return device_info_.sdma_fw_version; }
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uint32_t GetL1CacheSize() { return device_info_.l1_cache_size; }
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uint32_t GetL2CacheSize() { return device_info_.l2_cache_size; }
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uint32_t GetL3CacheSize() { return device_info_.l3_cache_size; }
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uint32_t Gl2CacheLineSize() { return device_info_.gl2_cacheline_size; }
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bool SupportStateShadowingByCpFw(void) const { return device_info_.state_shadowing_by_cpfw; }
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bool SupportPlatformAtomic(void) const { return device_info_.platform_atomic_support; }
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bool IsAqlSupported() const { return device_info_.hwsInfo.hwsMask.aql_queue != 0; }
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uint32_t GetSdmaEngine(uint32_t idx) {
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assert(idx < NumSdmaEngine());
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return device_info_.sdma_schedid[idx];
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}
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uint32_t GetComputeEngine() { return device_info_.compute_schedid; }
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hsa_status_t VramAvail(uint64_t* available_bytes);
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void GetClockCounters(uint64_t *gpu, uint64_t *cpu);
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uint32_t GetNumCpQueues() { return device_info_.num_cp_queues; }
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uint32_t NumXcc() const { return device_info_.num_xcc; }
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bool CreateSyncobj(D3DKMT_HANDLE *handle, uint64_t **addr);
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// Returns true on STATUS_SUCCESS. Internal cleanup callers (queue
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// teardown / rollback) intentionally ignore the result; the external
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// semaphore close path propagates it so silent leaks become visible.
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bool DestroySyncobj(D3DKMT_HANDLE handle);
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bool OpenSyncobjFromNtHandle(void *nt_handle, D3DKMT_HANDLE *out_handle);
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bool CreateQueue(WDDMQueue *queue, uint64_t debugger_data = 0);
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void DestroyQueue(WDDMQueue *queue);
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bool CreateHwQueue(WDDMQueue *queue);
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bool DestroyHwQueue(WDDMQueue *queue);
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bool SubmitToSwQueue(WDDMQueue *queue, uint64_t command_addr,
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uint64_t command_size, uint64_t fence_value);
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bool SetCuMask(uint32_t doorbell, uint32_t cu_mask_count, const uint32_t* queue_cu_mask);
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bool SubmitToHwQueue(WDDMQueue *queue, uint64_t command_addr,
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uint64_t command_size, uint64_t fence_value);
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bool SubmitToAqlQueue(WDDMQueue* queue, uint64_t command_addr, uint64_t command_size,
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uint64_t SubmitToAqlQueue);
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bool WaitPagingFence(WDDMQueue *queue) {
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uint64_t value = page_fence_value_;
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if (*page_fence_addr_ < value &&
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!GpuWait(queue, &page_syncobj_, &value, 1))
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return false;
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return true;
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}
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bool GpuWait(WDDMQueue *queue, const D3DKMT_HANDLE *syncobjs,
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uint64_t *values, int count);
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bool GpuSignal(D3DKMT_HANDLE context, const D3DKMT_HANDLE *syncobjs,
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uint64_t *value, int count);
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bool CpuWait(const D3DKMT_HANDLE *syncobjs, uint64_t *value,
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int count, bool wait_any);
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bool WaitOnPagingFenceFromCpu();
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uint32_t LdsBlocks(const hsa_kernel_dispatch_packet_t *pkt);
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uint32_t GetCmdbufSize(void) const { return cmdbuf_size_; }
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uint32_t GetAqlFrameSize(void) const { return cmdbuf_aql_frame_size_; }
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static uint32_t GetAqlFrameNum(void) { return cmdbuf_aql_frame_num_; }
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bool AllocUserQueueMemFromUMD(void) const {
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// stage 1 HWS queue memory is allocated by KMD.
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// GFX10 uses legacy HWS. UMD allocates user queue.
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return (device_info_.major == 10);
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}
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bool IsHwsEnabled(int engine) {
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return Wkmi::GetHwsEnabled(engine, &device_info_);
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}
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void UpdatePageFence(uint64_t fence_value);
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D3DKMT_HANDLE PagingQueue() const { return page_queue_; }
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D3DKMT_HANDLE PagingFence() const { return page_syncobj_; }
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D3DKMT_HANDLE DeviceHandle() const { return device_; }
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LUID GetLuid() const { return adapter_luid_; }
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D3DKMT_HANDLE GetAdapter() const { return adapter_; }
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const Wkmi::DeviceInfo& DeviceInfo() const { return device_info_; }
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ErrorCode CreateGpuMemory(const GpuMemoryCreateInfo &create_info, GpuMemory **gpu_mem, gpusize *gpu_va = nullptr);
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uint32_t RegisterEvent(uint32_t type, HANDLE event_handle, uint64_t* mailbox);
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bool UnregisterEvent(uint32_t event_id, HANDLE event_handle);
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static HSAKMT_STATUS WaitOnMultipleEvents(HsaEvent* events[], uint32_t num_elems, bool wait_all, uint32_t msec);
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device_init_result InitStatus() const { return init_status_; }
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uint32_t GbAddrConfig() const { return device_info_.gb_addr_config; }
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// Debugger support
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bool GetKmdDbgVersion(struct Wkmi::KmdDbgVersion *version) const;
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bool RegisterRuntimeState(uint32_t runtime_state, const void* r_debug, bool ttmp_setup_hint) const;
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bool SetTrapHandler(uint64_t tba, uint64_t tma) const;
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private:
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bool Escape(void* priv_data, uint32_t priv_size, bool hw_access) const;
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NTSTATUS ParseDeviceInfo(void);
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void DestroyDeviceInfo(void);
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bool CreateDevice(void);
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bool DestroyDevice(void);
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bool CreatePagingQueue(void);
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bool DestroyPagingQueue(void);
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void *Lock(D3DKMT_HANDLE handle);
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bool Unlock(D3DKMT_HANDLE handle);
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bool CreateContext(int engine, D3DKMT_HANDLE *handle, uint64_t debugger_data = 0);
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bool DestroyContext(D3DKMT_HANDLE handle);
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void SetPowerOptimization(bool restore);
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void InitCmdbufInfo(void);
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bool QuerySegmentInfo();
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bool FindSegmentId(SegmentKind segment_kind, uint32_t *segment_id);
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D3DKMT_HANDLE adapter_;
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LUID adapter_luid_;
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D3DKMT_HANDLE device_;
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D3DKMT_HANDLE page_queue_;
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D3DKMT_HANDLE page_syncobj_;
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uint64_t *page_fence_addr_;
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std::atomic<uint64_t> page_fence_value_;
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uint32_t cmdbuf_size_;
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uint32_t cmdbuf_aql_frame_size_;
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static const uint32_t cmdbuf_aql_frame_num_;
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uint32_t node_id_;
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// device info
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Wkmi::DeviceInfo device_info_;
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std::vector<struct SegmentInfo> segment_infos_;
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//CmdUtil cmd_util;
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device_init_result init_status_;
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// GPU events fields
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uint64_t base_mailbox_va_ = 0; //!< GPU VA returned by KMD for all mailboxes
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std::bitset<kNumberOfHsaEvents> alloced_events_; //!< The bit map of allocated events
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};
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NTSTATUS WDDMCreateDevices(std::vector<WDDMDevice *> &devices);
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} // namespace thunk
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} // namespace wsl
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