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120 lines
5.1 KiB
C++
120 lines
5.1 KiB
C++
//===- SubgroupIdRewriter.cpp - Implementation of SubgroupId rewriting ----===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements in-dialect rewriting of the gpu.subgroup_id op for archs
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// where:
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// subgroup_id = (tid.x + dim.x * (tid.y + dim.y * tid.z)) / subgroup_size
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//
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//===----------------------------------------------------------------------===//
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#include "mlir/Dialect/Arith/IR/Arith.h"
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#include "mlir/Dialect/GPU/IR/GPUDialect.h"
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#include "mlir/Dialect/GPU/Transforms/Passes.h"
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#include "mlir/Dialect/Index/IR/IndexOps.h"
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#include "mlir/IR/Builders.h"
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#include "mlir/IR/PatternMatch.h"
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using namespace mlir;
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namespace {
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struct GpuSubgroupIdRewriter final : OpRewritePattern<gpu::SubgroupIdOp> {
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using OpRewritePattern<gpu::SubgroupIdOp>::OpRewritePattern;
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LogicalResult matchAndRewrite(gpu::SubgroupIdOp op,
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PatternRewriter &rewriter) const override {
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// Calculation of the thread's subgroup identifier.
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//
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// The process involves mapping the thread's 3D identifier within its
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// block (b_id.x, b_id.y, b_id.z) to a 1D linear index.
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// This linearization assumes a layout where the x-dimension (w_dim.x)
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// varies most rapidly (i.e., it is the innermost dimension).
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//
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// The formula for the linearized thread index is:
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// L = tid.x + dim.x * (tid.y + (dim.y * tid.z))
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//
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// Subsequently, the range of linearized indices [0, N_threads-1] is
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// divided into consecutive, non-overlapping segments, each representing
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// a subgroup of size 'subgroup_size'.
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//
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// Example Partitioning (N = subgroup_size):
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// | Subgroup 0 | Subgroup 1 | Subgroup 2 | ... |
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// | Indices 0..N-1 | Indices N..2N-1 | Indices 2N..3N-1| ... |
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//
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// The subgroup identifier is obtained via integer division of the
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// linearized thread index by the predefined 'subgroup_size'.
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//
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// subgroup_id = floor( L / subgroup_size )
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// = (tid.x + dim.x * (tid.y + dim.y * tid.z)) /
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// subgroup_size
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Location loc = op->getLoc();
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Type indexType = rewriter.getIndexType();
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auto asMaybeIndexAttr = [&](std::optional<uint32_t> bound) -> IntegerAttr {
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if (!bound)
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return IntegerAttr();
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return IntegerAttr::get(
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indexType, static_cast<int64_t>(static_cast<uint64_t>(*bound)));
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};
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IntegerAttr maybeKnownDimX =
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asMaybeIndexAttr(gpu::getKnownDimensionSizeAround(
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op, gpu::DimensionKind::Block, gpu::Dimension::x));
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IntegerAttr maybeKnownDimY =
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asMaybeIndexAttr(gpu::getKnownDimensionSizeAround(
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op, gpu::DimensionKind::Block, gpu::Dimension::y));
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IntegerAttr maybeKnownDimZ =
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asMaybeIndexAttr(gpu::getKnownDimensionSizeAround(
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op, gpu::DimensionKind::Block, gpu::Dimension::z));
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Value dimX, dimY;
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if (maybeKnownDimX)
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dimX = arith::ConstantOp::create(rewriter, loc, maybeKnownDimX);
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else
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dimX = gpu::BlockDimOp::create(rewriter, loc, gpu::Dimension::x);
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if (maybeKnownDimY)
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dimY = arith::ConstantOp::create(rewriter, loc, maybeKnownDimY);
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else
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dimY = gpu::BlockDimOp::create(rewriter, loc, gpu::Dimension::y);
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Value tidX = gpu::ThreadIdOp::create(rewriter, loc, gpu::Dimension::x,
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maybeKnownDimX);
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Value tidY = gpu::ThreadIdOp::create(rewriter, loc, gpu::Dimension::y,
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maybeKnownDimY);
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Value tidZ = gpu::ThreadIdOp::create(rewriter, loc, gpu::Dimension::z,
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maybeKnownDimZ);
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// Block dimensions don't exceed a signed int32_t maximum, and neither does
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// their product, on any realistic hardware, nor would any targets compile
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// with index < 32 bits, so we can assert no overflow.
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auto flags =
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arith::IntegerOverflowFlags::nsw | arith::IntegerOverflowFlags::nuw;
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Value dimYxIdZ =
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arith::MulIOp::create(rewriter, loc, indexType, dimY, tidZ, flags);
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Value dimYxIdZPlusIdY =
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arith::AddIOp::create(rewriter, loc, indexType, dimYxIdZ, tidY, flags);
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Value dimYxIdZPlusIdYTimesDimX = arith::MulIOp::create(
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rewriter, loc, indexType, dimX, dimYxIdZPlusIdY, flags);
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Value idXPlusDimYxIdZPlusIdYTimesDimX = arith::AddIOp::create(
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rewriter, loc, indexType, tidX, dimYxIdZPlusIdYTimesDimX, flags);
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Value subgroupSize = gpu::SubgroupSizeOp::create(
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rewriter, loc, rewriter.getIndexType(), /*upper_bound = */ nullptr);
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Value subgroupIdOp =
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arith::DivUIOp::create(rewriter, loc, indexType,
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idXPlusDimYxIdZPlusIdYTimesDimX, subgroupSize);
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rewriter.replaceOp(op, {subgroupIdOp});
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return success();
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}
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};
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} // namespace
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void mlir::populateGpuSubgroupIdPatterns(RewritePatternSet &patterns) {
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patterns.add<GpuSubgroupIdRewriter>(patterns.getContext());
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}
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