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TheRock/rocm-systems/projects/hip-tests/catch/unit/texture/texCubemapGrad.cc
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Flatten subprojects into a single base monorepo
2026-09-02 16:34:47 -07:00

184 lines
7.3 KiB
C++

/*
* Copyright (c) Advanced Micro Devices, Inc., or its affiliates.
*
* SPDX-License-Identifier: MIT
*/
#include <hip_test_common.hh>
#include "kernels.hh"
#include "test_fixture.hh"
/**
* @addtogroup texCubemapGrad texCubemapGrad
* @{
* @ingroup TextureTest
*/
/**
* Test Description
* ------------------------
* - Test texture fetching with `texCubemapGrad` and read mode set to `hipReadModeElementType`.
* The test is performed with:
* - normalized coordinates
* - non-normalized coordinates
* - Nearest-point sampling
* - Linear filtering
* - All combinations of different addressing modes.
* Test source
* ------------------------
* - unit/texture/texCubemapGrad.cc
* Test requirements
* ------------------------
* - HIP_VERSION >= 5.7
*/
HIP_TEMPLATE_TEST_CASE(Unit_texCubemapGrad_Positive_ReadModeElementType, char, unsigned char,
short, unsigned short, int, unsigned int, float) {
CHECK_IMAGE_SUPPORT;
HIP_SKIP_TEST("texCubemap isn't supported.");
TextureTestParams<TestType> params = {};
params.extent = make_hipExtent(2, 2, 6);
params.num_subdivisions = 4;
params.cubemap = true;
params.GenerateTextureDesc();
TextureTestFixture<TestType, false, true> fixture{params};
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
dim3 dim_grid;
dim_grid.x = num_blocks_x;
dim_grid.y = num_blocks_y;
dim_grid.z = num_blocks_z;
dim3 dim_block;
dim_block.x = num_threads_x;
dim_block.y = num_threads_y;
dim_block.z = num_threads_z;
texCubemapGradKernel<vec4<TestType>><<<dim_grid, dim_block>>>(
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
params.num_subdivisions, params.tex_desc.normalizedCoords, float4{}, float4{});
HIP_CHECK(hipGetLastError());
fixture.LoadOutput();
for (auto k = 0u; k < params.NumItersZ(); ++k) {
for (auto j = 0u; j < params.NumItersY(); ++j) {
for (auto i = 0u; i < params.NumItersX(); ++i) {
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
params.tex_desc.normalizedCoords);
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
params.tex_desc.normalizedCoords);
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
params.tex_desc.normalizedCoords);
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
const auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
if (!fixture.Verify(fixture.out_alloc_h[index], ref_val)) {
INFO("i: " << i);
INFO("j: " << j);
INFO("k: " << k);
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
INFO("x: " << std::fixed << std::setprecision(16) << x);
INFO("y: " << std::fixed << std::setprecision(16) << y);
INFO("z: " << std::fixed << std::setprecision(16) << z);
REQUIRE(false);
}
}
}
}
}
/**
* Test Description
* ------------------------
* - Test texture fetching with `texCubemapGrad` and read mode set to
* `hipReadModeNormalizedFloat`. The test is performed with:
* - normalized coordinates
* - non-normalized coordinates
* - Nearest-point sampling
* - Linear filtering
* - All combinations of different addressing modes.
* Test source
* ------------------------
* - unit/texture/texCubemapGrad.cc
* Test requirements
* ------------------------
* - HIP_VERSION >= 5.7
*/
HIP_TEMPLATE_TEST_CASE(Unit_texCubemapGrad_Positive_ReadModeNormalizedFloat, char, unsigned char,
short, unsigned short) {
CHECK_IMAGE_SUPPORT;
HIP_SKIP_TEST("texCubemap isn't supported.");
TextureTestParams<TestType> params = {};
params.extent = make_hipExtent(2, 2, 6);
params.num_subdivisions = 4;
params.cubemap = true;
params.GenerateTextureDesc(hipReadModeNormalizedFloat);
TextureTestFixture<TestType, true, true> fixture{params};
const auto [num_threads_x, num_blocks_x] = GetLaunchConfig(10, params.NumItersX());
const auto [num_threads_y, num_blocks_y] = GetLaunchConfig(10, params.NumItersY());
const auto [num_threads_z, num_blocks_z] = GetLaunchConfig(10, params.NumItersZ());
dim3 dim_grid;
dim_grid.x = num_blocks_x;
dim_grid.y = num_blocks_y;
dim_grid.z = num_blocks_z;
dim3 dim_block;
dim_block.x = num_threads_x;
dim_block.y = num_threads_y;
dim_block.z = num_threads_z;
texCubemapGradKernel<vec4<float>><<<dim_grid, dim_block>>>(
fixture.out_alloc_d.ptr(), params.NumItersX(), params.NumItersY(), params.NumItersZ(),
fixture.tex.object(), params.Width(), params.Height(), params.Depth(),
params.num_subdivisions, params.tex_desc.normalizedCoords, float4{}, float4{});
HIP_CHECK(hipGetLastError());
fixture.LoadOutput();
for (auto k = 0u; k < params.NumItersZ(); ++k) {
for (auto j = 0u; j < params.NumItersY(); ++j) {
for (auto i = 0u; i < params.NumItersX(); ++i) {
float x = GetCoordinate(i, params.NumItersX(), params.Width(), params.num_subdivisions,
params.tex_desc.normalizedCoords);
float y = GetCoordinate(j, params.NumItersY(), params.Height(), params.num_subdivisions,
params.tex_desc.normalizedCoords);
float z = GetCoordinate(k, params.NumItersZ(), params.Depth(), params.num_subdivisions,
params.tex_desc.normalizedCoords);
auto index = k * params.NumItersX() * params.NumItersY() + j * params.NumItersX() + i;
auto ref_val = fixture.tex_h.TexCubemap(x, y, z, params.tex_desc);
if (!fixture.Verify(fixture.out_alloc_h[index], ref_val)) {
INFO("i: " << i);
INFO("j: " << j);
INFO("k: " << k);
INFO("Filtering mode: " << FilteringModeToString(params.tex_desc.filterMode));
INFO("Normalized coordinates: " << std::boolalpha << params.tex_desc.normalizedCoords);
INFO("Address mode X: " << AddressModeToString(params.tex_desc.addressMode[0]));
INFO("Address mode Y: " << AddressModeToString(params.tex_desc.addressMode[1]));
INFO("Address mode Z: " << AddressModeToString(params.tex_desc.addressMode[2]));
INFO("x: " << std::fixed << std::setprecision(16) << x);
INFO("y: " << std::fixed << std::setprecision(16) << y);
INFO("z: " << std::fixed << std::setprecision(16) << z);
REQUIRE(false);
}
}
}
}
}
/**
* End doxygen group TextureTest.
* @}
*/