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254 lines
5.1 KiB
C++
254 lines
5.1 KiB
C++
/*
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* Copyright 2008-2013 NVIDIA Corporation
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* Copyright 2013 Filipe RNC Maia
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* Modifications Copyright© 2019-2025 Advanced Micro Devices, Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <thrust/detail/config.h>
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#include <thrust/detail/complex/math_private.h>
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#include <cmath>
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#include <math.h> // IWYU pragma: export
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THRUST_NAMESPACE_BEGIN
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namespace detail
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{
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namespace complex
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{
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// Define basic arithmetic functions so we can use them without explicit scope
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// keeping the code as close as possible to FreeBSDs for ease of maintenance.
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// It also provides an easy way to support compilers with missing C99 functions.
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// When possible, just use the names in the global scope.
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// Some platforms define these as macros, others as free functions.
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// Avoid using the std:: form of these as nvcc may treat std::foo() as __host__ functions.
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using ::acos;
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using ::asin;
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using ::atan;
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using ::cos;
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using ::cosh;
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using ::exp;
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using ::log;
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using ::sin;
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using ::sinh;
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using ::sqrt;
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using ::tan;
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template <typename T>
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inline THRUST_HOST_DEVICE T infinity();
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template <>
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inline THRUST_HOST_DEVICE float infinity<float>()
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{
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float res;
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set_float_word(res, 0x7f800000);
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return res;
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}
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template <>
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inline THRUST_HOST_DEVICE double infinity<double>()
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{
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double res;
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insert_words(res, 0x7ff00000, 0);
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return res;
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}
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#if THRUST_DEVICE_COMPILER == THRUST_DEVICE_COMPILER_HIP
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# ifdef __HIP_DEVICE_COMPILE__
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using ::atan2;
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using ::cos;
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using ::exp;
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using ::log;
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using ::sin;
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using ::sqrt;
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# else
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using std::atan2;
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using std::cos;
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using std::exp;
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using std::log;
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using std::sin;
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using std::sqrt;
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# endif
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#endif // HIP compiler
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#if defined _MSC_VER
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THRUST_HOST_DEVICE inline int isinf(float x)
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{
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return std::abs(x) == infinity<float>();
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}
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THRUST_HOST_DEVICE inline int isinf(double x)
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{
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return std::abs(x) == infinity<double>();
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}
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THRUST_HOST_DEVICE inline int isnan(float x)
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{
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return x != x;
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}
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THRUST_HOST_DEVICE inline int isnan(double x)
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{
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return x != x;
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}
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THRUST_HOST_DEVICE inline int signbit(float x)
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{
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return ((*((uint32_t*) &x)) & 0x80000000) != 0 ? 1 : 0;
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}
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THRUST_HOST_DEVICE inline int signbit(double x)
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{
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return ((*((uint64_t*) &x)) & 0x8000000000000000) != 0ull ? 1 : 0;
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}
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THRUST_HOST_DEVICE inline int isfinite(float x)
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{
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return !isnan(x) && !isinf(x);
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}
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THRUST_HOST_DEVICE inline int isfinite(double x)
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{
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return !isnan(x) && !isinf(x);
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}
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#else
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# if defined(__CUDACC__) && !(defined(__CUDA__) && defined(__clang__)) && !defined(_NVHPC_CUDA)
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// NVCC implements at least some signature of these as functions not macros.
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using ::isfinite;
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using ::isinf;
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using ::isnan;
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using ::signbit;
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# else
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# ifdef __HIP_DEVICE_COMPILE__
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// hip_runtime.h provides these functions in the global scope
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using ::isfinite;
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using ::isinf;
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using ::isnan;
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using ::signbit;
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# else
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// Some compilers do not provide these in the global scope, because they are
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// supposed to be macros. The versions in `std` are supposed to be functions.
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// Since we're not compiling with nvcc, it's safe to use the functions in std::
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using std::isfinite;
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using std::isinf;
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using std::isnan;
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using std::signbit;
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# endif // __HIP_COMPILER__
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# endif // __CUDACC__
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#endif // _MSC_VER
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using ::atanh;
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#if defined _MSC_VER
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THRUST_HOST_DEVICE inline double copysign(double x, double y)
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{
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uint32_t hx, hy;
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get_high_word(hx, x);
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get_high_word(hy, y);
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set_high_word(x, (hx & 0x7fffffff) | (hy & 0x80000000));
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return x;
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}
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THRUST_HOST_DEVICE inline float copysignf(float x, float y)
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{
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uint32_t ix, iy;
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get_float_word(ix, x);
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get_float_word(iy, y);
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set_float_word(x, (ix & 0x7fffffff) | (iy & 0x80000000));
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return x;
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}
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# if !defined(__CUDACC__) && !defined(_NVHPC_CUDA)
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// Simple approximation to log1p as Visual Studio is lacking one
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THRUST_HOST_DEVICE inline double log1p(double x)
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{
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double u = 1.0 + x;
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if (u == 1.0)
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{
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return x;
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}
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else
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{
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if (u > 2.0)
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{
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// Use normal log for large arguments
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return log(u);
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}
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else
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{
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return log(u) * (x / (u - 1.0));
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}
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}
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}
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THRUST_HOST_DEVICE inline float log1pf(float x)
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{
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float u = 1.0f + x;
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if (u == 1.0f)
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{
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return x;
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}
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else
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{
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if (u > 2.0f)
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{
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// Use normal log for large arguments
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return logf(u);
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}
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else
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{
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return logf(u) * (x / (u - 1.0f));
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}
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}
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}
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# endif // __HIP__
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# if _MSC_VER <= 1500 && !defined(__clang__)
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# include <complex>
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inline float hypotf(float x, float y)
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{
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return abs(std::complex<float>(x, y));
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}
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inline double hypot(double x, double y)
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{
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return _hypot(x, y);
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}
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# endif // _MSC_VER <= 1500
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#endif // __CUDACC__
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} // namespace complex
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} // namespace detail
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THRUST_NAMESPACE_END
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