init commit over here

This commit is contained in:
2025-05-12 18:04:18 -07:00
commit c00d3b1426
21 changed files with 973 additions and 0 deletions
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using MistoxServer.Client;
using System;
using System.Net;
using System.Threading.Tasks;
namespace MistoxServer {
public class ClientInterface : IMistoxServer {
mTCPClient SlowUpdate;
mUDPClient FastUpdate;
IPEndPoint mPEndPoint;
public event EventHandler onConnected;
public event EventHandler onSlowReceive;
public event EventHandler onFastReceive;
public event EventHandler onDisconnected;
public ClientInterface( string IpOrHostName, int Port ) {
// Get Server IP
IPHostEntry host = Dns.GetHostEntry( IpOrHostName );
foreach( IPAddress entry in host.AddressList ) {
if ( entry.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork ) {
mPEndPoint = new IPEndPoint( entry, Port );
}
}
Console.WriteLine( "The client is initilized and trying to connect to the server at ip : " + mPEndPoint.Address );
// Make a UDP connection to the server
try {
FastUpdate = new mUDPClient( mPEndPoint, ServerMode.Authoritative );
FastUpdate.onReceived += (object o, EventArgs e) => { onFastReceive?.Invoke( o, e ); };
} catch( Exception e ) {
Console.WriteLine( "An error has occured with the connection to the server. Error { " );
Console.WriteLine( e.ToString() );
Console.WriteLine( "}" );
}
// Make a TCP connection to the server
try {
SlowUpdate = new mTCPClient( mPEndPoint );
SlowUpdate.onConnected += ( object o, EventArgs e ) => { onConnected?.Invoke( o, e ); };
SlowUpdate.onReceived += ( object o, EventArgs e ) => { onSlowReceive?.Invoke( o, e ); };
SlowUpdate.onDisconnected += ( object o, EventArgs e ) => { onDisconnected?.Invoke( o, e ); };
} catch( Exception e ) {
Console.WriteLine( "An error has occured with the connection to the server. Error { " );
Console.WriteLine( e.ToString() );
Console.WriteLine( "}" );
}
}
public async Task Send<Packet>(Packet data, SendType speed) {
if (SendType.SlowUpdate == speed) {
await SlowUpdate.Send( data );
} else {
await FastUpdate.Send( data, mPEndPoint );
}
}
}
}
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using System;
using System.Net;
using System.Threading.Tasks;
namespace MistoxServer {
public partial class mServer {
public static IMistoxServer newServer(int port, ServerMode mode) {
return new ServerInterface(port, mode);
}
public static IMistoxServer newClient(string ServerIPOrHostName, int Port) {
int index = 0;
IPAddress[] remoteAddress = Dns.GetHostAddresses(ServerIPOrHostName);
for( int i=0; i< remoteAddress.Length; i++ ) {
if( remoteAddress[i].AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork || remoteAddress [i].AddressFamily == System.Net.Sockets.AddressFamily.InterNetworkV6 ) {
index = i;
}
}
string ipAddress = remoteAddress[index].ToString();
if ( remoteAddress.Length > 0) {
return new ClientInterface(ipAddress, Port);
} else {
Console.WriteLine("The server at " + ServerIPOrHostName + " doesn't exit or cannot be found");
return null;
}
}
}
public interface IMistoxServer {
public event EventHandler onConnected;
public event EventHandler onSlowReceive;
public event EventHandler onFastReceive;
public event EventHandler onDisconnected;
public Task Send<Packet>(Packet data, SendType speed);
}
public enum SendType {
SlowUpdate,
FastUpdate
}
public enum ServerMode {
Passive,
Authoritative
}
}
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using MistoxServer.Client;
using MistoxServer.Server;
using System;
using System.Collections.Generic;
using System.Net;
using System.Threading.Tasks;
namespace MistoxServer {
public class ServerInterface : IMistoxServer {
mUDPClient FastUpdateServer;
mTCPListener SlowUpdateServer;
List<Connection> Connections = new List<Connection>();
public event EventHandler onConnected;
public event EventHandler onSlowReceive;
public event EventHandler onFastReceive;
public event EventHandler onDisconnected;
public ServerInterface( int port, ServerMode mode ) {
FastUpdateServer = new mUDPClient( new IPEndPoint( IPAddress.IPv6Any, port ), mode );
SlowUpdateServer = new mTCPListener( port, mode );
SlowUpdateServer.onConnected += OnConnected;
FastUpdateServer.onReceived += ( object o, EventArgs e ) => { onFastReceive?.Invoke( o, e ); };
SlowUpdateServer.onDisconnected += OnDisconnected;
Console.WriteLine( "The Server is initilized and waiting for clients to connect at port : " + port );
}
void OnConnected( object sender, EventArgs e ) {
Connection user = (Connection)sender;
onConnected?.Invoke( sender, e );
user.slowClient.onReceived+= ( object o, EventArgs e ) => { onSlowReceive?.Invoke( o, e ); };
user.slowClient.onDisconnected += OnDisconnected;
Connections.Add( user );
}
void OnDisconnected( object sender, EventArgs e ) {
Connection user = (Connection)sender;
onDisconnected?.Invoke( sender, e );
Connections.Remove( user );
}
public async Task Send<Packet>( Packet data, SendType speed ) {
if (speed == SendType.SlowUpdate) {
foreach( Connection cur in Connections ) {
await cur.slowClient.Send( data );
}
} else {
foreach( Connection cur in Connections ) {
await FastUpdateServer.Send( data, cur.fastClient );
}
}
}
}
}