init commit over here
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using MistoxServer.Client;
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using System;
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using System.Net;
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using System.Threading.Tasks;
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namespace MistoxServer {
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public class ClientInterface : IMistoxServer {
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mTCPClient SlowUpdate;
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mUDPClient FastUpdate;
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IPEndPoint mPEndPoint;
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public event EventHandler onConnected;
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public event EventHandler onSlowReceive;
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public event EventHandler onFastReceive;
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public event EventHandler onDisconnected;
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public ClientInterface( string IpOrHostName, int Port ) {
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// Get Server IP
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IPHostEntry host = Dns.GetHostEntry( IpOrHostName );
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foreach( IPAddress entry in host.AddressList ) {
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if ( entry.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork ) {
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mPEndPoint = new IPEndPoint( entry, Port );
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}
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}
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Console.WriteLine( "The client is initilized and trying to connect to the server at ip : " + mPEndPoint.Address );
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// Make a UDP connection to the server
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try {
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FastUpdate = new mUDPClient( mPEndPoint, ServerMode.Authoritative );
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FastUpdate.onReceived += (object o, EventArgs e) => { onFastReceive?.Invoke( o, e ); };
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} catch( Exception e ) {
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Console.WriteLine( "An error has occured with the connection to the server. Error { " );
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Console.WriteLine( e.ToString() );
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Console.WriteLine( "}" );
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}
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// Make a TCP connection to the server
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try {
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SlowUpdate = new mTCPClient( mPEndPoint );
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SlowUpdate.onConnected += ( object o, EventArgs e ) => { onConnected?.Invoke( o, e ); };
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SlowUpdate.onReceived += ( object o, EventArgs e ) => { onSlowReceive?.Invoke( o, e ); };
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SlowUpdate.onDisconnected += ( object o, EventArgs e ) => { onDisconnected?.Invoke( o, e ); };
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} catch( Exception e ) {
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Console.WriteLine( "An error has occured with the connection to the server. Error { " );
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Console.WriteLine( e.ToString() );
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Console.WriteLine( "}" );
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}
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}
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public async Task Send<Packet>(Packet data, SendType speed) {
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if (SendType.SlowUpdate == speed) {
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await SlowUpdate.Send( data );
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} else {
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await FastUpdate.Send( data, mPEndPoint );
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}
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}
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}
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}
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