init commit over here
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using MistoxServer.Client;
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using MistoxServer.Server;
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Threading.Tasks;
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namespace MistoxServer {
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public class ServerInterface : IMistoxServer {
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mUDPClient FastUpdateServer;
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mTCPListener SlowUpdateServer;
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List<Connection> Connections = new List<Connection>();
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public event EventHandler onConnected;
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public event EventHandler onSlowReceive;
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public event EventHandler onFastReceive;
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public event EventHandler onDisconnected;
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public ServerInterface( int port, ServerMode mode ) {
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FastUpdateServer = new mUDPClient( new IPEndPoint( IPAddress.IPv6Any, port ), mode );
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SlowUpdateServer = new mTCPListener( port, mode );
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SlowUpdateServer.onConnected += OnConnected;
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FastUpdateServer.onReceived += ( object o, EventArgs e ) => { onFastReceive?.Invoke( o, e ); };
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SlowUpdateServer.onDisconnected += OnDisconnected;
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Console.WriteLine( "The Server is initilized and waiting for clients to connect at port : " + port );
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}
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void OnConnected( object sender, EventArgs e ) {
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Connection user = (Connection)sender;
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onConnected?.Invoke( sender, e );
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user.slowClient.onReceived+= ( object o, EventArgs e ) => { onSlowReceive?.Invoke( o, e ); };
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user.slowClient.onDisconnected += OnDisconnected;
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Connections.Add( user );
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}
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void OnDisconnected( object sender, EventArgs e ) {
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Connection user = (Connection)sender;
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onDisconnected?.Invoke( sender, e );
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Connections.Remove( user );
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}
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public async Task Send<Packet>( Packet data, SendType speed ) {
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if (speed == SendType.SlowUpdate) {
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foreach( Connection cur in Connections ) {
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await cur.slowClient.Send( data );
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}
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} else {
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foreach( Connection cur in Connections ) {
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await FastUpdateServer.Send( data, cur.fastClient );
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}
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}
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}
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}
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}
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