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derek/GameServer
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19 Commits 1 Branch 1 Tag
d3d437b0c8f4824c672910dfc8a295acbcea872c
Commit Graph
13 Commits
Author SHA1 Message Date
derek.holloway d3d437b0c8 Split out the UDP listener for a single instance 2026-07-10 14:24:24 -07:00
derek.holloway 6931846a64 Connect up reserved packets 2026-07-08 14:00:33 -07:00
derek.holloway b439805f3e Rework client to be non static 2026-07-08 13:45:20 -07:00
derek.holloway 875a5ae3e9 Cleanup the ReservedPackets 2026-07-08 07:24:38 -07:00
derek.holloway 3992c3debc Seperate out the NetworkPacketDictonary 2026-07-08 07:24:05 -07:00
derek 392a33eb9e Split apart the server packets from the client packets 2026-07-03 16:53:13 -07:00
derek ca39e184ed Completely rework the network stack for faster lower latency messages 2026-07-03 15:00:01 -07:00
derek a689f2656f Wire up the event handlers 2026-07-03 11:37:41 -07:00
derek.holloway 6126b8259c Major overall of data 2026-07-02 21:48:43 -07:00
derek.holloway 7b58ca0338 Shrink packet header size 2026-07-01 20:30:05 -07:00
derek.holloway c3906e7d60 Correct header cleanup 2026-07-01 12:15:52 -07:00
derek.holloway d644b3ef3d Cleanup headers 2026-07-01 10:54:52 -07:00
derek c00d3b1426 init commit over here 2025-05-12 18:04:18 -07:00
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