Files
GameServer/MistoxServer/Client/Entities/UDPEndpoint.cs
T

7 lines
368 B
C#

namespace Mistox.Client {
public class UDPEndpoint {
public string UserName { get; set; } = ""; // The Players UserName
public bool Alive { get; set; } = true; // Is the connection alive
public mUDPClient Connection { get; set; } // The UDP Client Object
}
}