Files
GameServer/MistoxServer/Client/Entities/UDPEndpoint.cs
T
2026-07-03 11:37:41 -07:00

9 lines
387 B
C#

using System.Net;
namespace Mistox.Client {
public class UDPEndpoint {
public string UserName { get; set; } = ""; // The Players UserName
public bool Alive { get; set; } = true; // Is the connection alive
public mUDPClient Connection { get; set; } // The UDP Client Object
}
}