Files
GameServer/MistoxServer/mPacket/PacketAttribute.cs
T

13 lines
314 B
C#

using System;
namespace Mistox.Attributes {
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, Inherited = false, AllowMultiple = false)]
public sealed class mPacket : Attribute {
public byte ID { get; }
public mPacket(byte id) {
ID = id;
}
}
}