Files
2025-05-12 18:07:43 -07:00

24 lines
926 B
C#

using Godot;
public partial class Reference : Node {
public MistoxNet MistoxNet { get; set; }
public Alert Alert { get; set; }
public GameHandler GameHandler { get; set; }
public Humanoid Humanoid { get; set; }
public Inventory Inventory { get; set; }
public Node Workspace { get; set; }
public WorldEnvironment Lighting { get; set; }
public Control GameUI { get; set; }
public Camera3D Camera { get; set; }
public MainMenu MainMenu { get; set; }
public PreGame PreGame { get; set; }
public Settings SettingsFrame { get; set; }
public SessionHandler SessionHandler { get; set; }
public Control ToolBar{ get; set; }
public MultiplayerSpawner GameSpawner { get; set; }
public Node3D PlayerSpawnPoints { get; set; }
public MultiplayerSpawner ItemSpawner{ get; set; }
public Node3D ItemSpawnPoints { get; set; }
public Node ItemSpawnPath{ get; set; }
}