36 lines
675 B
C#
36 lines
675 B
C#
using Godot;
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public partial class ItemStats : Node {
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// Item 0
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public StatItem[] stats = {
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new StatItem{
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ItemName = "Sniper",
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InventorySize = new Vector2I(1, 4),
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Weight = 400,
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IsQuantityItem = false,
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ToolPath = "res://Prefab/Tools/Sniper.tscn",
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ToolDamage = 50
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},
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// Item 1
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new StatItem{
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},
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// Item 2
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new StatItem{
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},
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};
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}
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public class StatItem {
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public string ItemName {get; set;} = "";
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public Vector2I InventorySize {get; set;}
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public int Weight {get; set;}
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public bool IsQuantityItem {get; set;}
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public int MaxQuantity {get; set;}
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public string ToolPath {get; set;}
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public int ToolDamage { get; set; }
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} |