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84 lines
2.2 KiB
C++
84 lines
2.2 KiB
C++
//===-- SBThreadCollection.cpp --------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/API/SBThreadCollection.h"
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#include "lldb/API/SBThread.h"
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#include "lldb/Target/ThreadList.h"
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#include "lldb/Utility/Instrumentation.h"
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using namespace lldb;
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using namespace lldb_private;
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SBThreadCollection::SBThreadCollection() { LLDB_INSTRUMENT_VA(this); }
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SBThreadCollection::SBThreadCollection(const SBThreadCollection &rhs)
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: m_opaque_sp(rhs.m_opaque_sp) {
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LLDB_INSTRUMENT_VA(this, rhs);
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}
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const SBThreadCollection &SBThreadCollection::
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operator=(const SBThreadCollection &rhs) {
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LLDB_INSTRUMENT_VA(this, rhs);
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if (this != &rhs)
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m_opaque_sp = rhs.m_opaque_sp;
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return *this;
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}
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SBThreadCollection::SBThreadCollection(const ThreadCollectionSP &threads)
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: m_opaque_sp(threads) {}
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SBThreadCollection::~SBThreadCollection() = default;
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void SBThreadCollection::SetOpaque(const lldb::ThreadCollectionSP &threads) {
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m_opaque_sp = threads;
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}
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lldb_private::ThreadCollection *SBThreadCollection::get() const {
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return m_opaque_sp.get();
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}
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lldb_private::ThreadCollection *SBThreadCollection::operator->() const {
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return m_opaque_sp.operator->();
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}
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lldb::ThreadCollectionSP &SBThreadCollection::operator*() {
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return m_opaque_sp;
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}
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const lldb::ThreadCollectionSP &SBThreadCollection::operator*() const {
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return m_opaque_sp;
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}
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bool SBThreadCollection::IsValid() const {
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LLDB_INSTRUMENT_VA(this);
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return this->operator bool();
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}
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SBThreadCollection::operator bool() const {
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LLDB_INSTRUMENT_VA(this);
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return m_opaque_sp.get() != nullptr;
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}
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size_t SBThreadCollection::GetSize() {
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LLDB_INSTRUMENT_VA(this);
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if (m_opaque_sp)
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return m_opaque_sp->GetSize();
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return 0;
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}
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SBThread SBThreadCollection::GetThreadAtIndex(size_t idx) {
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LLDB_INSTRUMENT_VA(this, idx);
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SBThread thread;
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if (m_opaque_sp && idx < m_opaque_sp->GetSize())
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thread = m_opaque_sp->GetThreadAtIndex(idx);
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return thread;
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}
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