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TheRock/compiler/amd-llvm/clang-tools-extra/clang-tidy/misc/NoRecursionCheck.cpp
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//===----------------------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "NoRecursionCheck.h"
#include "clang/AST/ASTContext.h"
#include "clang/ASTMatchers/ASTMatchFinder.h"
#include "clang/Analysis/CallGraph.h"
#include "llvm/ADT/SCCIterator.h"
using namespace clang::ast_matchers;
namespace clang::tidy::misc {
static constexpr unsigned SmallCallStackSize = 16;
static constexpr unsigned SmallSCCSize = 32;
using CallStackTy = SmallVector<CallGraphNode::CallRecord, SmallCallStackSize>;
// In given SCC, find *some* call stack that will be cyclic.
// This will only find *one* such stack, it might not be the smallest one,
// and there may be other loops.
static CallStackTy pathfindSomeCycle(ArrayRef<CallGraphNode *> SCC) {
// We'll need to be able to performantly look up whether some CallGraphNode
// is in SCC or not, so cache all the SCC elements in a set.
const llvm::SmallPtrSet<CallGraphNode *, SmallSCCSize> SCCElts(
llvm::from_range, SCC);
// Is node N part if the current SCC?
auto NodeIsPartOfSCC = [&SCCElts](CallGraphNode *N) {
return SCCElts.contains(N);
};
// Track the call stack that will cause a cycle.
llvm::SmallSetVector<CallGraphNode::CallRecord, SmallCallStackSize>
CallStackSet;
// Arbitrarily take the first element of SCC as entry point.
CallGraphNode::CallRecord EntryNode(SCC.front(), /*CallExpr=*/nullptr);
// Continue recursing into subsequent callees that are part of this SCC,
// and are thus known to be part of the call graph loop, until loop forms.
CallGraphNode::CallRecord *Node = &EntryNode;
while (true) {
// Did we see this node before?
if (!CallStackSet.insert(*Node))
break; // Cycle completed! Note that didn't insert the node into stack!
// Else, perform depth-first traversal: out of all callees, pick first one
// that is part of this SCC. This is not guaranteed to yield shortest cycle.
Node = llvm::find_if(Node->Callee->callees(), NodeIsPartOfSCC);
}
// Note that we failed to insert the last node, that completes the cycle.
// But we really want to have it. So insert it manually into stack only.
CallStackTy CallStack = CallStackSet.takeVector();
CallStack.emplace_back(*Node);
return CallStack;
}
void NoRecursionCheck::registerMatchers(MatchFinder *Finder) {
Finder->addMatcher(translationUnitDecl().bind("TUDecl"), this);
}
void NoRecursionCheck::handleSCC(ArrayRef<CallGraphNode *> SCC) {
assert(!SCC.empty() && "Empty SCC does not make sense.");
// First of all, call out every strongly connected function.
for (const CallGraphNode *N : SCC) {
const FunctionDecl *D = N->getDefinition();
diag(D->getLocation(), "function %0 is within a recursive call chain") << D;
}
// Now, SCC only tells us about strongly connected function declarations in
// the call graph. It doesn't *really* tell us about the cycles they form.
// And there may be more than one cycle in SCC.
// So let's form a call stack that eventually exposes *some* cycle.
const CallStackTy EventuallyCyclicCallStack = pathfindSomeCycle(SCC);
assert(!EventuallyCyclicCallStack.empty() && "We should've found the cycle");
// While last node of the call stack does cause a loop, due to the way we
// pathfind the cycle, the loop does not necessarily begin at the first node
// of the call stack, so drop front nodes of the call stack until it does.
const auto CyclicCallStack =
ArrayRef<CallGraphNode::CallRecord>(EventuallyCyclicCallStack)
.drop_until([LastNode = EventuallyCyclicCallStack.back()](
CallGraphNode::CallRecord FrontNode) {
return FrontNode == LastNode;
});
assert(CyclicCallStack.size() >= 2 && "Cycle requires at least 2 frames");
// Which function we decided to be the entry point that lead to the recursion?
const FunctionDecl *CycleEntryFn =
CyclicCallStack.front().Callee->getDefinition();
// And now, for ease of understanding, let's print the call sequence that
// forms the cycle in question.
diag(CycleEntryFn->getLocation(),
"example recursive call chain, starting from function %0",
DiagnosticIDs::Note)
<< CycleEntryFn;
for (int CurFrame = 1, NumFrames = CyclicCallStack.size();
CurFrame != NumFrames; ++CurFrame) {
const CallGraphNode::CallRecord PrevNode = CyclicCallStack[CurFrame - 1];
const CallGraphNode::CallRecord CurrNode = CyclicCallStack[CurFrame];
Decl *PrevDecl = PrevNode.Callee->getDecl();
Decl *CurrDecl = CurrNode.Callee->getDecl();
diag(CurrNode.CallExpr->getBeginLoc(),
"Frame #%0: function %1 calls function %2 here:", DiagnosticIDs::Note)
<< CurFrame << cast<NamedDecl>(PrevDecl) << cast<NamedDecl>(CurrDecl);
}
diag(CyclicCallStack.back().CallExpr->getBeginLoc(),
"... which was the starting point of the recursive call chain; there "
"may be other cycles",
DiagnosticIDs::Note);
}
void NoRecursionCheck::check(const MatchFinder::MatchResult &Result) {
// Build call graph for the entire translation unit.
const auto *TU = Result.Nodes.getNodeAs<TranslationUnitDecl>("TUDecl");
CallGraph CG;
CG.addToCallGraph(const_cast<TranslationUnitDecl *>(TU));
// Look for cycles in call graph,
// by looking for Strongly Connected Components (SCC's)
for (llvm::scc_iterator<CallGraph *> SCCI = llvm::scc_begin(&CG),
SCCE = llvm::scc_end(&CG);
SCCI != SCCE; ++SCCI) {
if (!SCCI.hasCycle()) // We only care about cycles, not standalone nodes.
continue;
handleSCC(*SCCI);
}
}
} // namespace clang::tidy::misc