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60 lines
2.6 KiB
C++
60 lines
2.6 KiB
C++
// RUN: %clang_cc1 -triple x86_64-unknown-linux-gnu -fclangir -emit-cir %s -o %t.cir
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// RUN: FileCheck --check-prefix=CIR --input-file=%t.cir %s
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// RUN: %clang_cc1 -triple x86_64-unknown-linux-gnu -fclangir -emit-llvm %s -o %t-cir.ll
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// RUN: FileCheck --check-prefix=LLVM --input-file=%t-cir.ll %s
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// RUN: %clang_cc1 -triple x86_64-unknown-linux-gnu -emit-llvm %s -o %t.ll
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// RUN: FileCheck --check-prefix=OGCG --input-file=%t.ll %s
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// Should generate a union type with all members preserved.
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union U {
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bool b;
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short s;
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int i;
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float f;
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double d;
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};
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// CIR: !rec_U = !cir.union<"U" {!cir.bool, !s16i, !s32i, !cir.float, !cir.double}>
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// LLVM: %union.U = type { double }
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// OGCG: %union.U = type { double }
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void shouldGenerateUnionAccess(union U u) {
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u.b = true;
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u.b;
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u.i = 1;
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u.i;
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u.f = 0.1F;
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u.f;
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u.d = 0.1;
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u.d;
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}
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// CIR: cir.func {{.*}}shouldGenerateUnionAccess
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// CIR: %[[#BASE:]] = cir.get_member %0[0] {name = "b"} : !cir.ptr<!rec_U> -> !cir.ptr<!cir.bool>
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// CIR: cir.store{{.*}} %{{.+}}, %[[#BASE]] : !cir.bool, !cir.ptr<!cir.bool>
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// CIR: cir.get_member %0[0] {name = "b"} : !cir.ptr<!rec_U> -> !cir.ptr<!cir.bool>
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// CIR: %[[#BASE:]] = cir.get_member %0[2] {name = "i"} : !cir.ptr<!rec_U> -> !cir.ptr<!s32i>
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// CIR: cir.store{{.*}} %{{.+}}, %[[#BASE]] : !s32i, !cir.ptr<!s32i>
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// CIR: %[[#BASE:]] = cir.get_member %0[2] {name = "i"} : !cir.ptr<!rec_U> -> !cir.ptr<!s32i>
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// CIR: %[[#BASE:]] = cir.get_member %0[3] {name = "f"} : !cir.ptr<!rec_U> -> !cir.ptr<!cir.float>
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// CIR: cir.store{{.*}} %{{.+}}, %[[#BASE]] : !cir.float, !cir.ptr<!cir.float>
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// CIR: %[[#BASE:]] = cir.get_member %0[3] {name = "f"} : !cir.ptr<!rec_U> -> !cir.ptr<!cir.float>
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// CIR: %[[#BASE:]] = cir.get_member %0[4] {name = "d"} : !cir.ptr<!rec_U> -> !cir.ptr<!cir.double>
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// CIR: cir.store{{.*}} %{{.+}}, %[[#BASE]] : !cir.double, !cir.ptr<!cir.double>
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// CIR: %[[#BASE:]] = cir.get_member %0[4] {name = "d"} : !cir.ptr<!rec_U> -> !cir.ptr<!cir.double>
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// LLVM: define {{.*}}shouldGenerateUnionAccess
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// LLVM: %[[BASE:.*]] = alloca %union.U
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// LLVM: store %union.U %{{.*}}, ptr %[[BASE]]
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// LLVM: store i8 1, ptr %[[BASE]]
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// LLVM: store i32 1, ptr %[[BASE]]
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// LLVM: store float 1.000000e-01, ptr %[[BASE]]
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// LLVM: store double 1.000000e-01, ptr %[[BASE]]
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// OGCG: define {{.*}}shouldGenerateUnionAccess
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// OGCG: %[[BASE:.*]] = alloca %union.U
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// OGCG: %[[DIVE:.*]] = getelementptr inbounds nuw %union.U, ptr %[[BASE]], i32 0, i32 0
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// OGCG: store i64 %{{.*}}, ptr %[[DIVE]]
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// OGCG: store i8 1, ptr %[[BASE]]
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// OGCG: store i32 1, ptr %[[BASE]]
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// OGCG: store float 1.000000e-01, ptr %[[BASE]]
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// OGCG: store double 1.000000e-01, ptr %[[BASE]]
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