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> **Note**
> The instructions in this README are specific to Linux development environments (including WSL on Windows). Instructions for native Windows development (e.g., `msvc`) are coming soon!
[![Open in GitHub Codespaces](https://github.com/codespaces/badge.svg)](https://codespaces.new/NVIDIA/cccl?quickstart=1&devcontainer_path=.devcontainer%2Fdevcontainer.json)
# CCCL Dev Containers
CCCL uses [Dev Containers](https://containers.dev/) to provide consistent and convenient development environments for both local development and for CI.
VSCode offers the most convenient experience with Dev Containers due to its tight native integration, however, our containers are also fully usable without VSCode by leveraging Docker directly.
## Table of Contents
1. [Quickstart: VSCode on Linux (Recommended)](#vscode)
2. [Quickstart: VSCode on WSL (Recommended for Windows)](#wsl)
3. [Quickstart: Docker on Linux (Manual Approach)](#docker)
## Quickstart: VSCode on Linux (Recommended) <a name="vscode"></a>
### Prerequisites
- [Visual Studio Code](https://code.visualstudio.com/)
- [Remote - Containers extension](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers)
- [NVIDIA Container Toolkit](https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/latest/install-guide.html)
- [Docker](https://docs.docker.com/engine/install/) - This is only for completeness because it should already be implicitly installed by the Dev Containers extension
#### GPU Prerequisites (only needed for executing tests that require a GPU)
- Supported NVIDIA GPU
- [NVIDIA Driver](https://www.nvidia.com/Download/index.aspx?lang=en-us)
- [NVIDIA Container Toolkit](https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/latest/install-guide.html)
### Steps <a name="vscode-devcontainer-steps"></a>
1. Clone the Repository
```bash
git clone https://github.com/nvidia/cccl.git
```
2. Open the cloned directory in VSCode
3. Launch a Dev Container by clicking the prompt suggesting to "Reopen in Container"
![Shows "Reopen in Container" prompt when opening the cccl directory in VScode.](./img/reopen_in_container.png)
- Alternatively, use `ctrl+shift+p` to open the Command Palette and type "Remote-Containers: Reopen in Container" and select it.
![Shows "Reopen in Container" in command pallete.](./img/open_in_container_manual.png)
4. Select an environment with the desired CTK and host compiler from the list:
![Shows list of available container environments.](./img/container_list.png)
5. VSCode will initialize the selected Dev Container. This can take a few minutes the first time.
6. (Optional) Authenticate with GitHub
- After container startup, you will be asked if you would like to authenticate with GitHub. This is for access to CCCL's distributed `sccache` storage. If you are not an NVIDIA employee, you can safely ignore this step. For more information, see the [`sccache`](#sccache) section below.
7. Once initialized, the local `cccl/` directory is mirrored into the container to ensure any changes are persistent.
8. Done! See the [contributing guide](../CONTRIBUTING.md#building-and-testing) for instructions on how to build and run tests.
### (Optional) Authenticate with GitHub for `sccache` <a name="sccache"></a>
After starting the container, there will be a prompt to authenticate with GitHub. This grants access to a [`sccache`](https://github.com/mozilla/sccache) server shared with CI and greatly accelerates local build times. This is currently limited to NVIDIA employees belonging to the `NVIDIA` or `rapidsai` GitHub organizations.
Without authentication to the remote server, `sccache` will still accelerate local builds by using a filesystem cache.
Follow the instructions in the prompt as below and enter the one-time code at https://github.com/login/device
![Shows authentication with GitHub to access sccache bucket.](./img/github_auth.png)
To manually trigger this authentication, execute the `devcontainer-utils-vault-s3-init` script within the container.
For more information about the sccache configuration and authentication, see the documentation at [`rapidsai/devcontainers`](https://github.com/rapidsai/devcontainers/blob/branch-23.10/USAGE.md#build-caching-with-sccache).
## Quickstart: VSCode on WSL (Recommended for Windows) <a name="wsl"></a>
Windows Subsystem for Linux (WSL) enables you to run a Linux environment directly in Windows.
This isn't for native Windows development (e.g., compiling with `msvc`), but effectively a more convenient option than setting up a dual-boot Linux/Windows machine.
Apart from the initial setup of WSL, the process for using CCCL's Dev Containers in WSL is effectively the same as the instructions for Linux, because WSL _is_ Linux.
### Prerequisites
- Windows OS that supports WSL 2 (Windows 11 or newer)
- [Windows Subsystem for Linux v2 (WSL 2)](https://learn.microsoft.com/en-us/windows/wsl/install)
- [Visual Studio Code](https://code.visualstudio.com/) (installed on Windows host)
- [VSCode Remote Development Extension Pack](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.vscode-remote-extensionpack) (installed on Windows host)
- Includes [Dev Containers](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers) and [WSL](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-wsl) extensions
- [Docker](https://docs.docker.com/engine/install/) - (Will be installed automatically by the Remote Development extension)
#### GPU Prerequisites (only needed for executing tests that require a GPU)
- Supported NVIDIA GPU
- [NVIDIA Driver](https://www.nvidia.com/Download/index.aspx?lang=en-us) (installed on Windows host)
- [NVIDIA Container Toolkit](https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/latest/install-guide.html) (**installed inside WSL**)
For more details see the official NVIDIA [Getting Started with CUDA on WSL guide](https://docs.nvidia.com/cuda/wsl-user-guide/index.html#getting-started-with-cuda-on-wsl-2).
### Install WSL on your Windows host
Refer to [Microsoft's documentation](https://learn.microsoft.com/en-us/windows/wsl/install) for the full instructions to install WSL2.
<details>
<summary>Click here for the TL;DR version</summary>
1. Run `Powershell` as an administrator
![image](https://github.com/user-attachments/assets/2c985887-ca6c-46bc-9e1b-f235ccfd8513)
2. Install WSL 2 by running:
```bash
> wsl --install
```
3. Restart your computer
4. If this is your first time installing WSL, upon restarting, it will prompt you to create a username/password to use inside WSL.
5. Verify `wsl` was succesfully installed by opening Powershell again and run
```bash
> wsl -l -v
NAME STATE VERSION
* Ubuntu Running 2
```
5. Launch `wsl` and verify your Linux environment
```
# In Powershell, start WSL, which will drop you into a terminal session running in Linux
> wsl
# In the new terminal session, verify your Linux environment by changing to your home directory
# and displaying the current directory. This should show `/home/*YOUR USER NAME*`
> cd ~
> pwd
/home/jhemstad
```
Congratulations! You now have WSL installed and can use it as you would a normal Ubuntu/Linux installation.
This is sufficient for *building* CCCL's tests, if you have a GPU on your system and you would like to use it to run the tests, continue below:
6. (Optional) Install `nvidia-container-toolkit`
See [here](https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/latest/install-guide.html#installing-with-apt) for full instructions.
**Important:** `nvidia-container-toolkit` needs to be installed inside WSL (not on the Windows host). The following commands should be run within the Linux environment.
```bash
$ curl -fsSL https://nvidia.github.io/libnvidia-container/gpgkey | sudo gpg --dearmor -o /usr/share/keyrings/nvidia-container-toolkit-keyring.gpg \
&& curl -s -L https://nvidia.github.io/libnvidia-container/stable/deb/nvidia-container-toolkit.list | \
sed 's#deb https://#deb [signed-by=/usr/share/keyrings/nvidia-container-toolkit-keyring.gpg] https://#g' | \
sudo tee /etc/apt/sources.list.d/nvidia-container-toolkit.list
$ sudo apt-get update
$ sudo apt-get install -y nvidia-container-toolkit
```
Then configure Docker to use the `nvidia-container-toolkit`:
```bash
$ sudo nvidia-ctk runtime configure --runtime=docker
$ sudo systemctl restart docker
```
7. (Optional) Verify your GPU is available inside WSL
Use `nvidia-smi` inside of WSL to verify that your GPU is correctly configured and available from inside the container.
If not, verify that the NVIDIA GPU driver is correctly installed on your Windows host and `nvidia-container-toolkit` was successfully installed inside of WSL.
```bash
$ nvidia-smi
```
</details>
### Connect VSCode to WSL
1. Launch VSCode on your Windows host
2. Connect VSCode to your WSL instance
- Enter `ctrl + shift + p` to open the command prompt and type "WSL" and click "WSL: Connect to WSL"
- If you don't see this option, you need to install the [WSL VSCode Extension](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-wsl) (comes with the [Remote Development pack ](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.vscode-remote-extensionpack))
![image](https://github.com/user-attachments/assets/3e0e6af7-4251-4ce9-9204-589ad7daa12a)
- To verify VSCode is connected to WSL, you should see the following in the bottom left corner: ![Shows the WSL: Ubuntu status for a successful connection to WSL.](https://github.com/user-attachments/assets/26dbba61-cc96-4ac3-8200-fdb26a8e4a4b)
3. VSCode is now attached to WSL and it is equivalent to running in a native Linux environment. You can now proceed as described in the [section above](#vscode-devcontainer-steps).
## Quickstart: Docker (Manual Approach) <a name="docker"></a>
### Prerequisites
- [Docker](https://docs.docker.com/engine/install/)
#### GPU Prerequisites (only needed for executing tests that require a GPU)
- Supported NVIDIA GPU
- [NVIDIA Driver](https://www.nvidia.com/Download/index.aspx?lang=en-us)
- [NVIDIA Container Toolkit](https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/latest/install-guide.html)
### Steps
1. Clone the repository and use the [`launch.sh`](./launch.sh) script to launch the default container environment
```bash
git clone https://github.com/nvidia/cccl.git
cd cccl
./.devcontainer/launch.sh --docker
```
This script starts an interactive shell as the `coder` user inside the container with the local `cccl/` directory mirrored into `/home/coder/cccl`.
For specific environments, use the `--cuda` and `--host` options:
```bassh
./.devcontainer/launch.sh --docker --cuda 12.2 --host gcc10
```
See `./.devcontainer/launch.sh --help` for more information.
2. Done. See the [contributing guide](../CONTRIBUTING.md#building-and-testing) for instructions on how to build and run tests.
## Available Environments
CCCL provides environments for both the oldest and newest supported CUDA versions with all compatible host compilers.
Look in the [`.devcontainer/`](.) directory to see the available configurations. The top-level [`devcontainer.json`](./devcontainer.json) serves as the default environment. All `devcontainer.json` files in the `cuda<CTK_VERSION>-<HOST-COMPILER>` sub-directories are variations on this top-level file, with different base images for the different CUDA and host compiler versions.
## VSCode Customization
By default, CCCL's Dev Containers come with certain VSCode settings and extensions configured by default, as can be seen in the [`devcontainer.json`](./devcontainer.json) file. This can be further customized by users without needing to modify the `devcontainer.json` file directly.
For extensions, the [`dev.containers.defaultExtensions` setting](https://code.visualstudio.com/docs/devcontainers/containers#_always-installed-extensions) allows listing extensions that will always be installed.
For more general customizations, VSCode allows using a dotfile repository. See the [VSCode documentation](https://code.visualstudio.com/docs/devcontainers/containers#_personalizing-with-dotfile-repositories) for more information.
## GitHub Codespaces
[![Open in GitHub Codespaces](https://github.com/codespaces/badge.svg)](https://codespaces.new/NVIDIA/cccl?quickstart=1&devcontainer_path=.devcontainer%2Fdevcontainer.json)
One of the benefits of Dev Containers is that they integrate natively with [GitHub Codespaces](https://github.com/features/codespaces). Codespaces provide a VSCode development environment right in your browser running on a machine in the cloud. This provides a truly one-click, turnkey development environment where you can develop, build, and test with no other setup required.
Click the badge above or [click here](https://codespaces.new/NVIDIA/cccl?quickstart=1&devcontainer_path=.devcontainer%2Fdevcontainer.json) to get started with CCCL's Dev Containers on Codespaces. This will start the default Dev Container environment. [Click here](https://github.com/codespaces/new?hide_repo_select=true&ref=main&repo=296416761&skip_quickstart=true) to start a Codespace with a particular environment and hardware configuration as shown:
![Shows configuring a Codespace with a custom environment](../docs/images/codespaces.png)
## For Maintainers: The `make_devcontainers.sh` Script
### Overview
[`make_devcontainers.sh`](./make_devcontainers.sh) generates devcontainer configurations for the unique combinations of CUDA Toolkit (CTK) versions and host compilers in [`ci/matrix.yaml`](../ci/matrix.yaml).
### How It Works:
1. Parses the matrix from `ci/matrix.yaml`.
2. Use the top-level [`.devcontainer/devcontainer.json`](./devcontainer.json) as a template. For each unique combination of CTK version and host compiler, generate a corresponding `devcontainer.json` configuration, adjusting only the base Docker image to match the desired environment.
3. Place the generated configurations in the `.devcontainer` directory, organizing them into subdirectories following the naming convention `cuda<CTK_VERSION>-<COMPILER_VERSION>`.
For more information, see the `.devcontainer/make_devcontainers.sh --help` message.
**Note**: When adding or updating supported environments, modify `matrix.yaml` and then rerun this script to synchronize the `devcontainer` configurations.