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119 lines
4.2 KiB
C++
119 lines
4.2 KiB
C++
/*******************************************************************************
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*
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* MIT License
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*
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* Copyright (C) 2021-2025 Advanced Micro Devices, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*******************************************************************************/
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#pragma once
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#include <memory>
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#include <tuple>
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#include "hip_resource.hpp"
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#include "singleton.hpp"
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// ContractionResource class is intended to manage a shared pool of resources for
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// testing hiptensor contraction kernels on the GPU.
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//
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// It minimizes the memory handling overhead for launching thousands of GPU
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// kernels by allowing re-use of existing memory allocations. Memory is only
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// re-allocated as necessary to satisfy minimum size requirements.
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//
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// The interface indicates memory ownership by this class and shall only be
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// used to access for read/write purposes.
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//
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// Currently uses HIP as the backend for device allocation.
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namespace hiptensor
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{
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struct ContractionResource : public HipResource, public LazySingleton<ContractionResource>
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{
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// For static initialization
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friend std::unique_ptr<ContractionResource> std::make_unique<ContractionResource>();
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using Base = HipResource;
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public:
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using DevicePtrT = Base::DevicePtrT;
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using HostPtrT = Base::HostPtrT;
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// M, N, U, V, H, K
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using ProblemDims = std::vector<std::vector<std::size_t>>;
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// MatrixA, MatrixB, MatrixC, MatrixD (# of elements)
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using MatrixElements = std::tuple<int64_t, int64_t, int64_t, int64_t>;
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// Bytes per element for matrices A/B/C/D
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using ElementBytes = std::tuple<int32_t, int32_t, int32_t, int32_t>;
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enum : uint32_t
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{
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// Matrix size indices
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MatrixA = 0,
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MatrixB = 1,
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MatrixC = 2,
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MatrixD = 3,
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};
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private: // No public instantiation except make_unique.
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// No copy
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ContractionResource();
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ContractionResource(const ContractionResource&) = delete;
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ContractionResource& operator=(const ContractionResource&) = delete;
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public:
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ContractionResource(ContractionResource&&);
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~ContractionResource() = default;
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void copyHostToDeviceAll(ElementBytes const& bytesPerElement);
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void copyDeviceToHostAll(ElementBytes const& bytesPerElement);
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void resizeStorage(ProblemDims const& size, ElementBytes bytesPerElement);
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void resizeStorage(MatrixElements const& size, ElementBytes bytesPerElement);
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HostPtrT& hostA();
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HostPtrT& hostB();
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HostPtrT& hostC();
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HostPtrT& hostD();
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DevicePtrT& deviceA();
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DevicePtrT& deviceB();
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DevicePtrT& deviceC();
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DevicePtrT& deviceD();
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void reset() final;
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protected:
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DevicePtrT mDeviceA, mDeviceB;
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DevicePtrT mDeviceC, mDeviceD;
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HostPtrT mHostA, mHostB;
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HostPtrT mHostC, mHostD;
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ElementBytes mCurrentElementBytes;
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ElementBytes mCurrentAllocBytes;
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MatrixElements mCurrentMatrixElements;
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MatrixElements mCurrentAllocElements;
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};
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} // namespace hiptensor
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