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72 lines
2.5 KiB
Plaintext
72 lines
2.5 KiB
Plaintext
// Copyright (c) 2020-2025 Advanced Micro Devices, Inc. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <thrust/device_vector.h>
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#include <thrust/functional.h>
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#include <thrust/host_vector.h>
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#include <thrust/transform_reduce.h>
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#include <cmath>
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#include <iostream>
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#include "include/host_device.h"
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// This example computes the norm [1] of a vector. The norm is
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// computed by squaring all numbers in the vector, summing the
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// squares, and taking the square root of the sum of squares. In
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// Thrust this operation is efficiently implemented with the
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// transform_reduce() algorithm. Specifically, we first transform
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// x -> x^2 and the compute a standard plus reduction. Since there
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// is no built-in functor for squaring numbers, we define our own
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// square functor.
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//
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// [1] http://en.wikipedia.org/wiki/Norm_(mathematics)#Euclidean_norm
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// square<T> computes the square of a number f(x) -> x*x
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template <typename T>
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struct square
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{
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__host__ __device__ T operator()(const T& x) const
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{
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return x * x;
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}
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};
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int main()
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{
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// initialize host array
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float x[4] = {1.0, 2.0, 3.0, 4.0};
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// transfer to device
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thrust::device_vector<float> d_x(x, x + 4);
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// setup arguments
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square<float> unary_op;
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thrust::plus<float> binary_op;
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float init = 0;
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// compute norm
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float norm = std::sqrt(thrust::transform_reduce(d_x.begin(), d_x.end(), unary_op, init, binary_op));
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std::cout << "norm is " << norm << std::endl;
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return 0;
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}
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