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TheRock/rocm-libraries/projects/rocthrust/thrust/detail/attributes.h
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Flatten subprojects into a single base monorepo
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1.5 KiB
C

//===----------------------------------------------------------------------===//
//
// Part of libcu++, the C++ Standard Library for your entire system,
// under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES.
//
//===----------------------------------------------------------------------===//
#ifndef DETAIL_ATTRIBUTES_H
#define DETAIL_ATTRIBUTES_H
#include <thrust/detail/config.h>
#if _THRUST_HAS_DEVICE_SYSTEM_STD
// clang-format off
# include _THRUST_STD_INCLUDE(__cccl/attributes.h)
// clang-format on
# define THRUST_DECLSPEC_EMPTY_BASES _CCCL_DECLSPEC_EMPTY_BASES
#else // !_THRUST_HAS_DEVICE_SYSTEM_STD
# ifdef __has_declspec_attribute
# define THRUST_HAS_DECLSPEC_ATTRIBUTE(__x) __has_declspec_attribute(__x)
# else // ^^^ __has_declspec_attribute ^^^ / vvv !__has_declspec_attribute vvv
# define THRUST_HAS_DECLSPEC_ATTRIBUTE(__x) 0
# endif // !__has_declspec_attribute
// MSVC needs extra help with empty base classes
# if THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC || THRUST_HAS_DECLSPEC_ATTRIBUTE(empty_bases)
# define THRUST_DECLSPEC_EMPTY_BASES __declspec(empty_bases)
# else // !THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC
# define THRUST_DECLSPEC_EMPTY_BASES
# endif // THRUST_HOST_COMPILER == THRUST_HOST_COMPILER_MSVC
#endif // _THRUST_HAS_DEVICE_SYSTEM_STD
#endif // DETAIL_ATTRIBUTES_H