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/*
* Copyright 2008-2018 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*! \file
* \brief An allocator which creates new elements in memory accessible by
* devices.
*/
#pragma once
#include <thrust/detail/config.h>
#include <thrust/device_ptr.h>
#include <thrust/mr/allocator.h>
#include <thrust/mr/device_memory_resource.h>
#include <limits>
#include <stdexcept>
THRUST_NAMESPACE_BEGIN
/** \addtogroup allocators Allocators
* \ingroup memory_management
* \{
*/
/*! Memory resource adaptor that turns any memory resource that returns a fancy
* with the same tag as \p device_ptr, and adapts it to a resource that returns
* a \p device_ptr.
*/
template <typename Upstream>
class device_ptr_memory_resource final : public thrust::mr::memory_resource<device_ptr<void>>
{
using upstream_ptr = typename Upstream::pointer;
public:
/*! Initialize the adaptor with the global instance of the upstream resource. Obtains
* the global instance by calling \p get_global_resource.
*/
THRUST_HOST device_ptr_memory_resource()
: m_upstream(mr::get_global_resource<Upstream>())
{}
/*! Initialize the adaptor with an upstream resource.
*
* \param upstream the upstream memory resource to adapt.
*/
THRUST_HOST device_ptr_memory_resource(Upstream* upstream)
: m_upstream(upstream)
{}
/*! Allocates space using the upstream resource.
*
* \param bytes the size of the requested allocation, in bytes
* \param alignment alignment size, in bytes
* \return a pointer to the newly allocated storage.
*/
THRUST_NODISCARD THRUST_HOST virtual pointer
do_allocate(std::size_t bytes, std::size_t alignment = THRUST_MR_DEFAULT_ALIGNMENT) override
{
return pointer(m_upstream->do_allocate(bytes, alignment).get());
}
/*! Deallocates space that was previously allocated using this allocator.
* \param p the pointer that was previously returned by \p do_allocate
* \param bytes size of the allocation, in bytes
* \param alignment alignment size, in bytes
*/
THRUST_HOST virtual void do_deallocate(pointer p, std::size_t bytes, std::size_t alignment) override
{
m_upstream->do_deallocate(upstream_ptr(p.get()), bytes, alignment);
}
private:
Upstream* m_upstream;
};
/*! \brief An allocator which creates new elements in memory accessible by
* devices.
*
* \see https://en.cppreference.com/w/cpp/named_req/Allocator
*/
template <typename T>
class device_allocator
: public thrust::mr::stateless_resource_allocator<T, device_ptr_memory_resource<device_memory_resource>>
{
using base = thrust::mr::stateless_resource_allocator<T, device_ptr_memory_resource<device_memory_resource>>;
public:
/*! The \p rebind metafunction provides the type of a \p device_allocator
* instantiated with another type.
*
* \tparam U the other type to use for instantiation.
*/
template <typename U>
struct rebind
{
/*! The typedef \p other gives the type of the rebound \p device_allocator.
*/
using other = device_allocator<U>;
};
/*! Default constructor has no effect. */
THRUST_HOST_DEVICE device_allocator() {}
/*! Copy constructor has no effect. */
THRUST_HOST_DEVICE device_allocator(const device_allocator& other)
: base(other)
{}
/*! Constructor from other \p device_allocator has no effect. */
template <typename U>
THRUST_HOST_DEVICE device_allocator(const device_allocator<U>& other)
: base(other)
{}
/*! Use the default equality comparator. */
device_allocator& operator=(const device_allocator&) = default;
/*! Destructor has no effect. */
THRUST_HOST_DEVICE ~device_allocator() {}
};
/*! \} // allocators
*/
THRUST_NAMESPACE_END