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42 lines
1.8 KiB
C++
42 lines
1.8 KiB
C++
// RUN: %clang_cc1 -O2 -triple=x86_64-unknown-linux-gnu -emit-llvm %s -o - | FileCheck %s
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struct agg
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{
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int a ;
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int b ;
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} t;
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struct agg a;
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int vt=10;
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_Complex float cf;
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int volatile vol =10;
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void f0() {
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const_cast<volatile _Complex float &>(cf) = const_cast<volatile _Complex float&>(cf) + 1;
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// CHECK: [[Re1:%.*]] = load volatile float, ptr @cf
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// CHECK: [[Im1:%.*]] = load volatile float, ptr getelementptr
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// CHECK: [[Add1:%.*]] = fadd float [[Re1]], 1.000000e+00
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// CHECK: store volatile float [[Add1]], ptr @cf
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// CHECK: store volatile float [[Im1]], ptr getelementptr
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static_cast<volatile _Complex float &>(cf) = static_cast<volatile _Complex float&>(cf) + 1;
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// CHECK: [[Re2:%.*]] = load volatile float, ptr @cf
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// CHECK: [[Im2:%.*]] = load volatile float, ptr getelementptr
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// CHECK: [[Add2:%.*]] = fadd float [[Re2]], 1.000000e+00
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// CHECK: store volatile float [[Add2]], ptr @cf
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// CHECK: store volatile float [[Im2]], ptr getelementptr
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const_cast<volatile int &>(a.a) = const_cast<volatile int &>(t.a) ;
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// CHECK: [[I1:%.*]] = load volatile i32, ptr @t
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// CHECK: store volatile i32 [[I1]], ptr @a
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static_cast<volatile int &>(a.b) = static_cast<volatile int &>(t.a) ;
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// CHECK: [[I2:%.*]] = load volatile i32, ptr @t
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// CHECK: store volatile i32 [[I2]], ptr getelementptr
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const_cast<volatile int&>(vt) = const_cast<volatile int&>(vt) + 1;
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// CHECK: [[I3:%.*]] = load volatile i32, ptr @vt
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// CHECK: [[Add3:%.*]] = add nsw i32 [[I3]], 1
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// CHECK: store volatile i32 [[Add3]], ptr @vt
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static_cast<volatile int&>(vt) = static_cast<volatile int&>(vt) + 1;
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// CHECK: [[I4:%.*]] = load volatile i32, ptr @vt
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// CHECK: [[Add4:%.*]] = add nsw i32 [[I4]], 1
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// CHECK: store volatile i32 [[Add4]], ptr @vt
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vt = const_cast<int&>(vol);
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// [[I5:%.*]] = load i32, ptr @vol
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// store i32 [[I5]], ptr @vt
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}
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