init commit over here
This commit is contained in:
@@ -0,0 +1,71 @@
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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading;
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using System.Threading.Tasks;
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//IP Range Updater
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namespace MistoxServer.Client {
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public class mTCPClient : IDisposable {
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TcpClient Server;
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public event EventHandler onConnected;
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public event EventHandler onReceived;
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public event EventHandler onDisconnected;
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public bool Alive;
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bool notified = false;
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public mTCPClient( IPEndPoint ServerAddress ) {
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Server = new TcpClient( AddressFamily.InterNetwork );
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Server.NoDelay = true;
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Server.Connect( ServerAddress );
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Alive = true;
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Thread RThread = new Thread(async () => { await ReceiveThread(); });
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RThread.Start();
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}
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async Task ReceiveThread() {
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using( NetworkStream ns = Server.GetStream() ) {
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try {
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while( Alive ) {
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if( Server.Connected && !notified ) {
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Console.WriteLine( "Connected to server" );
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onConnected?.Invoke( new object(), new EventArgs() );
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notified = true;
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} else if( !Server.Connected ) {
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Console.WriteLine( "Disconnected from server" );
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onDisconnected?.Invoke( new object(), new EventArgs() );
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Alive = false;
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}
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byte[] StreamData = new byte[1024];
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int bytesRead = await ns.ReadAsync(StreamData, 0, StreamData.Length);
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if( bytesRead > 0 ) {
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dynamic data = mSerialize.tReceive( StreamData.Sub( 0, bytesRead ) );
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if( data != null ) {
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onReceived?.Invoke( data, new EventArgs() );
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}
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}
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}
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} catch( Exception ) {
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Console.WriteLine( "You have disconnected from the server" );
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onDisconnected?.Invoke( new object(), new EventArgs() );
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Alive = false;
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}
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}
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}
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public async Task Send<Packet>(Packet packet) {
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byte[] data = mSerialize.PacketSerialize( packet );
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await Server.GetStream().WriteAsync( data, 0, data.Length );
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}
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public void Dispose() {
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Alive = false;
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Server.Close();
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Server = null;
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}
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}
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}
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@@ -0,0 +1,66 @@
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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading;
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using System.Threading.Tasks;
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// Network Sync
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namespace MistoxServer.Client {
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public class mUDPClient : IDisposable {
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public event EventHandler onReceived;
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ServerMode Mode;
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Socket udpClient;
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bool Alive;
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int Port;
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public mUDPClient( IPEndPoint ServerAddress, ServerMode mode ) {
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udpClient = new Socket( AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp );
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udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.ReuseAddress, true );
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udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.IpTimeToLive, 128 );
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udpClient.Bind( new IPEndPoint( IPAddress.Any, ServerAddress.Port ) );
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Alive = true;
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Port = ServerAddress.Port;
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Mode = mode;
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Thread Client = new Thread(async() => { await ReceiveThread(); });
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Client.Start();
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}
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async Task ReceiveThread() {
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while( Alive ) {
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try {
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byte[] buffer = new byte[1024];
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int bytesRead = await udpClient.ReceiveAsync( buffer );
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if (Mode == ServerMode.Passive) {
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onReceived?.Invoke( buffer.Sub( 0, bytesRead ), new EventArgs() );
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} else if (Mode == ServerMode.Authoritative) {
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dynamic data = mSerialize.uReceive( buffer.Sub(0, bytesRead) );
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if( data != null ) {
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onReceived?.Invoke( data, new EventArgs() );
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}
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}
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} catch( Exception ) {
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}
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}
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}
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public async Task Send<Packet>( Packet Data, IPEndPoint remoteHost ) {
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if (Mode == ServerMode.Authoritative) {
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byte[] byteData = mSerialize.PacketSerialize( Data );
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await udpClient.SendToAsync( byteData, SocketFlags.None, new IPEndPoint( remoteHost.Address, Port ) );
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} else if (Mode == ServerMode.Passive) {
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byte[] byteData = Data as byte[];
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await udpClient.SendToAsync( byteData, SocketFlags.None, new IPEndPoint( remoteHost.Address, Port ) );
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}
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}
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public void Dispose() {
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Alive = false;
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udpClient.Close();
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udpClient = null;
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}
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}
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}
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@@ -0,0 +1,59 @@
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using MistoxServer.Client;
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using System;
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using System.Net;
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using System.Threading.Tasks;
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namespace MistoxServer {
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public class ClientInterface : IMistoxServer {
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mTCPClient SlowUpdate;
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mUDPClient FastUpdate;
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IPEndPoint mPEndPoint;
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public event EventHandler onConnected;
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public event EventHandler onSlowReceive;
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public event EventHandler onFastReceive;
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public event EventHandler onDisconnected;
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public ClientInterface( string IpOrHostName, int Port ) {
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// Get Server IP
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IPHostEntry host = Dns.GetHostEntry( IpOrHostName );
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foreach( IPAddress entry in host.AddressList ) {
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if ( entry.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork ) {
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mPEndPoint = new IPEndPoint( entry, Port );
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}
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}
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Console.WriteLine( "The client is initilized and trying to connect to the server at ip : " + mPEndPoint.Address );
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// Make a UDP connection to the server
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try {
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FastUpdate = new mUDPClient( mPEndPoint, ServerMode.Authoritative );
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FastUpdate.onReceived += (object o, EventArgs e) => { onFastReceive?.Invoke( o, e ); };
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} catch( Exception e ) {
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Console.WriteLine( "An error has occured with the connection to the server. Error { " );
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Console.WriteLine( e.ToString() );
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Console.WriteLine( "}" );
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}
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// Make a TCP connection to the server
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try {
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SlowUpdate = new mTCPClient( mPEndPoint );
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SlowUpdate.onConnected += ( object o, EventArgs e ) => { onConnected?.Invoke( o, e ); };
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SlowUpdate.onReceived += ( object o, EventArgs e ) => { onSlowReceive?.Invoke( o, e ); };
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SlowUpdate.onDisconnected += ( object o, EventArgs e ) => { onDisconnected?.Invoke( o, e ); };
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} catch( Exception e ) {
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Console.WriteLine( "An error has occured with the connection to the server. Error { " );
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Console.WriteLine( e.ToString() );
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Console.WriteLine( "}" );
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}
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}
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public async Task Send<Packet>(Packet data, SendType speed) {
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if (SendType.SlowUpdate == speed) {
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await SlowUpdate.Send( data );
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} else {
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await FastUpdate.Send( data, mPEndPoint );
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}
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}
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}
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}
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@@ -0,0 +1,50 @@
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using System;
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using System.Net;
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using System.Threading.Tasks;
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namespace MistoxServer {
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public partial class mServer {
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public static IMistoxServer newServer(int port, ServerMode mode) {
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return new ServerInterface(port, mode);
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}
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public static IMistoxServer newClient(string ServerIPOrHostName, int Port) {
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int index = 0;
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IPAddress[] remoteAddress = Dns.GetHostAddresses(ServerIPOrHostName);
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for( int i=0; i< remoteAddress.Length; i++ ) {
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if( remoteAddress[i].AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork || remoteAddress [i].AddressFamily == System.Net.Sockets.AddressFamily.InterNetworkV6 ) {
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index = i;
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}
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}
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string ipAddress = remoteAddress[index].ToString();
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if ( remoteAddress.Length > 0) {
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return new ClientInterface(ipAddress, Port);
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} else {
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Console.WriteLine("The server at " + ServerIPOrHostName + " doesn't exit or cannot be found");
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return null;
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}
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}
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}
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public interface IMistoxServer {
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public event EventHandler onConnected;
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public event EventHandler onSlowReceive;
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public event EventHandler onFastReceive;
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public event EventHandler onDisconnected;
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public Task Send<Packet>(Packet data, SendType speed);
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}
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public enum SendType {
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SlowUpdate,
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FastUpdate
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}
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public enum ServerMode {
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Passive,
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Authoritative
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}
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}
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@@ -0,0 +1,57 @@
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using MistoxServer.Client;
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using MistoxServer.Server;
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Threading.Tasks;
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namespace MistoxServer {
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public class ServerInterface : IMistoxServer {
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mUDPClient FastUpdateServer;
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mTCPListener SlowUpdateServer;
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List<Connection> Connections = new List<Connection>();
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public event EventHandler onConnected;
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public event EventHandler onSlowReceive;
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public event EventHandler onFastReceive;
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public event EventHandler onDisconnected;
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public ServerInterface( int port, ServerMode mode ) {
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FastUpdateServer = new mUDPClient( new IPEndPoint( IPAddress.IPv6Any, port ), mode );
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SlowUpdateServer = new mTCPListener( port, mode );
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SlowUpdateServer.onConnected += OnConnected;
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FastUpdateServer.onReceived += ( object o, EventArgs e ) => { onFastReceive?.Invoke( o, e ); };
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SlowUpdateServer.onDisconnected += OnDisconnected;
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Console.WriteLine( "The Server is initilized and waiting for clients to connect at port : " + port );
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}
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void OnConnected( object sender, EventArgs e ) {
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Connection user = (Connection)sender;
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onConnected?.Invoke( sender, e );
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user.slowClient.onReceived+= ( object o, EventArgs e ) => { onSlowReceive?.Invoke( o, e ); };
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user.slowClient.onDisconnected += OnDisconnected;
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Connections.Add( user );
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}
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void OnDisconnected( object sender, EventArgs e ) {
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Connection user = (Connection)sender;
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onDisconnected?.Invoke( sender, e );
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Connections.Remove( user );
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}
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public async Task Send<Packet>( Packet data, SendType speed ) {
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if (speed == SendType.SlowUpdate) {
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foreach( Connection cur in Connections ) {
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await cur.slowClient.Send( data );
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}
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} else {
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foreach( Connection cur in Connections ) {
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await FastUpdateServer.Send( data, cur.fastClient );
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}
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}
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}
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}
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}
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@@ -0,0 +1,11 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
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</ItemGroup>
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</Project>
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@@ -0,0 +1,31 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.31729.503
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||||
MinimumVisualStudioVersion = 10.0.40219.1
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||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MistoxServer", "MistoxServer.csproj", "{947D92F0-B737-4D1D-857B-F4EAB70D6980}"
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||||
EndProject
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||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "CLI", "..\CLI\CLI.csproj", "{B8EA2F11-62A3-45B2-8FDC-E734FD6B87E1}"
|
||||
EndProject
|
||||
Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug|Any CPU = Debug|Any CPU
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||||
Release|Any CPU = Release|Any CPU
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||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{947D92F0-B737-4D1D-857B-F4EAB70D6980}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{947D92F0-B737-4D1D-857B-F4EAB70D6980}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{947D92F0-B737-4D1D-857B-F4EAB70D6980}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{947D92F0-B737-4D1D-857B-F4EAB70D6980}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B8EA2F11-62A3-45B2-8FDC-E734FD6B87E1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B8EA2F11-62A3-45B2-8FDC-E734FD6B87E1}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B8EA2F11-62A3-45B2-8FDC-E734FD6B87E1}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B8EA2F11-62A3-45B2-8FDC-E734FD6B87E1}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {59213D9A-3888-4C3D-9EB7-BB116FAB1EB7}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,10 @@
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using System.Net;
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namespace MistoxServer.Server {
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public class Connection {
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public mTCPServer slowClient { get; set; }
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public IPEndPoint fastClient { get; set; }
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||||
}
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||||
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||||
}
|
||||
@@ -0,0 +1,58 @@
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using System;
|
||||
using System.Net;
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using System.Net.Sockets;
|
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using System.Threading;
|
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using System.Threading.Tasks;
|
||||
|
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// Client Connections
|
||||
|
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namespace MistoxServer.Server {
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||||
public class mTCPListener : IDisposable {
|
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||||
public event EventHandler onConnected;
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public event EventHandler onDisconnected;
|
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public event EventHandler onReceive;
|
||||
|
||||
TcpListener Listener;
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ServerMode ServerMode;
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bool Alive;
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int port;
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public mTCPListener( int Port, ServerMode mode ) {
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port = Port;
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Alive = true;
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ServerMode = mode;
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Thread ConnectionThread = new Thread(async () => await ListenerThread() );
|
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ConnectionThread.Start();
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}
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||||
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async Task ListenerThread() {
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Listener = new TcpListener( IPAddress.Any, port );
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Listener.Start();
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while( Alive ) {
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||||
TcpClient client = await Listener.AcceptTcpClientAsync();
|
||||
|
||||
Connection user = new Connection(){
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||||
slowClient = new mTCPServer(client, ServerMode),
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||||
fastClient = new IPEndPoint( ((IPEndPoint)client.Client.RemoteEndPoint).Address, port )
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||||
};
|
||||
|
||||
Console.WriteLine( "New User Connected" );
|
||||
|
||||
onConnected?.Invoke( user, new EventArgs() );
|
||||
user.slowClient.onDisconnected += onDisconnected;
|
||||
user.slowClient.onReceived += onReceive;
|
||||
|
||||
Thread receiveThread = new Thread(async () => await user.slowClient.ReceiveThread(user) );
|
||||
receiveThread.Start();
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
Alive = false;
|
||||
Listener.Stop();
|
||||
Listener = null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
using System;
|
||||
using System.Net.Sockets;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace MistoxServer.Server {
|
||||
public class mTCPServer : IDisposable {
|
||||
public TcpClient slowClient;
|
||||
ServerMode Mode;
|
||||
|
||||
public event EventHandler onReceived;
|
||||
public event EventHandler onDisconnected;
|
||||
|
||||
public mTCPServer( TcpClient client, ServerMode mode ) {
|
||||
slowClient = client;
|
||||
slowClient.Client.NoDelay = true;
|
||||
Mode = mode;
|
||||
}
|
||||
|
||||
bool Alive = true;
|
||||
public async Task ReceiveThread( Connection Client ) {
|
||||
bool connected = true;
|
||||
while( Alive && connected ) {
|
||||
try {
|
||||
byte[] StreamData = new byte[1024];
|
||||
int bytesRead = await slowClient.GetStream().ReadAsync(StreamData, 0, StreamData.Length);
|
||||
if( bytesRead > 0 ) {
|
||||
if ( Mode == ServerMode.Passive) {
|
||||
onReceived?.Invoke( StreamData.Sub( 0, bytesRead ), new EventArgs() );
|
||||
} else if ( Mode == ServerMode.Authoritative) {
|
||||
dynamic data = mSerialize.tReceive( StreamData.Sub( 0, bytesRead ) );
|
||||
if( data != null ) {
|
||||
onReceived?.Invoke( data, new EventArgs() );
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch( Exception ) {
|
||||
Console.WriteLine( "User disconnected" );
|
||||
connected = false;
|
||||
onDisconnected?.Invoke( Client, new EventArgs() );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public async Task Send<T>( T packet ) {
|
||||
if( Mode == ServerMode.Authoritative ) {
|
||||
byte[] byteData = mSerialize.PacketSerialize( packet );
|
||||
await slowClient.GetStream().WriteAsync( byteData, 0, byteData.Length );
|
||||
} else if( Mode == ServerMode.Passive ) {
|
||||
byte[] byteData = packet as byte[];
|
||||
await slowClient.GetStream().WriteAsync( byteData, 0, byteData.Length );
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
Alive = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using MsgPack.Serialization;
|
||||
|
||||
namespace MistoxServer {
|
||||
|
||||
static class Extensions {
|
||||
public static T[] Join<T>( this T[] first, T[] second ) {
|
||||
T[] bytes = new T[first.Length + second.Length];
|
||||
Buffer.BlockCopy( first, 0, bytes, 0, first.Length );
|
||||
Buffer.BlockCopy( second, 0, bytes, first.Length, second.Length );
|
||||
return bytes;
|
||||
}
|
||||
|
||||
public static T[] Sub<T>( this T[] data, int index, int length ) {
|
||||
T[] result = new T[length];
|
||||
Array.Copy( data, index, result, 0, length );
|
||||
return result;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class mSerialize {
|
||||
public static byte[] PacketSerialize<T>( T Packet ) {
|
||||
MessagePackSerializer serializer = MessagePackSerializer.Get<T>();
|
||||
using( MemoryStream stream = new MemoryStream() ) {
|
||||
serializer.Pack( stream, Packet );
|
||||
byte[] typename = Encoding.UTF8.GetBytes(typeof(T).FullName + "," + typeof(T).Assembly.FullName);
|
||||
byte[] typelength = BitConverter.GetBytes(typename.Length);
|
||||
byte[] packetdata = stream.ToArray();
|
||||
byte[] paketlength = BitConverter.GetBytes(packetdata.Length);
|
||||
return typelength.Join( typename ).Join( paketlength ).Join( packetdata );
|
||||
}
|
||||
}
|
||||
|
||||
public static object PacketDeserialize( string typeData, byte[] Data ) {
|
||||
Type type = Type.GetType( typeData );
|
||||
MessagePackSerializer Serilizer = MessagePackSerializer.Get(type);
|
||||
|
||||
using( MemoryStream ms = new MemoryStream( Data ) ) {
|
||||
return (object)Serilizer.Unpack( ms );
|
||||
}
|
||||
}
|
||||
|
||||
static byte[] TBufferedData = new byte[0];
|
||||
public static dynamic tReceive( byte [] BytesRead ) {
|
||||
TBufferedData = TBufferedData.Join( BytesRead );
|
||||
if( TBufferedData.Length > 4 ) {
|
||||
int typeLength = BitConverter.ToInt32( TBufferedData.Sub(0, 4) );
|
||||
if( TBufferedData.Length > (8 + typeLength) ) {
|
||||
int dataLength = BitConverter.ToInt32( TBufferedData.Sub( typeLength + 4, 4 ) );
|
||||
int TotalLength = 8 + typeLength + dataLength;
|
||||
if ( TBufferedData.Length >= TotalLength ) {
|
||||
string typeData = Encoding.UTF8.GetString( TBufferedData.Sub(4, typeLength) );
|
||||
if ( typeData.Substring(0, 13) != "System.Object" ) {
|
||||
byte[] dataBytes = TBufferedData.Sub( (typeLength + 8), dataLength );
|
||||
dynamic data = mSerialize.PacketDeserialize( typeData, dataBytes );
|
||||
TBufferedData = TBufferedData.Sub( TotalLength, TBufferedData.Length - TotalLength );
|
||||
return data;
|
||||
} else {
|
||||
TBufferedData = TBufferedData.Sub( TotalLength, TBufferedData.Length - TotalLength );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
static byte[] UBufferedData = new byte[0];
|
||||
public static dynamic uReceive( byte [] BytesRead ) {
|
||||
UBufferedData = UBufferedData.Join( BytesRead );
|
||||
if( UBufferedData.Length > 4 ) {
|
||||
int typeLength = BitConverter.ToInt32( UBufferedData.Sub(0, 4) );
|
||||
if( UBufferedData.Length > (8 + typeLength) ) {
|
||||
int dataLength = BitConverter.ToInt32( UBufferedData.Sub( typeLength + 4, 4 ) );
|
||||
int TotalLength = 8 + typeLength + dataLength;
|
||||
if( UBufferedData.Length >= TotalLength ) {
|
||||
string typeData = Encoding.UTF8.GetString( UBufferedData.Sub(4, typeLength) );
|
||||
if( typeData.Substring( 0, 13 ) != "System.Object" ) {
|
||||
byte[] dataBytes = UBufferedData.Sub( (typeLength + 8), dataLength );
|
||||
dynamic data = mSerialize.PacketDeserialize( typeData, dataBytes );
|
||||
UBufferedData = UBufferedData.Sub( TotalLength, UBufferedData.Length - TotalLength );
|
||||
return data;
|
||||
} else {
|
||||
UBufferedData = UBufferedData.Sub( TotalLength, UBufferedData.Length - TotalLength );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user